@Optimus. Yeah the bow combat is still the highlight for me, all the other weaponry just doesn't satisfy like the bow does. Later on when you literally have half a dozen enemies running at you, regardless of stealth, the weak gun play definitely creeps into view much clearer.
Yeah if you played the last one, you will be right at home from the start. Most of the game systems are identical to the 2013 release.
It's certainly a good game, the tombs are an excellent combination of storytelling and platforming; certainly a stronger platforming experience than during combat.
I'd say the previous entry in the series is stronger overall, but Rise of the Tomb Raider certainly has its moments.
I know someone in Australia who cannot download the game at the moment. They rang Sony and were told it's "random" as to who can download the game before launch or not...which totally sounded like someone who either didn't have a clue, or was simply making an excuse to cover the glitch.
This was announced a while back, the new information is the release date.
They did a fantastic job.
I can see your point, I never played the original multiplayer features myself. But aside from visual improvements, gameplay itself feels a lot smoother. But I can certainly agree that if you want extras aside from the campaigns, then perhaps this isn't for you.
Worth the wait. Here's hope the waiting goes fast :)
Agreed, a perfect way to get excited for Uncharted 4.
A sad day where we have to have this confirmed; it should just be assumed and never happen.
Agreed, surprised it took this long for a developer to utilise it this well.
Isn't this like a month old?
I got that trophy legitimate. Literally got that one before unlocking every item. If you stay in defense and don't attack the ball it will take a lot longer.
Yeah, I was planning to play this today...so this sucks lol.
I don't dislike The Order, I just don't love it to death. I have no reason to try and start a flame war on a game (I express within the write up) that I'd actually love to see expanded on in a sequel.
That's actually one of the reasons I express in the write up. I think the unique weapons were a high point in the game, but for some reason they are barely seen in comparison to the generic handguns and assault weapons.
Seems he more based the score on the gaming being too hard, than actually being functional. I'd hate to see the review for Bloodborne.
I think a lot of the bigger sites had the advantage of getting coaching sessions from Evolve's developers and also were able to join with multiple players who actually wanted to work as a team.
Personally after 20 hours of gameplay, I barely have met players wanting to work as a team and nobody on my friends list is playing. Evolve is fun when everything aligns, but that isn't often.
I am all about the single player, but I think hardcore fans barely touch it. Almost every COD player I know goes straight to multiplayer or zombies, the campaign doesn't interest.
Either way COD has more to offer than single player, and a lot of people tend yo favour those modes.
I remember reading about the Alien Isolation Trophy completion rates the other week, and like with that I don't think these statistics can be used to correctly judge compeltition rates.
Sure they do showcase a percentage, but this also ignores those who don't sync their trophies and for some, completing a game isn't a priority to simply playing and enjoying it.
How many hours could one out in DAI and never earn the Game Complete trophy, when they...