john2 (User)

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I guess it's great for learning stuff and coming as close to the original as possible (by using your own code). #1.1
146d ago by john2 | View comment
Bethesda claimed that mods are not coming to ESO anytime soon. That's due to its online nature

http://www.pcgameshardware.... #1.1.1
147d ago by john2 | View comment
It has potential - not doubt about that - but yeah, it may easily flop. #1.1
149d ago by john2 | View comment
Doubt it will have any (though a collab with the team behind Project Crynosaurs would be kind of cool as they have dinos up and running). This will most probably be just a tech demo #1.1
149d ago by john2 | View comment
Indeed. It's pretty obvious that UE4 is a step higher than UE3, so here is hoping that developers will take full advantage of what the engine can do #2.1
150d ago by john2 | View comment
According to the latest reports, UPLAY will be used only for authentication. #16.1
156d ago by john2 | View comment
hopefully Ubisoft will release an official trailer when PAX East ends? Or someone else captures more of it during the event. #6.1
156d ago by john2 | View comment
For those wondering, PC footage. Notice the PC at the bottom left of the video (also running on a single GPU). #1
156d ago by john2 | View comment
It is coming to both of them (at least the final version ;) ) #1.1
156d ago by john2 | View comment
I think we'll get a PAX East trailer. Otherwise, I don't see why EA has been hyping the game this whole week #1.1
157d ago by john2 | View comment
Yeap, it looks lovely. I also try avoiding any further videos as they may spoil the fun #1.1
157d ago by john2 | View comment
I'd love to find out how this story (with zero approvals and zero comments) got 260 degrees out of a sudden. And no, Rise of the Triad was never a 'HOT' story in N4G #1
160d ago by john2 | View comment
Yeap, there are minor issues here and there. Also notice at the end of the video that the broken model is floating in the air (my guess is that 'gravity' settings were not applied to it) #3.1
161d ago by john2 | View comment
A single GTX Titan Z #5.1
164d ago by john2 | View comment
@sourav93: POM = Parallax Occlusion Mapping

http://en.wikipedia.org/wik... #1.1.4
165d ago by john2 | View comment
Seriously, it was kind of obvious. While it was good to FINALLY see the PC version running, the video looked 'too similar' to the recent PS4 trailers. No POM also and not any specific PC features were present. If that was the PC version, then everyone had the right to call it a downgraded version. #1.1
165d ago by john2 | View comment
Kojima wants to bring the game to the PC. It remains to be seen whether MGS: Rising convinced Konami that it was worth porting it. #1.1
166d ago by john2 | View comment
Good thing is that it looks great in motion, meaning that the released screenshots are not 'bullshots'. Still, I hope Slightly Mad Studios will tweak the game's physics to rival those of Assetto Corsa #3.1
166d ago by john2 | View comment
@minimur12: Supporting talented modders that - you know - may make a difference. DICE started as a modding team and look where they are (okay, EA destroyed that studio but it was a nice ride). iCEnhancer creator started as a modder and is now working on Brigade (for quite some time) that is the first API that supports path tracing. There are lots of examples of modders who 'created something in an engine' and got a job in a studio. #1.1.2
168d ago by john2 | View comment
It's also great that the team is working on reducing the noise side-effect (caused by low samples) #1.1
170d ago by john2 | View comment
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