I think all of you people are part of the problem with the videogame industry and I'm actually relieved that you don't like my work. Fuck yourselves #4
Perhaps it does, but it explores those themes - which I think are poorly written into the game - via giant swords and lasers and monsters. I think the unfortunate end of my argument would be an end to all fantasy and imagination, which I certainly don't want. I think the problem is more that games like FFVII can have those themes but gamify, or pulp them. Explore high ideas through base entertainment forms.
Like say, The Last of Us, which has this wonderful emotive centre... #6.1
I wrote this. All the while I read, 'games should be this' or 'adult themes and social commentary and sex aren't what games are for.' Why aren't games for that? Why decide on and limit what games can and should do? Who says games can only do so much? #4
Yeah you're absolutely right. We should continue to support and champion videogames and videogame companies regardless of what they produce, at all times. THAT'S THE SENSIBLE THING TO DO #7.2
So, what should we do? Start calling things art? That's leaping before you look. Once we've developed the vocabulary, the discourse and the syllabus to examine games as artworks, then we can start discussing which of them may or may not be, artworks. #5.1.1
Give me your definition of art. Tell me, in solid terms, what constitutes art in videogames. And don't give me vague bullshit like 'expression' or 'personality.' #5
I don't think all art need be rhetorical. IO may not have made these choices deliberately, but that's how I read the game. I don't see it as reaching - I honestly interpret the games this way, and I don't feel like I'm lying to myself or to other people when I say that.
I do say that that a lot of these things were products of the technology available at the time, but, isn't all art? I think one of the most impressive ways to utilise technology or equ... #2.1
Like say, The Last of Us, which has this wonderful emotive centre... #6.1
I do say that that a lot of these things were products of the technology available at the time, but, isn't all art? I think one of the most impressive ways to utilise technology or equ... #2.1