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john2 (User)

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They didn't specify but if Rise of the Tomb Raider is anything to go by, then it's for 1080p/60fps (a GTX970 is unable to offer constant 60fps in ROTTR with max settings at 1080p) #3.1
1d 16h ago by john2 | View comment
Well, in this case the recommended RAM is 16GB, lol. #2.1
1d 16h ago by john2 | View comment
Yeap, this is perhaps one of the biggest changelog I've ever seen (alongside of course that huge patch for The Witcher 3). #1.1
3d ago by john2 | View comment
Indeed it does. The Division is easily one of the best looking games. #1.1
9d ago by john2 | View comment
The most disappointing thing is that GI has been greatly reduced or even completely removed. This is why the lighting feels so flat (compared to the earlier E3 demos) #1.1.2
14d ago by john2 | View comment
Well it remains to be seen whether these represent the PC version or are mere bullshots #1.1
21d ago by john2 | View comment
Yeah, at this point I don't think we should expect any performance improvements at all. It's just adding new DLC, fixing minor issues, and such. #1.1
23d ago by john2 | View comment
It looks spectacular indeed #1.1
37d ago by john2 | View comment
Basically you're getting a 522 error for N4G (just tried it myself and saw it). There should be a "Retry Live" button on the up right corner. Hit it and the site will load fine. #7.1
40d ago by john2 | View comment
Yeah, it was to be expected TBH. Still, kind of sad that Mad Max did not sell well (perhaps its huge Winter Sale discount will give it a boost) #1.1
52d ago by john2 | View comment
The power of mods. This is why more games should be open to mods #1.1
56d ago by john2 | View comment
Indeed. Some screenshots look phenomenal. #1.1
56d ago by john2 | View comment
The game ran with more than 30fps, however its physics engine was always locked at 60fps. This made things feel weird. This mod unlocks the physics engine. #2.1
58d ago by john2 | View comment
Generally speaking, Night Dive Studios never really 'remasters' its titles. Take a look at System Shock 1 & 2 for example. They are more like re-releases (that work on modern-day PCs) than Remasters, despite the fact that they are advertised as Remasters #1.1
67d ago by john2 | View comment
Yeap, this one does not improve SLI/Crossfire support. SLI scaling is still at 60%-70% #1.1.2
73d ago by john2 | View comment
IIRC, NVIDIA claimed that a game patch should be released in order to improve SLI scaling. I believe the same applies for Xfire. #1.1
73d ago by john2 | View comment
Here is also a test video for 3rd person overhead mode (not using the Solid Snake model)

https://www.youtube.com/wat... #1.1
94d ago by john2 | View comment
the GeForce-Experience-wall is not active/live yet IIRC #1.1
99d ago by john2 | View comment
It's an inside joke with hidden messages in that article. Just forgot to fix the description in N4G. Fixed. #1.1
101d ago by john2 | View comment
Indeed. It's pretty amazing what he achieved #1.1
105d ago by john2 | View comment
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