Yeah, seems like a simple error in design and/or glitch that would be easily fixable with a firmware update. Sony should've removed the "one account per mem stick" restriction long ago, and I imagine that has something to do with it.
Nice. This is a REALLY good RPG. I've already beat it twice, 40+ hours per playthrough. Can't wait until the "Overclocked" version of DeSu2 comes out on 3DS.
This is all you need to know:
(and this was BEFORE the Xbox 360 even launched)
For those too lazy to check, Balmer said "the bedrock of Microsoft today is advertisers, advertisers, advertisers".
I've been saying for several years that we've been teetering on the edge of an industry crash (current practices just aren't sustainable). And when an industry mouthpiece like Sessler (er, excuse me, a "journalist") brings it up, that can't be a good sign.
Total number of levels and/or the size of those levels is all that really matters though, true? For what it is worth, DKC: Returns is a massive game and as long as Tropical Freeze has the same (or more) number of levels, I'll be satisfied.
So you can automatically stream every single Xbox One game and play it on your tablet? No?
Then no, the "apps" do not do pretty much the same thing. Sony and Nintendo have been experimenting with Second Screen functionality since the mid-2000s while Microsoft is just now showing up to the party. The Vita will have a lot more functionality as a second screen compared to SmartGlass.
"they think people can be fooled so easily"
But they HAVE fooled people so easily. They're Microsoft. They've been doing exactly that for the last 20 years. When your consumer base is full of people who - for example - get RRoD multiple times and yet stay loyal, why wouldn't you just steamroll over them? When your consumer base is full of people who - for example - have already forgotten how Microsoft behaved for the first half of 2013, why wouldn't...
Exactly. The info isn't automatically uploaded to the cloud...but can it still be accessed remotely?
@ Blacktric and Konsoru
You've missed my point. What I'm saying is that Destructoid has showered praise on several of CAPCOM's biggest games over the last few years, so where was this opinion back then? Where were the statements of "yep, CAPCOM is decaying" when fans were complaining about New Dante in DmC? Oh, wait. Instead, Destructoid was calling those people "haters" and "crybabies".
basic rules of supply and demand. I remember selling my used Wii (that I had played for 6 months) for $350 ($100 above MSRP) when they were still very hard to find. People will pay for what they want.
It may not mean they're dumbing it down. Anyone who has played Disgaea D2 (the newest one) will understand what I'm about to say: NIS is streamlining a lot of the nuances and inscrutable tricks in Disgaea. Heck, the fact that Innocents FINALLY have in-game explanations and how experience/HL/Mana can be adjusted by a simple slider instead of slogging through Assembly bills shows that NIS knows where their flaws lie and they're trying to improve the series' weaknesses.
You haven't been playing FPSs for very long if you think NatSel, TF, and Planetside are any more unique than KZ. TF has been around since the mid 90s when it came out for Quake. Natural Selection is a fan-made mod that has been around for over a decade. Planetside's core gameplay is actually pretty generic as far as shooters go (apes Starseige Tribes pretty liberally).
On the other hand, the seamless mode-rotation of Warzone, the location-bas...
To answer the question: it's because Sony and Microsoft aren't nearly as hostile toward one another in actual business dealings. The whole "console warzz" animosity is 90% show for the hardcore fanboys to drool over.
Killzone's multiplayer is probably the least-generic FPS MP currently on the market.
Um, Warzone is part of what makes it so unique, in combination with how the class system is handled (granted, that has changed a bit since KZ2).
Yeah but where was this opinion when Destructoid was giving DmC a 9/10 and calling the CAPCOM-haters "crybabies"? Where was this opinion when Destructoid was giving RE Revelations an 8/10? Or MH3 Port on Wii-U a 9/10?
That's the problem with modern journalists. They go soft on any game from a big-name dev and hand out 8/10 and 9/10 scores like candy, but then they turn around and write "controversial" articles about how those same companies are decayi...
It's a fantastic game. The art style is stunning. I just finished my Infernal playthrough for the Amazon and now I'm playing through as the Dwarf. Fans of early 90s arcade beat 'em ups would fall in love with this game.
Yeah, I sure hate the idea of playing 100% of my console games on a second screen at my convenience. Using my second screen for an occasional map gimmick in 2% of my console's games is totally the future of gaming. I mean, what kind of casual would want to play Witcher 3 on a handheld?
I'm not sure SmartGlass was ever intended to trounce anything. It was Microsoft's "me too" response to the Wii-U and Sony's Remote Play endeavor that has been in progress since 2006.
If anyone is going to pass on Wii-U or Remote Play in favor of SMartGlass, you're going to be sorely disappointed.
Mobiles aren't replacing handhelds. They're replacing PCs. Why else is Microsoft migrating into that mobile/tablet market with Surface and WinMobile? Why is there a Halo game on Surface? The answer is obvious. Microsoft has been losing territory on the PC market...losing it due to disinterest and losing it due to Steam's influence. They've been trying to move their core business into the mobile/tablet market for the past decade.
Microsoft is right. Mobiles won...
If you look at the long-term trend (over the last 10 years or so), mobile gaming is indeed cutting into "traditional" gaming. But it isn't console gaming and it isn't dedicated handheld gaming to any large degree (with the DS and PSP, we just finished the biggest handheld generation of all time).
Wanna know what it's cutting into?
A very large portion of the early 2000s PC crowd played the very same sort of qu...