DragonKnight (User)

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"I don't care about bubbles. Seriously, I don't."

Comments

@Pinkdolphinyfg: Xbox owners do indeed have a reason to boycott the game. It will send a message that all gamers are united and not to be toyed with so that developers will stop treating us like idiots. Not boycotting this game will just mean that SE knows what they can get away with and if you think they would be above doing this exact thing to the Xbox fanbase then you'd be wrong.

"Boycotting the game is gonna only hurt Sony and SE to the point of underwhelming sal... #4.4
"He isn't going to get the game on any platform without talking to anyone."

That's an oversimplification.

And ID@XBOX's very existence IS the problem. How is that so hard for you to understand? He shouldn't have to hope that it won't be forced on him. Outlast got lucky, MS didn't think it needed to enforce the policy on those devs, but you can't assume that what works for one will work for everyone and this guy shows that... #7.1.4
The only way that petition would succeed is if every single member that signed that petition also followed through with NOT buying the game at all, even if they have the ability to do so.

When companies see consumers NOT buying their products for any reason, no amount of money Microsoft, Sony, or Nintendo could throw at them would be enough. Simply signing something online does nothing, you have to make them lose money before they'll listen. #4
Are you serious? Did you really oversimplify that much?

Look, the fact that he has to "talk to the right people" so as not to have ID@XBOX forced on him is itself a problem and a part of the overall problem that ID@XBOX is. This isn't your glib interpretation of "hurr durr, he has to talk to someone just to get the game on the console anyway."

This is "I don't want to be restricted by ID@XBOX so I'm not going to give them... #7.1.2
Or, you know, he could not have to worry about "asking the right people" at all and develop games for a console that won't place stupid restrictions on him. ID@XBOX is a problem, and suggesting developers "ask the right people" and hope they get a favourable answer is NOT a solution. #7.1
None of those are coming to TGS, it's just going to be more indies. They've had 2 major conferences so far and both of them had far too great a focus on the indie titles, TGS will be no exception. #1.1.3
I hope all PC and PS4 users STRONGLY reconsider buying this game when it launches on either device. At least right away. Make SE sweat and beg for your dollars before buying it, or buy it used. They don't deserve our money for pulling this B.S.

You can't just piss off millions of people and think it's perfectly fine and dandy to do so. There has to be consequences. I really hope people will vote with their wallet. #1.1.36
@Sevir: "Their history is of a developer that's made great games but never completely getting the recognition because a vocal minority seeks to bash because of cosmetic changes to a beloved franchise..."

Proving, once again, that people like you haven't the slightest clue at all.

I'm not going to bother linking the multitude of blog posts, articles, and comments explaining what is wrong with DmC beyond Donte Antoniades' look because... #1.1.8
He was asked about playing online when he mentioned enjoying Call of Duty and said he avoids it because he said, and I quote, "Getting my a** kicked by an 11 year old is very humbling!" Lol.

He was such a kindred spirit with those of us here, he even brought his own collection of action figures on set for one of his movies whose name I can't remember at the moment.

Yesterday I remembered he was in Popeye, and saw that he was also in the music vi... #17.1
@Majin: If MS brought out a game called "Tittiesfall" they'd probably win the gen because boobs. You know it's true, especially with the typical Xbox user being American and in college. #4.1.4
@IVanSpinal: Bloodborne is a new IP, and therein lies the difference. Xbox fans didn't support Bloodborne in the Past only to get shafted now. Plus, FromSoft are doing with Bloodborne the same thing they did with Demon's Souls, they're using Sony's technical expertise to build an engine they can use for future multiplatform games. 1 exclusive for multiple multiplats is a small price to pay. #1.2.6
@Darrius Cole: Oh really?

5 million x $60 = $300,000,000 potentially. (XB1)

10 million x $60 = $600,000,000 potentially. (PS4)

And let's not even pretend we know how much it could make on PC.

So Microsoft would have to have given Square Enix $600,000,001 for it to make sense. There's absolutely no reason for this at all. It doesn't make sense on a business standard for anyone but Microsoft, and it sure as hell doe... #1.1.41
@MELMAN26: "I mean what do you guys expect them to say....TOMB RAIDER is exclusive because MS gave us x amount of dollars??? When has any company ever done that in the history of gaming????"

YES! WE DO WANT THEM TO SAY THAT! For goodness sake that is a better answer than this patronizing, bold faced lying, P.R. B.S. these companies spew every time they make dumbass decisions like this.

This is by far the stupidest thing they could do for the franchi... #1.1.26
Sony's conference absolutely sucked for me. It's continued proof that they weren't ready to start the gen and are relying way too much on indie games. I've never been more underwhelmed and disinterested watching a conference ever. #1.2.3
@Lukas_Japonicus: Please don't bring that undeserved NeoGaf elitism to the rest of the internet. Just because you can't have a free email account to join that site doesn't mean diddly squat and don't forget that not only WERE you a member of this site, apparently you still ARE a member of this site, so you're here for a reason and know exactly what this site is like. Don't act like being on NeoGaf for a comparatively small amount of time has suddenly awakened you and m... #5.2.2
2 hours. #2.1.1
@cgoodno: Again, couldn't have said any better.

This is my problem with this. Square Enix must forget that they considered Tomb Raider's reboot a commercial failure because it "only" sold 3 million copies on all platforms, that's not counting the fraud, I mean definitive edition.

So in doing their math calculations, Square Enix thought that 5 million was greater than 10 million and greater still than hundreds of millions. That's the... #1.1.18
Nobody is feeling sorry for him. Everyone is feeling upset that he was so depressed, but it's very common among comedians because they just spend their whole life trying to make other people happy, they tend to ignore their own happiness.

And we're not being selfish or pessimistic that we lost a great entertainer. We're remembering the joy he brought our lives by reliving every moment of that joy through our memories of the films he was in. We are saddened that it... #10.1
In total honesty, I cried when I wrote this blog. Half because of the memories flooding in and half because of an experience of losing someone in my past has made it more difficult to discuss or be around death for me without breaking down. The truth is, I've seen the same sentiment about this particular death everywhere.

People saying they don't normally get so upset over the death of a celebrity but this time is different and they can't hold it back. Just goes t... #1.1.1
The people who say that Robin was weak don't understand the first thing about comedians, depression, or what it takes to actually commit suicide.

Comedians spend their lives trying to bring joy to the world and when they become successful at it, they cease to be seen as people and instead are seen as a product. Not intentionally of course, but people tend only to view celebrities for what they do for us instead of as people. Living with that can't have been easy, but... #3.1
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