At least there is no tessellation patch promised this time around, lol
The problem here is that he did not reveal the mods he's been using. Apart from that, here is GTA IV modded in action -> https://www.youtube.com/wat...
Really disappointed with KOEI's PC port. Especially for such an old title
well at least we have rounded mountains, lol
Indeed. Great news for the emulation scene, though don't expect to run triple-A games with it any time soon
It's really too late, its community is not that active from what I've seen
Definitely. Here is hoping it will be as good as Burnout
Definitely great news. Though it still hurts that we'll have to wait almost until 2017 for it
Yeah, they are doing an incredible work
Indeed. Now let's see when NVIDIA will release the driver that will address/improve Async Compute
Well, at least they do try to improve its lighting. Altough I'm not so sure about some of these presets
Remains to be seen I guess.
Indeed. However I'd love to see more mods for GTA V (and apart from a number of projects, we've not received as many or as good as those in GTA IV)
I'm pretty sure Rockstar will also ban all the other MP mods. It's just that FiveM was the most well known thus far
Indeed, although I believe you could use the 25% discount of GMG to get it at even a lower price (prior to this special discount campaign)
Still no news about the DX12 Async Compute driver. So nope, that's not "THAT" driver
Indeed it looks great. Really looking forward to some Texture Packs though
It's awesome, really awesome. Glad we got a triple-A F2P arena shooter
the fact that it looks so good and it's also an open-world racing game is also really impressive
Good question actually. It would be great if there were more official DX12 demos
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