john2 (User)

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hopefully Ubisoft will release an official trailer when PAX East ends? Or someone else captures more of it during the event. #6.1
110d ago by john2 | View comment
For those wondering, PC footage. Notice the PC at the bottom left of the video (also running on a single GPU). #1
110d ago by john2 | View comment
It is coming to both of them (at least the final version ;) ) #1.1
110d ago by john2 | View comment
I think we'll get a PAX East trailer. Otherwise, I don't see why EA has been hyping the game this whole week #1.1
111d ago by john2 | View comment
Yeap, it looks lovely. I also try avoiding any further videos as they may spoil the fun #1.1
111d ago by john2 | View comment
I'd love to find out how this story (with zero approvals and zero comments) got 260 degrees out of a sudden. And no, Rise of the Triad was never a 'HOT' story in N4G #1
114d ago by john2 | View comment
Yeap, there are minor issues here and there. Also notice at the end of the video that the broken model is floating in the air (my guess is that 'gravity' settings were not applied to it) #3.1
115d ago by john2 | View comment
A single GTX Titan Z #5.1
118d ago by john2 | View comment
@sourav93: POM = Parallax Occlusion Mapping

http://en.wikipedia.org/wik... #1.1.4
119d ago by john2 | View comment
Seriously, it was kind of obvious. While it was good to FINALLY see the PC version running, the video looked 'too similar' to the recent PS4 trailers. No POM also and not any specific PC features were present. If that was the PC version, then everyone had the right to call it a downgraded version. #1.1
119d ago by john2 | View comment
Kojima wants to bring the game to the PC. It remains to be seen whether MGS: Rising convinced Konami that it was worth porting it. #1.1
120d ago by john2 | View comment
Good thing is that it looks great in motion, meaning that the released screenshots are not 'bullshots'. Still, I hope Slightly Mad Studios will tweak the game's physics to rival those of Assetto Corsa #3.1
120d ago by john2 | View comment
@minimur12: Supporting talented modders that - you know - may make a difference. DICE started as a modding team and look where they are (okay, EA destroyed that studio but it was a nice ride). iCEnhancer creator started as a modder and is now working on Brigade (for quite some time) that is the first API that supports path tracing. There are lots of examples of modders who 'created something in an engine' and got a job in a studio. #1.1.2
122d ago by john2 | View comment
It's also great that the team is working on reducing the noise side-effect (caused by low samples) #1.1
124d ago by john2 | View comment
Definitely. Will be interesting to see whether modders will be able to replace them too #1.1
124d ago by john2 | View comment
Yeap. The GTA IV modding community has come up with some great mods. Sure thing people will whine for all the graphics updates but the amount of mods is precisely one of the reasons this game is so popular #1.1
124d ago by john2 | View comment
Red Dead Redemption ;) #2.1
125d ago by john2 | View comment
Imagine if Watch_Dogs supports modding (the same way GTA IV does, not via mod tools). #2.1
128d ago by john2 | View comment
Just hope that someone will be able to bring back SVOGI by hacking the engine #1.1
129d ago by john2 | View comment
The new GDC trailer is for UE3 and UE4 games (and features games for PS4, PS3, X360) #1.1
131d ago by john2 | View comment
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