john2 (User)

  • Contributor
  • 5 bubbles
  • 73 in CRank
  • Score: 1464220
""

Comments

yeap, the second part of this missions was a real pain in the a*s #2.3
47d ago by john2 | View comment
doubt they will censor it. However, I'm curious about the damage system. It doesn't look as good as the one in Next Car Game. Hell, even CarmaII had a better damage system #1.1
47d ago by john2 | View comment
Indeed. A lot of users are reporting low performance on dual-cores, so it will be interesting to see whether Mantle will offer a performance boost or not #1.1
47d ago by john2 | View comment
Most probably coming to next-gen consoles #1.1
47d ago by john2 | View comment
@Volkama: With Mantle there will be less stuttering. At least that's what Nixxes claimed a while back #2.1.2
48d ago by john2 | View comment
Forget the benchmark results. As with Metro: Last Light, this benchmark is a stress test and does not reflect the in-game performance #1.4
48d ago by john2 | View comment
I believe AMD has nothing to do with Mantle on Thief (apart from a couple of tweaks but that can happen only when the game starts supporting it). Still, after the latest news of DirectX and OpenGL offering low-level access, I think Mantle will be in deep trouble #1.1
49d ago by john2 | View comment
Yeap. This will please pretty much everyone. The question now is what hardware it will support, what OS and when the first games will be out (taking advantage of the new low-level access code) #1.1
50d ago by john2 | View comment
really curious why Square Enix is releasing this exclusively on PC. It would make sense to release it on consoles too #1.1
50d ago by john2 | View comment
Indeed. Can't wait for its first release #1.1
51d ago by john2 | View comment
Well it's been under development for quite some time, so I don't think the team aimed to take advantage of the DOOM beta announcement. #1.1
54d ago by john2 | View comment
Yeap, the point was that this card is great for what it's offering. As always though, it turned into a PC vs console war. #21.1
54d ago by john2 | View comment
Yeah, Operation Metro has always been a weird map. Even back in BF3, this was the least enjoyable map #1.1
54d ago by john2 | View comment
@MiloGarret: Regarding GTA V, I don't know TBH. If R* does a good job then yes, it will run fine. If it is as bad as GTA IV then... oh boy... #1.1.9
54d ago by john2 | View comment
Did not notice major improvements here with BF4. Still, good to see a new WHQL. Also The Crew SLI profile and not Titanfall SLI profile? #1.1
57d ago by john2 | View comment
No word yet on MP. From what we know so far, Kingdom Come: Deliverance will be an SP focused title #1.1
58d ago by john2 | View comment
streaming textures can be done offline, like RAGE did. #2.1
58d ago by john2 | View comment
indeed. Curious to know if the launch of Titanfall 'forced' Infinity Ward to include the FOV changer #1.1
61d ago by john2 | View comment
Point is he did not ask for a refund. He never did. Slightly Mad Studios acted on their own. #7.1
62d ago by john2 | View comment
Probably because it's PC exclusive. Funny when some claim that it's pre-rendered and that these visuals won't be real-time, when others claim it looks 'awful' for real-time visuals. #10.1
62d ago by john2 | View comment
1 2 3 4 5 6 7 8 9 10 ... 78
Showing: 41 - 60 of 1546