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dumahim (User)

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  • 10 bubbles
  • 5 in CRank
  • Score: 50920


Their future is mobile because they can make a TON of money with much less investment than full games for PC or console. In the end, these are companies and their primary goal is to make money. While the saying may not make a whole lot of sense in the US (or maybe even other markets around the world) but it would seem that in Japan, mobile is the way to go. #1.2.9
200d ago by dumahim | View comment
That's pretty damn cool. #4
202d ago by dumahim | View comment
Those are some good songs. If they keep that up with the reveals, it'll start getting tempting to pick it up. #1.1.1
202d ago by dumahim | View comment
You apparently didn't read the article. #10.2
202d ago by dumahim | View comment
It won't. At least not my SIXAXIS.
It also apparently doesn't break when you repeatedly use it like a hammer smashing it on wood TRYING to break it. That's how pissed off I got with the original Motor Storm.

After enough hits, one screw in the right handle did finally strip out, but everything else held and still worked fine up until I the DS3 came out. #5.1
206d ago by dumahim | View comment
My left pad started coming about after about 15 months. Bought a new controller and use that mainly.

Edit: I also had a problem with the controller in GTAV since the inner workings of the triggers wears prematurely so it eventually activate late and you can't get full pull anymore. It seems rockstar left zero dead zone on the trigger, but it works fine in every other game.
I did open it up and glued in small piece to fill in the gap. #1.3
206d ago by dumahim | View comment
They can say, but why would they? It'd be dumb to throw their supplier under the bus and ruin that relationship both between GMG and their supplier and the supplier and CDPR. #2.2
207d ago by dumahim | View comment
That's what whatculture does. Just find a way to block the site in your browser and never get suckered in again. #3.1
209d ago by dumahim | View comment
Check out Team VVV videos on youtube. Looks pretty damn good to me.

Don't let this chouda-head's driving fool you. #6.2
210d ago by dumahim | View comment
And now we see the "there's no such thing as bad publicity" in action as her work gets a TON more notice than it did before just because her name is out there now and people will look in to her and her games out of curiosity.

Everyone would have been better off if he just ignored her, but she had him hooked. #10
213d ago by dumahim | View comment
Apples to Oranges. Drive Club doesn't cover such a vast difference of race types like go-karts, multiple levels of Formula racers, LMP, and historic cars. #6.1.5
214d ago by dumahim | View comment
Game went gold and release date is 5/12. #4.1
214d ago by dumahim | View comment
Turn 10 has (or at least had) the licensing rights for Ferrari just like EA has the rights for Porsche. The difference is, Turn 10 is willing to share while EA is overly protective of the license. That's why some games have RUF instead of Porsche.

I get the impression that Slightly Mad focused on lesser brands to keep licensing costs down. I hope they can expand later on. #1.9
214d ago by dumahim | View comment
How about Drive Club? #8.1
215d ago by dumahim | View comment
The part that needed approval is support for the old instruments. Old DLC was always included, but not all of it will be available right away. #7.3
224d ago by dumahim | View comment
I'll give them credit for trying something different with how the game is played, but if that actually works out or not is another question. #5
230d ago by dumahim | View comment
The biggest issue I've had with the last couple of Forza games is track selection in the campaign. The variety is horrible. You try to work through all the events and you're stuck in a rut playing the same tracks over and over again and almost never see some versions of tracks. They need to quit being afraid of letting B and A class cars run on longer versions of a track. #1.3
236d ago by dumahim | View comment
I get the impression Gearbox didn't handle the port since both games have a different developer logo during start-up that I don't recall on the 360. Then again, maybe it was a Playstation thing.

Looking up Armature Games, it looks like they only did PS4/XBO version, and I think they're the ones on BLPS. Maybe they botched the port.

With that said, of the hour or two I played of BL2, performance seemed fine. BLPS though, the framerate just d... #3.1
245d ago by dumahim | View comment
I think part of the problem is people think that the remasters are holding back new games. That may be true for some developers, but at least with Borderlands, it looks like the ports were farmed out to other companies to complete. We've seen this done before as well with games like Tomb Raider.

So count me as one of those that doesn't have a problem with the remasters. #1.2.3
249d ago by dumahim | View comment
No, it's 8.31 GB :) #7.1
251d ago by dumahim | View comment
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