Top

FordGTGuy

Contributor
CRank: 14Score: 0

1) They claim that there are no open-world veterans working on Crackdown 3.

Yet they admit that the lead dev is the same lead on the original Crackdown and that they weren't able to meet anyone else that worked on the game, so clearly they didn't have evidence for this claim.

2) They claim that Sumo Digital has no experience working on Open-World games.

Except... Sumo Digital did the Forza Horizon 2 port on Xbox 360; a game that...

23d ago 3 agree13 disagreeView comment

"Polyphony is doing the same thing they've done with every console." - Ron Danger

Take forever, never make the initial release date and finally release a half-finished product for $60?

Pretty much.

"I was waiting to see how you would respond to me to really get a handle on who the people complaining about GTS are and it's obvious that this is all just MS/ Forza fanboy concerned trolling." - Ron Danger

94d ago 2 agree41 disagreeView comment

LOL, you're really blaming lack of content on a beta?

We know:
* No Career Mode
* No Upgrading
* Small Car List (140 cars)(Forza 6: 493 day one/621 now)
* Small Track List (19 tracks/27 layouts)(Forza 6: 26 environments with 102 layouts on day one/28 with 115 now)
* Removed Dynamic Time of Day
* Removed Dynamic Weather

If you want to believe this is only because it's a beta, you're going to...

94d ago 6 agree42 disagreeView comment

At least Driveclub had a career mode.

94d ago 1 agree21 disagreeView comment

@butchertroll

I'm actually not even banned on GAF right now.

@kraenk12
"LOL you know what..We didn't throw money at the game. The game earns money for us..We are investors. I just got payed over 50€ of revenue."

That's even worse as now you even have a reason to shill.

670d ago 1 agree2 disagreeView comment

You can't tell Project Cars fanboys this, what do you expect from a community that threw hundreds of dollars towards the development of a game?

Project Cars basically has free astro-turfers just by having their community drop money for the game to exist and they need to defend their investment at all costs.

Project Cars allows you to get away with unrealistic amounts of traction around corners, racing slicks aren't magical and if they were we wouldn&#...

670d ago 16 agree13 disagreeView comment

The amount of traction you get in Project Cars is completely unrealistic, you can actually feel a car in Forza gain more traction as the tires warm up. Project Cars might as well glue the cars to the road in comparison.

I just drove the same car on the same track and unlike Allen I did it with simulation steering and no assists and managed to keep the backend under control on the same corners.

A game's physics shouldn't be blamed because the drive ca...

670d ago 20 agree6 disagreeView comment

@Rimeskeem

He said big exclusives not indie games on PC and niche titles.

861d ago 26 agree34 disagreeView comment

"DX12 makes it easier to do some of the things that Xbox One’s good at, which will be nice and you’ll see improvement in games that use DX12"

No one has ever claimed that DX12 is going to make a dramatic change to games on Xbox One. Even Phil Spencer says in the same quote you use to try and disqualify DX12 on Xbox One that you will see improvements to games on Xbox One using DX12.

867d ago 6 agree0 disagreeView comment

You're not going to be touching the controller very much from what we've seen of the walk throughs.

885d ago 3 agree8 disagreeView comment

When did The Crew get 230 cars?

Meaningful content counts and Horizon 2 has tons of it. The Crew is most likely just going to be mindless driving with a few cities and cool monuments but in the end just a big empty map.

1017d ago 10 agree12 disagreeView comment

Eurogamer tested the Xbox One version in the toughest to run part of the game and found a drop to 53+ fps but all other times the game stayed at 60 fps.

They however seemed to not find it needing to also test this PS4 version in this condition too saying themselves that they did not even try to replicate it with the PS4 and only tried it out after the update in normal areas where both the PS4 and XOne version stayed at 60.

Eurogamer if you're going to do ...

1066d ago 26 agree16 disagreeView comment

Microsoft does leave it up to devs... they've said this countless times.

1066d ago 45 agree127 disagreeView comment

His comment is a snarky gesture that a few XOne games are native 720p.

Nevermind the fact that we just found out Killzone's multiplayer is barely above 720p and actually under the Titanfall beta's 792p.

1235d ago 34 agree39 disagreeView comment

When is Killzones 960x1080 stream going up? (barely above 720p in pixel count)

Oh look snarky comments are so easy to make....

I guess you'll just have to deal with your 540p streams on PS4.

1235d ago 58 agree97 disagreeView comment

@MassEffect23

Nah definitely PS4 it had variable framerate too.

1245d ago 5 agree3 disagreeView comment

@Mikefizzled

They should have rendered it in the cloud.

1245d ago 7 agree4 disagreeView comment

That applause was native 720p, Sony should upscale it to 1080p.

1245d ago 29 agree6 disagreeView comment

That's why BF4 looks better on Xbox One....

1352d ago 1 agree1 disagreeView comment

@Tapioca Cold

Misleading articles with the intention of stirring controversy are exactly the kind of articles that generate a lot of traffic.

I'm adding to the pile by releasing a article trying to counter-act a misleading article? Ok... whatever you say.

1361d ago 5 agree2 disagreeView comment