john2 (User)

  • Contributor
  • 5 bubbles
  • 75 in CRank
  • Score: 1569830
""

Comments

I'm pretty sure Tiego Sousa will bring a lot of techniques and ideas from CRYENGINE to id Tech 6. #2.1
10h ago by john2 | View comment
My guess is that CDPR will do what it did at E3: they will hold a behind closed doors gameplay preview event and they will release a new gameplay trailer for the public #1.1
20h ago by john2 | View comment
Can't wait to see what modders will do with GTA V. #1.1
1d 22h ago by john2 | View comment
You need a full copy of the original first Crysis game. #6.1
5d ago by john2 | View comment
It's pretty amazing that Brutal Doom basically influenced id Software (as this new Doom game will feature fatalities similar to those of Brutal Doom). Good job to the modder. #5
6d ago by john2 | View comment
Yogventures is officially cancelled. It's not being passed to another dev so they can continue its development. TUG is another game from a different studio with a different concept. #1.1
6d ago by john2 | View comment
Yeah, wrong link. The proper one focuses only on Skyrim's faces #1.1
7d ago by john2 | View comment
Do not expect to see the E3 explosions anytime soon. Most probably, they were PhysX accelerated effects. There is nothing modders can do to bring them back. #1.1
26d ago by john2 | View comment
Crytek has more than 800 (yes, you're reading this right) employees. That number alone is enough to put the studio into financial troubles (especially since they are not making lots of games or when its engine is not being licensed by other devs). Moreover, the recently announced games are F2P (ring any bells why a new triple-A IP has not been announced? Also, coincidence that Wargaming - a studio known for developing F2P games - is interested in buying Crytek?). Regarding Homefront 2, th... #6.1
32d ago by john2 | View comment
Gotta agree. With Crysis 2 they tried to win the COD crowd and that never worked out for them. #3.1
32d ago by john2 | View comment
That's Eurogamer's claim, not Mamais. Here is what Mamais said about the resolution:

"But we anticipate being able to do 1080p on PS4 a little bit easier than on the Xbox."

"We anticipate being able to do 1080p on PS4" is not the same with "the game already runs at 1080p".

Yes, the final product may run at 1080p but right now the game does not. They do target for 1080p on both platforms, and as per Mamais... #1.1.1
35d ago by john2 | View comment
The difference here is that they clearly state it's the PC build. Not the console build running on a devkit #5.1
42d ago by john2 | View comment
Mirrors Edge, Star Wars: Battlefront, Dragon Age: Inquisition, etc. are all announced titles. They are not unannounced ;) #5.1
51d ago by john2 | View comment
Yeap, this method works fine with AMD cards ;) #1.7.3
59d ago by john2 | View comment
He claimed to be running the DedSec version (which is currently available via a lot of retailers) but I certainly can understand your doubts. After all, you can't be 100% sure unless you're next to the guy playing the game. #1.1
60d ago by john2 | View comment
@Anthotis: I believe modders - and even simple PC gamers - will do wonders with SweetFX (if it is being supported that is) #1.1.2
61d ago by john2 | View comment
I believe this is mainly due to the different TODs, though there is definitely some slight 'downgrade' #3.1
61d ago by john2 | View comment
Don't want to reign on your parade, but you will be severely disappointed if you expect to see missing effects (like anamorphic lens-flares that have been missing since the PS4 gameplay trailer from pretty much all car headlights), better reflections (that will further stress a game that runs on sub-1080p resolution) and 'heavier' explosions (that too would further stress the game and have been missing from all latest trailers) #14.1
66d ago by john2 | View comment
@Vegamyster: I mean PhysX effects. Those Nvidia effects are really minor additions to be honest (TXAA and HBAO+). #1.2.3
66d ago by john2 | View comment
I won't be surprised if Nvidia announces 'specific' PhysX effects to be added via a new patch (that will bring those explosions back to life) #1.2
66d ago by john2 | View comment
1 2 3 4 5 6 7 8 9 10 ... 80
Showing: 1 - 20 of 1583