john2 (User)

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Can't wait to see what modders will do with GTA V. #1.1
308d ago by john2 | View comment
You need a full copy of the original first Crysis game. #6.1
312d ago by john2 | View comment
It's pretty amazing that Brutal Doom basically influenced id Software (as this new Doom game will feature fatalities similar to those of Brutal Doom). Good job to the modder. #5
313d ago by john2 | View comment
Yogventures is officially cancelled. It's not being passed to another dev so they can continue its development. TUG is another game from a different studio with a different concept. #1.1
313d ago by john2 | View comment
Yeah, wrong link. The proper one focuses only on Skyrim's faces #1.1
314d ago by john2 | View comment
Do not expect to see the E3 explosions anytime soon. Most probably, they were PhysX accelerated effects. There is nothing modders can do to bring them back. #1.1
333d ago by john2 | View comment
Crytek has more than 800 (yes, you're reading this right) employees. That number alone is enough to put the studio into financial troubles (especially since they are not making lots of games or when its engine is not being licensed by other devs). Moreover, the recently announced games are F2P (ring any bells why a new triple-A IP has not been announced? Also, coincidence that Wargaming - a studio known for developing F2P games - is interested in buying Crytek?). Regarding Homefront 2, th... #6.1
339d ago by john2 | View comment
Gotta agree. With Crysis 2 they tried to win the COD crowd and that never worked out for them. #3.1
339d ago by john2 | View comment
That's Eurogamer's claim, not Mamais. Here is what Mamais said about the resolution:

"But we anticipate being able to do 1080p on PS4 a little bit easier than on the Xbox."

"We anticipate being able to do 1080p on PS4" is not the same with "the game already runs at 1080p".

Yes, the final product may run at 1080p but right now the game does not. They do target for 1080p on both platforms, and as per Mamais... #1.1.1
342d ago by john2 | View comment
The difference here is that they clearly state it's the PC build. Not the console build running on a devkit #5.1
349d ago by john2 | View comment
Mirrors Edge, Star Wars: Battlefront, Dragon Age: Inquisition, etc. are all announced titles. They are not unannounced ;) #5.1
358d ago by john2 | View comment
Yeap, this method works fine with AMD cards ;) #1.7.3
366d ago by john2 | View comment
He claimed to be running the DedSec version (which is currently available via a lot of retailers) but I certainly can understand your doubts. After all, you can't be 100% sure unless you're next to the guy playing the game. #1.1
367d ago by john2 | View comment
@Anthotis: I believe modders - and even simple PC gamers - will do wonders with SweetFX (if it is being supported that is) #1.1.2
368d ago by john2 | View comment
I believe this is mainly due to the different TODs, though there is definitely some slight 'downgrade' #3.1
368d ago by john2 | View comment
Don't want to reign on your parade, but you will be severely disappointed if you expect to see missing effects (like anamorphic lens-flares that have been missing since the PS4 gameplay trailer from pretty much all car headlights), better reflections (that will further stress a game that runs on sub-1080p resolution) and 'heavier' explosions (that too would further stress the game and have been missing from all latest trailers) #14.1
373d ago by john2 | View comment
@Vegamyster: I mean PhysX effects. Those Nvidia effects are really minor additions to be honest (TXAA and HBAO+). #1.2.3
373d ago by john2 | View comment
I won't be surprised if Nvidia announces 'specific' PhysX effects to be added via a new patch (that will bring those explosions back to life) #1.2
373d ago by john2 | View comment
There might be some additional enhancements for the CPU optimizations that Nvidia introduced in the previous driver, though there are no benchies as of yet. #1.1
376d ago by john2 | View comment
Usually console games get leaked 1-2 days before release, not an entire week. #2.1
377d ago by john2 | View comment
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