I don't know about that. Dropping it just before Christmas would have been even better tbh. There's nothing like a bit of MK on Boxing Day.
Couldn't agree more. Iwata insinuates that the Wii U is waiting for its Pokemon moment...
...SO GIVE THE WII U ITS POKEMON MOMENT, IWATA!
For a company that has survived off of rehashing its well-worn (but exceptional) back catalogue, why the hell Nintendo haven't made that move is beyond me.
That's not an argument against diversity, though. Surely that's just an argument against bad games and bad writing?
And no-one likes bad games.
Conflating "diverse" with "bad" is part of the problem.
Agreed. But that shouldn't mean we settle for a narrow range of stories.
Having a protagonist that's not white, straight, and male doesn't give a game a free pass. Good games are good games, I just want to see as wide a range of interactive fictions told as I possibly can.
@Somebody: You're right. Poor games are poor games. But I can't begrudge Remember Me its buzz because it was genuine. If anything it illustrated how unbalanced the situation is. The problem was that the game couldn't live up to its hype: Nilin was a fairly poorly written character, and the combat...well...the less said about that the better. The problem wasn't that Nilin was a woman, the problem was that the game sucked on a mechanical level and wasted its most interesting, m...
Mmmmmm....Pillars of Eternity.
OBSIDIAN NEVER CHANGE!
I agree. You look at BioWare before the merger and they were masters of the RPG genre and never compromised.
They can say whatever they like about autonomy, but the games post-EA speak for themselves -- action-oriented hybrid titles looking for mass market appeal and lacking substance and depth because of it.
"Why not get Marty and Davidge to score together in the same way that Marty scored with Michael Salvatori for the Bungie Halos."
I'd love that, but Bungie gave Marty full rein over pretty much all aspects of sound design on Halo. Given Davidge's precedent with Halo 4 it's doubtful 343i would do the same.
I'm encouraged by the work SOE have done with PlanetSide 2. I was initially incredibly sceptical of that game, and got in and loved it. Didn't pay a penny for several months and then dropped a few quid for a few extra credits. They did a great job of balancing PS2 out, so I'm hopeful that this'll be a similar sort of story.
Good god! An opinion that doesn't match your own! HERESY! It must be the work of the devil, or his perfidious spawn sowing money to breed discord.
Or...perhaps I'm an Oculus fan who's pleased that they might have an opportunity to run with some serious financial backing and bring this VR future into the present faster. Games are still happening, dev kits are still being shipped out, and the world hasn't ended.
Facebook might fuck it all up, bu...
Kickstarter backers bought a dev kit, not shares in the business.
How has it killed it yet? Nothing's happened apart from a big company has agreed to throw a whole bunch of money at a smaller, super-interesting startup.
This hysterical kneejerk bullcrap is ridiculous. Facebook have said they're to let Oculus continue what they're doing...only now with a budget to make a possible dent in the mainstream consciousness. So until Zuckerberg walks in through the door and starts burning the house down, how is that a bad thing?
...
I think you'll find that's basically the point of the article :-p
But equally, though we might not like to admit it, graphical benchmarks matter, and have always done so. We like shiny things, and that's okay.
If we did 0.5 increments too, it'd be an 8.5, but that's what the Editor's Choice badge is for.
It's a great title. Not a gamechanger by any means, but it's an absolute blast the first time through.
It could really have done with another month or two. It's not a twitchy game, so the framerate stutters don't affect things too much, but they are there. It doesn't bother me too much, and I haven't found Thief to be especially buggy on PS4, but it's not exactly been optimised for next-gen.
If you're hesitant, I'd advise waiting until you can pick it up a little more cheaply.It won't take long to come down in price.
^THIS
I disagree to a certain extent. We never needed it before. It wasn't always this way. You learned the behaviour of the AI, you watched and waited and observed and then took your chances.
However, higher budgets, higher risks mean trying to attract a wider audience. That's not a bad thing in and of itself, but the key is balancing. Thief works better without these systems, but they're in there and switched on by default for those who do need some help. That's f...
It affects the way we play too. It makes us lazy as gamers. Turning off Focus in Thief forced me to be more observant, which gave me a greater feeling of immersion, forced me to explore a lot more, and I actually wound up with a lot more loot.
The flipside of that is that these superpowered overlays are often used to mask broken or boring design, becoming cheats for the developer as much as for the gamer.
No it's more than that. Iwata said that there are no restrictions on the dev team and he in no way ruled out games on smart platforms or game tie-ins. He did say that reporting "Mario is coming to smartphones" would be completely misleading. But there's a lot of space and a lot of potential between "no smart games" and "Mario is coming to smart devices".
Nintendo won't make console games for smart devices, that's clear. But there ...
And that's the thing...Mario Kart is the game that you buy straight away once you already have the console, but it's not the game that makes you buy the console in the first place.
And yeah, Ninty have botched Mario on Wii U -- two games out already, one of them is nearly identical to its Wii predecessor, and one of them is based on an admittedly brilliant 3DS game. That Galaxy successor can't come soon enough!