Finalfantasykid (User)

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Seeing that picture makes me want to put another 400 hours into that game. #22
lol that happens alot in that world, until you memorize where all the holes in the floor are. #8.1.1
3. No Caster adjustment? I can't even think of a reason they would leave this out. Every racing game since maybe 1996 has had caster settings in it. this is a crucial part of suspension tuning, its just stupid not to have it.

4. No asymmetrical tuning!!! This CRIPPLES NASCAR. Any idiot in the street will know you need postive camber on the left and negative camber on the right to get the maximum contact patch, its what they do in REAL LIFE, so why isn't it in the REAL... #14.2
I hope that in UC3 they up the bit rate for the pre-rendered videos because whenever there was a pre-rendered cutscene, they were always washed out, and I could see some artifacting. I would actually go as far to say that the real-time footage looks better than the pre-rendered videos for this reason(except for the animations, which are superior in the pre-rendered scenes). #5.3
I don't care for the 60fps, but I would like a more stable 30fps than KZ2. GG did a great job hiding the frame drops with all of it's post processing effects, but it would be great for gameplay reasons to have a more constant framerate. #1.2.1
Uncharted 3 will probably have the best heat waves and sand physics ever seen in a video game! #14
Screen tearing was non existent in UC2. I think they even used triple buffering O_o. #3.4
That is one of the worst reviews I have ever read.

First of all they posted screenshots from Gran Turismo HD not once but twice, so I'm not sure what that is about.

Then he goes on to say this:

"Whilst in real-life I’ve had a Ford Mondeo fish-tailing on a dirt track in New Zealand under heavy breaking and I’ve had some dicey moments on snow and ice in Yorkshire, I’ve yet to experience that type of behavior on bone-dry tarmac."... #21
UC2 has some pretty crazy shadows, heck even UC1 had pretty decent ones.

It's great to hear they arn't just brushing these minor issues under the carpet. Even though by themselves these issues are quite minor, there are many of them, and they do kill the realism at points. GT5 IMO is both the best looking PS3 game, and the worst looking at the same time. If they can fix some of these problems somehow, it might just be one of the best looking overall. #1.5
Hopefully they will re-release these cars as premium, or at the very least make them look current generation and also have cockpit views. #25
Instuctions for Linux:

1. Plug PSEye into USB port
2. Open Cheese (or any other of your favorite Webcam programs)
3. Enjoy!

No need for downloading any drivers. #4
Not having Demon's Souls on this list is a crime! #10
Great update. I'm going to download this and check it out.

The only thing I wish Home did more is integration with the rest of the system. It would be cool to go to my virtual home to launch games, and do everything that I would normally do from the XMB. Similarily, it would be cool to use my avatar for other things, like use it in actual games, like you can on some games for the 360 and wii. #6
Can't wait for this! #12
Linux...
It only does everything #2
Disregard this post... #30
GRAN

FURISMO

JIVE #9.1
The multiplayer in KZ2 doesn't have as much of the heavyness to it (the massive acceleration that the gun had while rotating). They decided to go with a more constant speed with the multiplayer.

I think the same seems to be in effect with KZ3, albeit the screen does seem to be moving much faster than in did in KZ2. Also I am glad they were able to reduce the input latency. IMO the latency was not a part of the 'heavyness' but an actual bug or performance issue.... #1.4
They re-wrote the engine essentially from scratch. And not to mention the premium cars are so detailed, they map just about every fine detail there is on the car.

I think the engine (physics and graphics) + the premium cars is what took them 80% of the time to make the game. I don't think you comprehend the detail there is in this game. #4.2
Ya I figured the PS3 would overtake the 360 in 2009. It definitely made up lots of ground, the the slim/price drop didn't effect the North American regions as much as I would have thought.

I think I can say with a decent amount of confidence that the PS3 will overtake the 360's sales early next year, if not this christmas, depending on who's sales data you use :P #8.2
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