It's not so much the ending that didn't make sense. It was the entire story leading up till the ending that made no sense. It was bare-boned with very few characters and very little exposition. Tabata wasn't joking when he said this game is about a road trip. Development hell was what caused this. Tabata was made director in order to fix the quagmire after more than 5 years in. All my hopes now are on the FF7 remake.
100%. I loved the combat, but the story was extremely poor.
The problem with Sonic games post Unleashed, is that the levels have become linear rollercoasters. Gone are the levels where there were actual platforming. As much as I enjoyed Generations, I still remember how great Sonic Adventure and Sonic Adventure 2 were. With Unleashed and onward, Sonic Team decided that speed was what players wanted in a Sonic game. The irony is that what players really wanted is what Sonic Team nearly accomplished but failed abysmally in Sonic 2006....
Omni, you mean Lea ;)
So this will be about how Ignis became blind.
Indeed. Honestly, this game left me with a heavy heart. 10 years we were waiting for a masterpiece and while I did enjoy its gameplay, overall it was a massive disappointment.
Though I think bioware's decline began with Inquisition, not so much DA2 or ME3. DA2 and ME3 both had problems but I still believe had that unique bioware charm to them. Inquisition however felt extremely bland. No risks were taken, story was worse than DA2's, and they did away from the traditional dungeons gameplay for an empty open world with barely any actual towns or places. Just outposts scattered across the map. All you need to do...
Very likely a Wii U port with all DLC characters and maps. Smash Bros only had 2 years on the Wii U before the console died. And since the Switch is not so much more powerful than the Wii U, it makes sense for "deluxe" version.
In DA:I, it did bother me to see so many female characters in powerful positions despite the fact the setting is supposed to be medieval European where racial and gender prejudice is supposed to be the norm. It makes more sense to see more equality in Mass Effect series because this takes place in the future where we usually assume that there is much less racial and gender discrimination. The only problem is Speciesism. Regarding romance options, I do agr...
Could be just pre-determined art style or engine limitations or lazy designers. The models' "weirdness" remind me of of Dragon Age Inquisition.
FF1-10 weren't convoluted. Perhaps FF13, and the convolution was due to bad storytelling. FF15 however has barely any story that I could scarcely believe as I played it. The reality was, the development of FFvs13 till the launch of FF15 was plagued by a tsunami of problems. Some were due to the technology, some were due to Square's inexperience, and some due to bad management. Plot was just of two unforgivable things in FF15. The second was post-...
Noctis EX Mode: Armiger EX Burst: Knights of the Round/Kings of Lucii
FFS, what pissed me off a bit about the latest ATR was the off-road car mode. Why the hell was it not in the final game? I'd have much rather had that than the flying Regalia which you can't even use until you finish the main story. A main story that was 90% butchered with cuts and changes.
Look, you've got the powerful PS4/PS4 Pro hardware to perform crazy stuff, and you want to it to all boil down to pressing options on a menu and watching animations? I do love the old turn/active-time based menu combat, but that's just a huge waste. Advent Children broke the ceiling of imagination for what a FF7 remake could be like. I would be terribly disappointed if Square didn't try to mimic that.
Mario Kart 8 is getting ported. A port of smash bros inc all its dlc is a no-brainer.
This game made me want to adopt a Trico.
Javik was the best dlc squad member ever. The rest are primitives.
I did find it weird how nearly all the alien races except for the Quarians and Asari only had males. We only saw a female Turian just once during the Citadel dlc I think. And a female Krogan in the main Tuchanka mission of ME3.
Epic as hell. This should put to rest all the whining that this game is just a "road trip." Clearly, Tabata and Square were hiding away the main juicy story details to keep spoilers as minimal as possible.
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