HK6 (User)

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  • 8 in CRank
  • Score: 43680
"FortressCraft Lead Tester & Nerd Vice Co-Owner"

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I've walked 91.724km (~57 miles) in just about 15 and a half hours. I have had no problems with this feeling like a walking simulator at all. Vehicles and fast travel are there if you don't want to walk. Don't have enough fast travel points? Learn to capture outposts to get more. #10
575d ago by HK6 | View comment
I seriously think I lost some brain cells reading that... #9
599d ago by HK6 | View comment
That's not even the worst part. The author mentioned two bugs that are to be fixed and nothing else. In fact, the author said "You can check the full patch in the Minecraft Forum." as if they expect us to go and find it for ourselves. This article is bad and you should feel bad. #3.2
604d ago by HK6 | View comment
The /edge/ is thin, sure. For all you know, it could be thicker than the old iMac in the middle where all the components are. Notice how they only show it off at angles and never show a straight side-view anywhere? #1.1.1
623d ago by HK6 | View comment
They fixed that months ago... The problem now is that there are loads of empty DICE servers that fans were outraged about not being there that are not even being used. #2.5
634d ago by HK6 | View comment
@Yi-Long
There is a replay feature in the final game, just not in the demo. #1.1.3
634d ago by HK6 | View comment
"Once the parameters for the software have been set, the entire conversion process takes approximately 24 hours and requires no human intervention."

So they just used a program to convert it. Very unimpressive. #6
639d ago by HK6 | View comment
I am disappointed that the writer completely neglects to mention the fact that Microsoft sat on their ass for a year waiting for Realtime Worlds to decide whether they wanted to make Crackdown 2 or not. After a year, they decided to make All Points Bulletin instead and that failed miserably and bankrupted them. So Microsoft gave Ruffian Games, a brand new studio, a sequel to a smash hit for their first game and only two years to make it.

Yes, it was a huge disappoint. No, you... #14
645d ago by HK6 | View comment
I find it funny that you say it is a DayZ "rip-off" when CastleMiner Z released two and a half months before DayZ. #1.1.5
657d ago by HK6 | View comment
@solid_si
... #2.1.3
661d ago by HK6 | View comment
NIKO! LET'S GO BOWLING! #3.2.1
663d ago by HK6 | View comment
No Bad Company 2 on the list for the amazing Vietnam expansion? #13
672d ago by HK6 | View comment
You beat me to the punch. Bubble for you good sir. #1.1
677d ago by HK6 | View comment
L.R.R. and K-DST for me.
I've got, two tickets to paradise! #19
678d ago by HK6 | View comment
You only need one reason.
The game won't be done for November. #5
683d ago by HK6 | View comment
There is a fourth one as well.

http://m.rockstargames.com/... #1
684d ago by HK6 | View comment
That and pulling a bullet out of your leg after falling or relocating your shoulder after you get shot. #1.2
685d ago by HK6 | View comment
If Red Dead Redemption is any indication, GTA V will be getting some MP mini-games either at launch or later on as DLC. We can only hope for the former. #9
685d ago by HK6 | View comment
Not to mention you can make your own on PC. #1.1.1
698d ago by HK6 | View comment
Team size has no relevance to the term "indie". When they signed a deal with Sony to exclusively launch Minecraft – Pocket Edition on the Xperia PLAY, that is when they stopped being "indie". #4
708d ago by HK6 | View comment
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