"Expect to see more and more of our games coming out exclusively for smartphones, because we're SquareEnix and we believe that Japan = world"
I suppose that's one way of looking at it. It felt more linear compared to Bioshock 1 and 2, and prior to playing Infinite I had just finished another playthrough of Dishonored, and Deus Ex HR before that, so I guess Bioshock Infinite felt incredibly...limited compared to the above-mentioned games since those were fresh in my mind.
I dunno. A good "cinematic" game if that's what you're into, but not a very good game if you wanted more of what was offere...
There's a very diverse library, but it's tough to recommend games because most of the titles are niche.
Do you like platformers? Try Spelunky, Rayman Legends, Guacamelee, OlliOlli, and Tearaway
Do you like action games? Try Ninja Gaiden, Uncharted: GA, Toukiden, Soul Sacrifice, and Dragon's Crown
Do you like RPGs? Setting aside the massive backlog of PS1 and PSP RPGs, try P4G, Disgaea 3, Ragnarok Odyssey, YS, and the Atelier games...
I replayed BI after I downloaded it from PS+. Interesting concepts and interesting story, but really hamfisted execution. People complain about scripting and linear levels and "Press A to awesome"? Goodness, Bioshock is one long "Press A to Relationship". So much stuff is fake and scripted. The game didn't feel organic at all.
In all fairness, if they were able to pull off the X1 as was intended (setting aside the complaints, of course), it probably would've been incredibly lucrative for Microsoft.
Par for the course in the business world, and that's not aimed at Microsoft nor at the Xbox brand. Higher-ups often tank companies and then simply move on to something else. Doesn't make sense to us "little guys" but it happens all the time, sadly.
Don Mattrick is gone, new leadership at MS, and glad to see that Spencer is stepping up (despite a few of his comments, he was and still is the most honest-seeming public figure for the Xbox brand, especially compared to the others who've been involved with the X1). Seems like things are gradually improving, though if I get an X1 it will likely be a few years down the line once there's a backlog of exclusives.
Thank you, ATLUS, for providing continued support for one of my favorite games from last year. Now, back to the loot grind...
Congrats to all winners. Mad props to Phoceenatic for your blog about ye olden dayes. Loved reading your blog.
So it will either be incredibly depressing or incredibly heartwarming...or both, since it's Persona. I shall await the eventual PS Vita "Persona 5 Golden" in 2.5 years.
14m only includes the PC version. I think Minecraft is already up to 30m if you include the mobile, 360, and PS3 versions. Definitely a fantastic game and I hope more titles try to emulate the "build, break, and explore wherever you want" sort of gameplay.
"I've never seen a company be so successful and yet do so many things wrong according to the N4G crowd."
You mean you haven't seen Nintendo? You mean you haven't seen EA or Activision? Please, tell me how MS is so successful (yet is losing marketshare and billions of dollars with the XBox brand).
"Simply no. No. Sony is the failing company..not Microsoft. Sony is the company offering products that are being outclassed by others. Son...
@ Ashby and UnHoly_one
"Based on the disagrees. This game is obviously wanted by a large percentage of ps4 only guys.
I have never seen this many people want another systems game THIS much."
Did you just start gaming, then? With Titanfall, there has been some port-begging for a few months. What about games like MGS4? For YEARS there were persistent rumors that MGS4 would come to 360. Heck, as recent as the multiplat "HD collect...
Likely, Sony and EA were already in talks regarding Titanfall right after the botched X1 reveal. Respawn themselves said "yeah, it'll likely go multiplat". The only thing that changed was - closer to launch - they started getting hush-hush about multiplat and started saying "no, it won't come to PS4", likely because they didn't want to risk people skipping the initial launch with the reason: "hey, if it's coming to PS4, I'll just wait".
This game looks like a ton of fun. This, plus OlliOlli, is totally scratching my skill-based platforming itch. Oh man, and I wanted to replay Guacamelee, too. Lotta fun stuff on Vita this year.
They listened to developers. They listened to gamers. They listened to indies, as well. But best of all, they didn't use the console as a trojan horse for their non-gaming goals. I mean, PS4 has plenty of media features (as a carry-over from last gen) but it feels very much like the PS1 in the sense that there is a razor-sharp focus on gaming.
Considering that Microsoft has been talking non-stop (in an effort to drown out their negative PR from last year) and stuffing the channels (youtube, twitter, etc) with their PR, yeah, I think it would be nice if they'd shut up a bit, especially since all this talk is exactly that: talk. Microsoft has a track record - not just with the Xbox brand but for the decades they've been in business - of talking big with their PR and then underdelivering on the actual product. Not every instan...
Next-gen kids are being raised on Wii, smartphone minigames, and Minecraft.
Not sure if this is a good thing or a bad thing.
What else would he say? "The new CEO hates Xbox and so you probably shouldn't buy X1"?
If he supports it, then let's see it. I'd love a return to the Xbox/early 360 era for the brand, but Microsoft needs to...you know...actually prove it.
Not too bothered by this, since I play this game for its SP only. As long as the framerate is good and the the sprites are crisp, I'm not gonna complain.
Out of curiosity, have any of the other fighting games on Vita been cross-play? MK, MvC3, Gods Among Us weren't cross-play, were they?
A lot of people are trying to reduce this down to an "arguement". It wouldn't be an argument if PS4 was also struggling to meet 1080p/60fps.
But it isn't. That's why people are making the comparisons, because the more expensive console has significantly-downgraded games compared to the less-expensive competition.