@Bixxel: All of those were the game's antagonist. AC1 had multiple V.I.P. "boss-like" targets and that was the last game to have that.
Well, if you get to actually buy and use those weapons (pikes and staves would be new, spears were introduced in AC2) then that aspect would be new because the only way to get a spear in AC2 was to disarm a guard using one. And you didn't get to keep it either.
We won't agree on this, and it's all a matter of opinion anyway.
I'd wait and see on the combat. It could be that either the person playing really sucks or they're purposely trying to make it look tough.
Story wise AC2 doesn't hold a candle to AC1. They flipped the script and made it about an Italian play boy's revenge story while Altair's story was the very beginning of the true story that the AC games should always be. That being Assassin's vs. Templars with Altair's redemption added in. Gameplay is nearly identical to AC2. AC2 just improved on what was already there and added some new stuff, doesn't mean that it's completely different from the f...
I really can't wait for this game. The more I see of it, the more I like it, and the fact that he said it was philosophically like Assassin's Creed 1 but with the vast improvements this game is bringing is a very good thing to me because AC1 remains my favorite game in the franchise and more of that is never wrong in my book.
Sony Defense Force for talking the truth about a multiplat game? I'd say it's more likely that you're just the anti-Sony troll force. Lament of Innocence sucks, it was not the inspiration for LoS and it's clear as day when you see how the combat works and the overall theme of the games. Castlevania only set the bar for how many people are willing to accept mediocrity, and Bayonetta only set the bar for how many people forget that Devil May Cry...
Considering that Castlevania: LoS is a ripoff of God of War, no they don't have to look at it.
@The_KELRaTH: Umm, I'm not misunderstanding anything. Someone cares so much about resolution that they are suing Sony because a game isn't what they consider to be native 1080p. Like so many have said countless times, Microsoft advertised a buttload of games as being native 1080p on the 360 and have received exactly zero lawsuits for having 720p games upscaled to 1080p. Guerrila Games even explained the whole situation. The disagrees are definitely because people want...
Wow, you can see how many people think it's a great thing that Sony is being sued over resolution by the disagree count on my comment. Yeah, some of that is people who disagree with me just to disagree with me, but still. It's frickin' sad that people think resolution is worthy of a lawsuit. If anything proves how too focused everyone is on graphics these days, it's definitely that lawsuit.
I am so sick and tired of how many people kiss big corporate a$$ the way this article and SO many youtubers do. GOOGLE ISN'T GOING TO GIVE YOU MONEY FOR SIDING WITH THEM! THIS ISN'T A GOOD THING FOR ANYONE BUT THE RIAA!
This is either a mistake, or purposely done as a mockery to the people who file lawsuits over resolution. Imagine taking Sony or Ubisoft to court because you expected Assassin's Creed Unity to be at 720p and instead it was at 1080p. The hilarity. If I were the judge I'd laugh that out of court myself.
@lelo: Even assuming what you said is true, dualshockers can't tamper with the actual document which you can read for yourself, so what they're saying isn't a lie and is only clickbait for people looking to see MS fail. Your argument is invalid.
I think you mean non-existent.
I was just going to ask the same thing myself because the dev is also not going to be playing it on the Xbox One either.
I have been playing more PS3 than my PS4. I have maybe 6 games for my PS4, 2 of them are AAA games the rest are indie and I can't really get into the indie games. See, there's this concept known as "taste" which is different for everyone. If you love indie games, then the PS4 is doing great for you. If you love remastered games, then the PS4 is doing great for you. If you love AAA games then the PS4 has dabbled in pleasing you but has a lot ...
Also artstyle. For example, you could take a game with a more cartoony artstyle and make it 1080p pretty easily because you're not trying for more realism that requires more resources. So the Xbox One could get Diablo at 1080p, ok. Why couldn't it get Ryse at 1080p then? I mean, judging from this articles logic, the consoles are on par right? If any game getting to 1080p is the bar we judge things by, surely the Xbox One should have been able to get Ryse at 1080p righ...
So wait, because an old game like Diablo 3, which isn't exactly a graphical powerhouse, can reach 1080p, that means the consoles are more on par? Wow. Well, I see that the standards bar has been considerably lowered. I love reading through these articles for the inevitable reasons why the Xbox One can catch up because they always ignore the idea that the PS4 can and will improve as well. I suppose the only hope is that Xbox One will improve while Sony just rests on their ...
Hey, I'm up for demos more than renting for sure. But renting allows you to try an entire game, demos don't. Plus, demos are dead. Publishers have tried to convince us that they cost sales and we know they don't, but because of that they stopped producing them and we just let them.
@JimmyDM90: Every time someone busts out the most obscure possible meaning to a spelling error there is a huge potential for hilarity. And you my friend did not disappoint. Lol. +Bubs.
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