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Your disagrees simply feed my Bubble Count
CRank: 14Score: 0

I guess we have two very different definitions of "delivering". I'd hardly consider 3 months during the console's launch to be a good window of time to gauge whether or not Microsoft is going to deliver in the long run, especially when they have a reputation (two consoles in a row) of tapering off hardcore support after a few years.

905d ago 14 agree5 disagreeView comment

Microsoft talking the talk, as usual.

Now, let's walk the walk, please? You've made great strides since May 21st last year. But people want to see results, not just hear nice words.

905d ago 18 agree12 disagreeView comment

Yeah, because they're finally cutting off the incredibly wasteful VAIO brand and cutting back on premium TVs (an area where they've been getting beat by Samsung and Vizio for half a decade).

But this article is about the Playstation brand and how - despite the other failing divisions - Sony still posted a profit.

905d ago 22 agree1 disagreeView comment

Quite impressive, especially when you consider that Sony's other divisions aren't doing so hot. Can the "sure, Sony's great, but they're finances are terrible" meme finally die now?

905d ago 31 agree6 disagreeView comment

Only time will tell. This is the first time in a long while when the most powerful console was also less-expensive compared to its immediate competition. I think that will play a role. Brand loyalty only goes so far (see the early PS3 days and the current Wii-U situation, for reference) when a customer looks further down the shelf and sees a console for $100 less with better-looking games.

905d ago 26 agree3 disagreeView comment

Translation:

"Expect to see more and more of our games coming out exclusively for smartphones, because we're SquareEnix and we believe that Japan = world"

905d ago 13 agree8 disagreeView comment

I suppose that's one way of looking at it. It felt more linear compared to Bioshock 1 and 2, and prior to playing Infinite I had just finished another playthrough of Dishonored, and Deus Ex HR before that, so I guess Bioshock Infinite felt incredibly...limited compared to the above-mentioned games since those were fresh in my mind.

I dunno. A good "cinematic" game if that's what you're into, but not a very good game if you wanted more of what was offere...

905d ago 0 agree0 disagreeView comment

There's a very diverse library, but it's tough to recommend games because most of the titles are niche.

Do you like platformers? Try Spelunky, Rayman Legends, Guacamelee, OlliOlli, and Tearaway

Do you like action games? Try Ninja Gaiden, Uncharted: GA, Toukiden, Soul Sacrifice, and Dragon's Crown

Do you like RPGs? Setting aside the massive backlog of PS1 and PSP RPGs, try P4G, Disgaea 3, Ragnarok Odyssey, YS, and the Atelier games...

905d ago 4 agree1 disagreeView comment

I replayed BI after I downloaded it from PS+. Interesting concepts and interesting story, but really hamfisted execution. People complain about scripting and linear levels and "Press A to awesome"? Goodness, Bioshock is one long "Press A to Relationship". So much stuff is fake and scripted. The game didn't feel organic at all.

905d ago 0 agree0 disagreeView comment

@ maniac

In all fairness, if they were able to pull off the X1 as was intended (setting aside the complaints, of course), it probably would've been incredibly lucrative for Microsoft.

Par for the course in the business world, and that's not aimed at Microsoft nor at the Xbox brand. Higher-ups often tank companies and then simply move on to something else. Doesn't make sense to us "little guys" but it happens all the time, sadly.

905d ago 2 agree0 disagreeView comment

Don Mattrick is gone, new leadership at MS, and glad to see that Spencer is stepping up (despite a few of his comments, he was and still is the most honest-seeming public figure for the Xbox brand, especially compared to the others who've been involved with the X1). Seems like things are gradually improving, though if I get an X1 it will likely be a few years down the line once there's a backlog of exclusives.

906d ago 14 agree6 disagreeView comment

Thank you, ATLUS, for providing continued support for one of my favorite games from last year. Now, back to the loot grind...

906d ago 8 agree0 disagreeView comment

Double-kill!

Congrats to all winners. Mad props to Phoceenatic for your blog about ye olden dayes. Loved reading your blog.

906d ago 4 agree0 disagreeView comment

So it will either be incredibly depressing or incredibly heartwarming...or both, since it's Persona. I shall await the eventual PS Vita "Persona 5 Golden" in 2.5 years.

906d ago 7 agree2 disagreeView comment

14m only includes the PC version. I think Minecraft is already up to 30m if you include the mobile, 360, and PS3 versions. Definitely a fantastic game and I hope more titles try to emulate the "build, break, and explore wherever you want" sort of gameplay.

906d ago 2 agree0 disagreeView comment

"I've never seen a company be so successful and yet do so many things wrong according to the N4G crowd."

You mean you haven't seen Nintendo? You mean you haven't seen EA or Activision? Please, tell me how MS is so successful (yet is losing marketshare and billions of dollars with the XBox brand).

"Simply no. No. Sony is the failing company..not Microsoft. Sony is the company offering products that are being outclassed by others. Son...

907d ago 2 agree4 disagreeView comment

@ Ashby and UnHoly_one

"Based on the disagrees. This game is obviously wanted by a large percentage of ps4 only guys.

I have never seen this many people want another systems game THIS much."

Did you just start gaming, then? With Titanfall, there has been some port-begging for a few months. What about games like MGS4? For YEARS there were persistent rumors that MGS4 would come to 360. Heck, as recent as the multiplat "HD collect...

907d ago 1 agree0 disagreeView comment

Likely, Sony and EA were already in talks regarding Titanfall right after the botched X1 reveal. Respawn themselves said "yeah, it'll likely go multiplat". The only thing that changed was - closer to launch - they started getting hush-hush about multiplat and started saying "no, it won't come to PS4", likely because they didn't want to risk people skipping the initial launch with the reason: "hey, if it's coming to PS4, I'll just wait".

907d ago 3 agree1 disagreeView comment

This game looks like a ton of fun. This, plus OlliOlli, is totally scratching my skill-based platforming itch. Oh man, and I wanted to replay Guacamelee, too. Lotta fun stuff on Vita this year.

907d ago 0 agree0 disagreeView comment

They listened to developers. They listened to gamers. They listened to indies, as well. But best of all, they didn't use the console as a trojan horse for their non-gaming goals. I mean, PS4 has plenty of media features (as a carry-over from last gen) but it feels very much like the PS1 in the sense that there is a razor-sharp focus on gaming.

907d ago 26 agree3 disagreeView comment