Titanfall's use of Azure is laughable. The bot AI is quite bad and during times of latency it actually causes the AI to halt and stand around doing nothing. Mind you, "power of the cloud" was something that Microsoft has been preaching since May of last year when the X1 was revealed. They claimed the cloud would make Forza 5 better (it didn't; the retail release was a huge downgrade). They claimed the cloud would make Ryse run smoother (it didn't; framer...
Great. So, "power of the cloud" is real, but not real right now. Lemme guess, it'll show up with the DX12 update, right?
Hopefully Microsoft drops the policy. They're already lagging behind in indie support, and while some indies (who were likely going to go multiplat anyway) might jump on board, I'm doubtful Microsoft will be able to snag the wealth of small indie devs like Sony has. Sony has spent years fostering relationships with these small devs. Microsoft only recent snapped out of a nap and was like "wuh wuh? Oh! Indies? Yeah, we used to work with those kinda guys. I guess we can let them de...
What else was he going to say? "We're okay with second place"? Yeah right. Microsoft needs to PROVE it. They're a neverending fountain of PR nonsense. Show some results. The same goes for Sony and Nintendo. Gamers these days are far too jaded to simply swallow PR lines (well, there are some idiots, but they'll always exist).
3DS has the most robust library right now, followed closely by the Vita. I seriously have no clue how a gamer can ignore the handhelds. So many fantastic games to play.
It's kind of like Jetpack Joyride (where you try to survive as long as you can) combined with an arcade shooter. It's a lot of fun if you enjoy those sort of quick pick-up-and-die sort of games.
I do find it odd how MGS Ground Zeroes got a ton of flak for being "beatable in 2 hours" and even when they revealed the price would be $40/$30, many people said that's way too short. And yet the so-called "online campaign" in Titanfall (which is terribly dull, btw) takes only two hours and no reviewer mentions it. The limited game modes and limited selection of weapons (not to mention glaring technical problems on PC and X1) get no mention at all. Mon...
Exactly. The other thing to keep in mind is that - while Xbox One has loosened their restrictions - it doesn't erase all of the strides Sony has made to improve the indie scene on PS4. Not to mention the fact that Sony routinely advertises upcoming indie games on their official Youtube channel.
He gave Titanfall a 5/5, despite it's glaring flaws. His review score of inFamous is irrelevant. Simply watching his Titanfall review should've been enough to prove he's a shill.
Sessler's 3/5 is a 60% score. Other outlets are giving it 8s, 8.5s, and 9s. So how is that "right on par" with everything else? His score is one of the lowest inFamous scores in the industry.
There's a ton of extra content included with those extra missions. Additionally, make sure you listen to those audio tapes, especially the ones by Dr Strangelove. There's some mind-blowing stuff in there.
So basically the author's argument boils down to the same old "but but but brand loyalty" song and dance that we've been hearing since last year. Sorry, but no. Brand loyalty didn't stop PS2 owners from switching to the 360. And brand loyalty won't stop 360 owners from switching to PS4.
Men in games are abnormally good-looking, and usually very muscular. When playing games, it's nice to fantasize about being someone that you are not. My wife is a big fan of the Dragon Age (has replayed both titles about 4 times each) games, and she always spends about an hour prior to starting the game customizing every detail about her sexy whoever main character. Men like playing as the ideal man, and believe it or not, women like playing "sexy dr...
A year ago, people were saying the Xbox 360 "won" because "it may have sold the least, but it took the most marketshare away from the PS2". And now that the PS4 is taking back that marketshare? *crickets chirp*
The X1 doesn't need saving. But Titanfall isn't going to push it ahead, either, especially not with all of the technical problems it is having. I agree, though. The 57 countries vs 13 is a bit silly. What? Are the Baltic Regions gonna skyrocket the X1 ahead? How about launching in Japan? Is that going to secure victory for the X1?
Well, hang on a second. The dedicated gaming device market DOES seem to be shrinking: PS Vita --> Selling much less than PSP 3DS --> Selling less than DS Wii-U --> Selling much less than Wii Now, people might point out "but Dedicated, Xbox One and PS4 are breaking all sorts of records!" Yeah, they are, but their sales have dropped down significantly. Xbox One is selling a fraction of what they sold during No...
For months and months, people have been saying that the reliance on the cloud would cause problems. Did anyone listen?
I tried the PC beta and I had fun, but it isn't the second coming. I told people a month ago that the beta is a demo. People said they could fix the problems between then and launch. And they didn't. The retail game is basically the beta with more maps and more modes.
Yeah, Titanfall is a really, really terrible example of what the X1 can or can't do. It struggles to keep a solid framerate, screen tearing everywhere, and it doesn't even look that good.
Kotaku and Giant Bomb are also both reporting that the Xbox One version has bad framerate problems and screen-tearing problems.
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