john2 (User)

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Do note that if you can't have constant 120fps, you'll encounter slowmo side effects with this #7.2
547d ago by john2 | View comment
Depends on the studio to be honest. For example, Splinter Cell: Blacklist had a great PC version. #2.1
550d ago by john2 | View comment
obviously overpowered to show the effects ;) #1.1
551d ago by john2 | View comment
sadly that is true. Let's hope we'll get some new IPs #2.2
553d ago by john2 | View comment
Achievements too for lasting longer than your competitors, lol #9.1
560d ago by john2 | View comment
yeap, it has that STALKER vibe to it. At this point, though, I can't see its Kickstarter meeting its goal #1.1
561d ago by john2 | View comment
The RAM requirement is simply ridiculous #1.2
567d ago by john2 | View comment
So now we have four studios supporting Mantle (CI, EIDOS, Oxide and DICE). Slightly Mad Studios may also support it. Curious to see whether other devs will support it #1.1
567d ago by john2 | View comment
the power of indies ;) #1.1
574d ago by john2 | View comment
If only we could use G-Sync with Mantle's additional performance gains. Now that would be a great concept #1.1
575d ago by john2 | View comment
For comparison, here are the rumored (unofficial) specs that GeForce revealed earlier:

OS: Windows 7 64-Bit / Windows 8 64-Bit
CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better
RAM: 6 GB RAM
HDD: 50 GB HD space
Video: NVIDIA GeForce GTX 550 Ti / ATI Radeon HD 5870 or better
Sound: DirectX Compatible Sound Card
DirectX: 11
Internet: Broadband connection and service required for Multiplayer Connec... #3
579d ago by john2 | View comment
really curious about the other 8 titles that will be powered by Frostbite 3 engine #1.1
579d ago by john2 | View comment
RBR all the way (and Mobil 1 Rally Championship) for me #1.1
580d ago by john2 | View comment
No ETA yet - apart from a 'Coming Soon'. Will be released on PC and Mac #1.1
580d ago by john2 | View comment
ten more days #1.1
582d ago by john2 | View comment
Precisely. Carmack did not compare old-gen with next-gen consoles. He was asked whether it was a significant change between PCs equipped with 4GBs and these consoles. Funny how people started cursing him before even reading. #16.1
583d ago by john2 | View comment
at this point, I believe that 6GB of GDDR5 (or even 4) with higher frequency clocks would be way better. Because this all sounds like the blu-ray hype we've been getting for PS3 (you know, when even devs claimed that blu-ray would boost the visuals due to its bigger size, that it was too much, etc.) #6.1
583d ago by john2 | View comment
Article has been updated. Hmmmmmmm, seems that the PC build of UE4 will support PhysX 3.0 (with certainty). Curious as to why there is silence regarding the console front (could be cause of the fact that they're using AMD's GPUs?) #2
585d ago by john2 | View comment
Indeed. Good to see more games supporting PhysX 3.0 (instead of its older versions) #1.1
585d ago by john2 | View comment
Let's look at some real-time footage of Deep Down's flame effects -> http://www.youtube.com/watc...

You can easily notice that although there are more particles than Nvidia's offer, the flame is not as 'dynamic' as it was presented in Panta Rhei's tech demo. Not only that, but Nvidia's flame will be able to interact with water (something... #1.1
585d ago by john2 | View comment
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