dennett316 (User)

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Who said anything about PC? PC can handle above and beyond what the PS4 could manage, but let's not pretend the Xbox One doesn't have to compromise in many areas.

And while Sony are not without their faults, they learned from their idiotic mistakes with the PSP and PS3...they dropped the arrogant attitude and focused on offering the customer better value. MS saw this, and decided to create a really consumer unfriendly console that would hold your gameplay hostage if... #3.4.4
321d ago by dennett316 | View comment
Oh, it's possible. But more horsepower and a better GPU would make it look a hell of a lot better...more complex damage models, more particle effects at a higher resolution etc.
Let's not pretend that the extra power available would make no difference. #3.1.3
321d ago by dennett316 | View comment
@Septic The inner walls could have a steel framework that doesn't destruct when the concrete is shot away. Would allow some cool particle effects, discourage camping, and still keep the walls intact for wall running. Could have added a little extra strategy as well due to the temporary nature of the cover. Bit convoluted, but when you have giant mechs running around, realism obviously isn't a top priority. #1.2.2
321d ago by dennett316 | View comment
I would like one for the exclusives as well - already a PS4 owner - but only when the price significantly drops. Kinect is a dead weight, and I refuse to pay extra for it. #57.1
322d ago by dennett316 | View comment simply doesn't match up technically. It's like saying a DSi can "catch up" to a 3DS, it just can't. Devs will be able to squeeze more out of it, like they do any system, but that also applies to the PS4. The PS4 simply has more to play with. It's not even like last gen where one system was easier to develop for than the other due to the architecture involved - both are roughly the same set up, and both are easier to develop for than the PS3 was.... #58
322d ago by dennett316 | View comment
Like everything the industry does, the idea of Free to Play games is a good one, it's just the companies that decide to screw people over that ruin things for everyone else. DLC is a great idea in theory, but publishers decided to take the p*ss and milk it for all it was worth, to the point that content is purposefully removed from games in order to sell it to us on day 1.
There are good free to play games that take the right approach - offer a damn good core experience that does... #7
325d ago by dennett316 | View comment
Kinect is freaking terrible for games...terrible. Dance games are OK, but I can dance for free without a £429 console to do it.
Voice commands don't need a camera peripheral, so that defence is gone. It's no good for navigating menus with gestures as it's just too imprecise, and despite it being in every box so far, devs are finding little meaningful to do with it that can't also be done with a controller. It being in the box doesn't guarantee it'll be... #12
325d ago by dennett316 | View comment
@PockyKing, all the new consoles are out now. They are now current gen. PS3 and 360 are last gen. #10.1.2
325d ago by dennett316 | View comment
Short isn't a problem....the price for that shortness is. The PS4 version of the game is £30 in the UK...that's unacceptable. A Konami rep pointed to games like Journey and Dear Esther being short experiences, but they were also a LOT cheaper.
People also keep mentioning these side activities, but I guarantee that they will be fetch quests and escort missions in order to pad the time you spend with the game. In fact, people have mentioned missions like collecting casse... #7.1.1
325d ago by dennett316 | View comment
They most likely get review copies for free, so forget that the paying customer is getting shoddy value because they've lost sight of that by not having to pay for the game. #6.1
326d ago by dennett316 | View comment
And people won't. That doesn't mean that people shouldn't say they don't think it's good companies need to be told when they're under-delivering on value. Silence would just ensure more and more companies break off parts of a game to sell at unreasonable prices. #3.1
326d ago by dennett316 | View comment
Not everyone likes to play the same missions over and over again in order to get "value", it gets repetitive and irritating. No problem with them selling a short game, but £30 is too much.
Brothers: A Tale of Two Sons was only £12 at it's most expensive, and was available quite a bit cheaper during sales...and it was 3-4 hours. That's about right. I think people are letting them get away with murder just because it's a Metal Gear game. If EA pulled... #2.1.2
326d ago by dennett316 | View comment
The old Source engine - modded or not - and they can only get to 720p? Source runs at 1080p on a potato for goodness sake!
Some decent graphical effects there, but enough to force the resolution drop?
I'm sure it'll play great, it looks fun, but that kind of technical limitation really shouldn't exist on a machine costing $500 when 1080p has been the standard for years now. #16
333d ago by dennett316 | View comment
So long as a dev doesn't choose parity and instead develops to the strengths of each system, this will continue to be the case throughout the life of the consoles.
Yes, devs will squeeze more and more out of the Xbox One as they go along, but the same applies to the PS4. And logically, there's simply more power there for the devs to tap into with the PS4...more little advantages in the hardware that Microsoft either didn't bother with due to their focus on an all in one p... #27
339d ago by dennett316 | View comment
£299 without Kinect would be a perfect price point for the One. I'd buy one at £299 for the exclusives, but I absolutely loathe the idea of paying for that stupid damn camera. It's useless for games, and that's all I give a crap about. I have ZERO desire to watch TV while having to have a console going at the same time - a waste of energy for no benefit, as all the extraneous fluff that it adds has no interest for me. #6.2
340d ago by dennett316 | View comment
Enjoyed Phantasmagoria, and even it's slightly more rubbish sequel. The set up of the first game should make for a decent little horror flick if it's pulled off well. Build the atmosphere right, put in a few nods to the game, decent actors...I'll definitely give it a watch.
Would be great if it did well enough to see the sequel get an adaptation too. #5
343d ago by dennett316 | View comment
The sequel is on GoG, and while not as good as the original, is at least cheesy horror fun in a different way. It goes on sale fairly regularly, I'd definitely recommend picking it up. #2.1.1
343d ago by dennett316 | View comment
Thanks for this timely review of a 5 month old flop of a game...very useful. #1
343d ago by dennett316 | View comment
What part of "alpha" don't they understand? Smacks of a writer being contrarian for the sake of it. #8
352d ago by dennett316 | View comment
It really doesn't, especially for a developer who has ever worked on a PC version of a game. There's extra power in these consoles when compared to the last gen, but they still can't really approach a top spec PC.
Less constraint in a more familiar architecture makes things easier for devs, not harder....especially if they've done PC work before. #6.4
352d ago by dennett316 | View comment
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