john2 (User)

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RBR all the way (and Mobil 1 Rally Championship) for me #1.1
303d ago by john2 | View comment
No ETA yet - apart from a 'Coming Soon'. Will be released on PC and Mac #1.1
304d ago by john2 | View comment
ten more days #1.1
305d ago by john2 | View comment
Precisely. Carmack did not compare old-gen with next-gen consoles. He was asked whether it was a significant change between PCs equipped with 4GBs and these consoles. Funny how people started cursing him before even reading. #16.1
307d ago by john2 | View comment
at this point, I believe that 6GB of GDDR5 (or even 4) with higher frequency clocks would be way better. Because this all sounds like the blu-ray hype we've been getting for PS3 (you know, when even devs claimed that blu-ray would boost the visuals due to its bigger size, that it was too much, etc.) #6.1
307d ago by john2 | View comment
Article has been updated. Hmmmmmmm, seems that the PC build of UE4 will support PhysX 3.0 (with certainty). Curious as to why there is silence regarding the console front (could be cause of the fact that they're using AMD's GPUs?) #2
308d ago by john2 | View comment
Indeed. Good to see more games supporting PhysX 3.0 (instead of its older versions) #1.1
308d ago by john2 | View comment
Let's look at some real-time footage of Deep Down's flame effects -> http://www.youtube.com/watc...

You can easily notice that although there are more particles than Nvidia's offer, the flame is not as 'dynamic' as it was presented in Panta Rhei's tech demo. Not only that, but Nvidia's flame will be able to interact with water (something... #1.1
308d ago by john2 | View comment
Yeap. Video could not be embedded. Correct video is in the article. #1.1
313d ago by john2 | View comment
Seems that Activision was jealous of that "50GB" comment for Killzone: Shadow Fall :P #2.1
319d ago by john2 | View comment
It will run it. This is the classic Doom, so it won't stress your PC at all #1.1
323d ago by john2 | View comment
interesting that both Watch Dogs and AC4 will require 64-bit OSs #1.1
323d ago by john2 | View comment
"Around the time of the PS2 is when 3D really started coming to the PC"

3DFX says hi. Delivering 3D accelerated graphics since the days of Playstation 1 :P #113
330d ago by john2 | View comment
Less blood (and no gibs) seems the most possible scenario #3.1
330d ago by john2 | View comment
Doubt it will be a new Gothic. Risen was the spiritual successor to the Gothic series (as Piranha Bytes has not acquired the game's rights) #1.1
331d ago by john2 | View comment
indeed it does #1.1
333d ago by john2 | View comment
more engines = good thing. I don't really want to re-live the UE3 days where almost every game had the same brown-ish look (yeah, there were games that looked amazing like Mirror's Edge, but it was quite easy to spot the game using Epic's engine from the get-go). #1.1
336d ago by john2 | View comment
an omnidirectional treadmill will be ideal for such situations ;) #1.1
345d ago by john2 | View comment
No GPU Fur effects obviously. This new Fur is running via GPU PhysX (and I seriously doubt that developers will offer a CPU PhysX path for such features). #5.1
348d ago by john2 | View comment
no specs given. All they said was: "These demos are not optimized at all, so I wont be surprised if users get below 60fps if all models are viewed at once. You really need a next-gen PC to run this demo." #2
349d ago by john2 | View comment
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