The best way to keep everyone happy would be for publishers and second hand gameshops to come to an agreement. Something like the retailers not being allowed to sell used games that's less than 6 months old.
In the PC version they shoved the importance of a gamepad down your throat every chance they got. I'm seriously wondering how this would work with touch controls only.
I haven't played them all, but it's certainly among my top three JRPG's of all time.
I just wish The Last Story would've been released first because it kind of pales in comparison to Xenoblade, even though it's a great game by itself.
Personally I'm looking more forward to the anime than the game.
April fools jokes are getting pretty predictable in regards to gaming. Guess we have learned to take any great news with a grain of salt comes this time of the year.
Who in their right mind would make a Lord of the Rings racing game, anyway?
Because it's ace. It has better level design than most Mario titles, and ideas in abundance. It doesn't matter how similar it is to the first game, because a Mario game is judged by the two aforementioned factors more than anything, and SMG2 is just better than SMG in that regard.
I'd like to see Reggie's face right about now.
Lara looks like Michael Jakcson..
I just got The Last Story in the mail, but hopefully I've finished it in time for this. I'm a little worried about the time limit, though. It's one of the gameplay elements I loathe the most, and this whole game is based around it.
I thought this was a joke, but there really is such a thing as an Angry Birds walkthrough.
Bookmarked for future reference. Will try to get my hands on those I haven't played yet.
I'll take either as long as it's challenging. The overworld should have a lot of enemies while branching off to smaller puzzle areas. Dungeons should be filled with puzzles and have a boss you have to think about how to defeat, preferably with more than one way to beat them. Add in a durable miniboss in the middle of the dungeon and I'm set.
I like SMW more simply for the fact that you can replay levels after beating them. In SMB3 you have to start all over again to replay them, and that's especially frustrating when you want to play the later levels. There isn't a save function either so you have to do it in one sitting, which makes it somewhat of a chore to play what you want to play.
I'd be on board if it wasn't for the nasty prices you have to pay to get it shipped to Norway.
That's a little weird, considering that smartphones isn't nearly as popular in Japan as the rest of the world. Most Japanese still pledge allegiance to clamshell phones.
Fair enough, but wouldn't a fan site exaggerate the specs instead of whatever's going on here?
It's not that it's wrong this time, but it's so damn obvious to anyone who wasn't born yesterday.
There still comes a lot of great games out of Japan, but I agree that they haven't seen as big a growth as western studios.
This guy...
I don't want a Star Fox that follows the exact formula of Adventures, but they should mix the Arwing sections up a bit with ground missions. Kinda like Assault's, but better.