Framerate is only a bonus, and only so in games that require a quick response time. Games like Dark Souls DEFINITELY don't need 60FPS at all, but a game like Infamous MIGHT benefit from it if only due to the fact that it has a semi-shooter mechanic to it.
People who want 60FPS for every game are likely people who primarily play shooters and don't expose themselves to games that aren't twitch or response time based. Note I said LIKELY.
@Army_of_Darkness: No it doesn't.
Infamous 1: 2009
Infamous 2: 2011
Infamous SS: 2014
3 games with an average of 2 and half years apart doesn't scream milking.
Just because you don't want to play Infamous games anymore doesn't mean there needs to be a break. Maybe you need a break from them.
Although I am definitely interested in another Darksiders game, I question how good it will be now that we have no idea who will actually be developing it. THQ owned the IP but if I'm not mistaken it was developed by Vigil Games which was owned by THQ and disbanded when THQ was. This means that an entirely new team will be handling the development and we have no idea if the game will be even remotely similar to the previous 2.
Still, I'm hopeful that it will be. If No...
There's nothing to think about. Death did die, but when War broke the seal it immediately revived Death which is why he and the other 2 Horsemen are heading to join War at the end of Darksiders 1.
Also Darksiders 2 isn't a prequel, it's a simultaneous story. It occurs after War initially is summoned to Earth at the beginning of Darksiders 1 and he is defeated in the opening of the game. He is put to rest for 100 years and it's during that time that Death's...
"Hironobu Sakaguchi, all of them legendary and well-respected game creators who've been shit on by the companies they made successful just cause they'd rather subscribe to the big fads and milk those game teats."
He didn't leave because he couldn't make the games he wanted, he left because A)He didn't like how Enix was running the company since they were in the power position after the merger, and B)He didn't want to work with Ken Kutaragi an...
You have a computer that has a usb port and you're telling everyone that you can't play the movies and music on that external drive? What is stopping you?
I don't pay attention to his writing at all for that very reason. I think that, because he actually has to be in a video, there's that feeling of putting a face to the words rather than having that little bit of anonymity. Yeah, his name is on every review, but I think it's the feeling of it that is different. If that makes any sense.
I think we've all seen this for a long long time, it's just nice that developers are speaking out about it, even if it's through Jim Sterling. I personally have no reason to distrust what Jim is saying because, again, who hasn't known this?
Suits telling other suits what to sell all while not listening to the very people they are selling to. It's a story as old as business itself.
I frickin' lol'd. XD
Who would have thought that a console that has an install base of over 80 million and has been starved of content for the Past 3 years would see a hyped up online FPS sell well on it right?
Your comment has absolutely no intelligence behind it.
Sony is remastering TLOU to sell PS4s, not because the fans asked for it. Fans have been asking for a Legend of Dragoon remake or sequel for years and it hasn't happened and likely won't happen, so we see the difference between fans getting what they want, and what makes easy money.
My nephew wants Minecraft for his 8th birthday solely because he gets to play it at school. I doubt that Notch/Mojang ever though Minecraft would reach such deep acceptance. Kudos to them for the success they definitely deserve.
The Xbox One wasn't "very complex" to explain to consumers. See that's the problem Microsoft, you act as though everyone is dumber than you.
We all knew exactly what you were trying to say, we all knew exactly what you were trying to sell, and 99% of us didn't want it.
Ditch the arrogance. Your DRM and control failed not because we didn't understand it due to you not explaining it well, it failed because it was wrong and we weren'...
If you think Oculus Rift is new, then you must be new to gaming and technology which means you have no place to say who has "real" ideas and who doesn't.
I don't think that buying a remaster and wanting new games is mutually exclusive. I think that supporting remasters like this shows a sign of acceptance for laziness. Even if ND is a big team and the amount of time isn't significant compared to fully new releases, taking manpower and resources to port this is taking those things away from releasing other games sooner, or perhaps fixing issues with games currently out, or at the very least providing information in a more timely manner....
"Cool, I just wanted to give you the benefit of the doubt before writing you off as completely bonkers. "
Oh yeah, I'm REAL bonkers for not buying into cash grabs. Look at how crazy I am for not supporting lazy moves meant to cover slow releases and divert attention away from that fact. Gee, I must be clinically insane when compared to someone like you that thinks it's a fantastic idea to charge full retail price for a re-release of a game not even a year ol...
Yes Sleet, I am in fact telling people to buy a PS3 if The Last of Us is a game they want to play. I am in fact saying that TLOU PS4 version is a fraud edition. If you don't like that, that's not really my problem.
You must think it absolutely genius to pay more for so little. I assume the government absolutely LOVES you when tax season arrives.
In terms of scale, then Ground Zeroes takes the cake of course. $30 for a demo is absurd. But Sony charging $60 for some framerate and resolution improvements that most won't notice but won't admit to not noticing is still definitely a cash grab.
Why is Ground Zeroes a cash grab and this isn't? There are people who play Ground Zeroes over and over trying to find new ways to approach the missions. For those people it was worth the $30 for this 2 hour demo. I agree that it is a cash grab, but so is The Last of Us Remastered.
I have to keep reiterating that The Last of Us isn't even a year old yet, that it is selling for $50 right now, and that porting it to the PS4 will have minimal upgrades not worth asking a f...
It's perfectly fine to be excited for it, but I'm saying let's call a spade a spade here.
I think there's more (or less depending on how you look at it) to this TLOU of us thing than the fans asking for it. I think it was the awards that did it and not the fans myself. This remaster was one of the worst kept secrets around, so you can see that it had been planned for quite awhile.
But I won't change my opinion that this is a blatant cash g...