I have a sneaking suspicion we'll see a few Vita ports and maybe a new title: Disgaea 4 and Danga Ronpan 2 (Vita) Maybe a redux of one of their PS3 RPGs (like Fate Paradox or something like that) And if my dreams come true: Disgaea D2 coming to Vita... ;_;
To be honest, it's better to not believe the hype and be pleasantly surprised than to believe it and be disappointed. I'm super hyped for the PS4 and yet I still don't own one (I have, however, played it quite a bit) because I want to have a few more games available. Titanfall looks okay. Not the Second Coming, but it looks okay. I might end up really liking it. Thing is, I'm getting it on PC, so - worst case scenario - I'...
Already own a Vita, but if we look back at what sold well on the PSP: - Monster Hunter (obviously) - Gran Turismo - God of War - Grand Theft Auto - Crisis Core (a FF game) So...yeah, some of that might help. I think if Sony does some advertising (c'mon, Sony) then Minecraft Vita could be a big seller.
1080p is not the be-all-end-all. And the arguement that "this game should be 1080p. or bust" is silly because there are a ton of other things to take into account (texture quality, assets on screen, physics, etc). Arguing from that standpoint is a strawman. BUT the reason why 1080p had become such a hot-button issue is because the cheaper console is pulling off 1080p and higher framerate with nearly all of its multiplats, while the more expensive console is struggli...
It likely won't hit PS+ for a while. Sony typically does that with 1st party games, not third party. While I do love the improved graphics (best graphics out of all the "monster hunting" games) I think the other mechanics are lacking. My problem with all of these Monster Hunter clones (I know that's harsh, but that's what they are) is that they think the only fun part about Monster Hunter is the part where you hunt the monsters. But there's a ton of ...
Descent + Descent II already available on GoG.com with more goodies and drm-free.
I want both, actually, and if Minecraft is any indication, indies can drive sales and entertainment even better than AAA titles in many cases. Sony has been talking quite a lot about Vita with a lot of excitement, but it's time to show the goods. I love my Vita. I'm satisfied with it, but all this talk needs to...you know...actually bear fruit. I thought #VitaJRPG was supposed to have results. Where are those JRPGs? We'd better see them this year.
And how much has Counter-Strike sold on consoles? My point is valid.
I don't see how it could classify as "genius marketing" when layaway has been around for decades. Sounds like a way to clear out stock.
I'm as puzzled as you are. I've never been one to think that people were going to buy a Vita as a PS4 accessory. Every step of the way, I have voiced my opinion that the strategy of selling Vita in that way is going to be a failure. But based on these numbers, perhaps I was mistaken.
I have 5 reasons: - Brink - Section 8 - MAG - Homefront - Shadowrun What do they have in common? They're all console shooters that put exclusive emphasis on multiplayer while providing little/no single-player. And they all failed. I think this game will sell a surprising amount on PC and 360, but it's not going to be a game-changer for X1 like people hope.
Nah, 360 was awesome right out of the gate. The first 4 years were the best. Best versions of multiplats. Terrific online. Achievements (this was before PSN got Trophies). Tons of exclusives, both 1st party and 3rd party. Creativity out the wazoo with games releasing that were never going to be huge sellers but Microsoft released them anyway (like Viva Pinata and Blue Dragon). And the emergence of PC-only devs finally bringing their talent to consoles (like Bioware, Bethesda, and Obsidian). N...
Yeah, and Wii-U and PS3 had great launches too. Both were sold-out everywhere for a brief window. Both had popular launch titles. It was the months following launch that were miserable. Once again, funny that those two consoles make the list but X1 doesn't. How exactly does the reveal and the months leading up to launch not count if this article is including the first year after launch for the other consoles?
Think about it this way: Xbox 360 has sold about how many consoles? 85 million in over 8 years? Okay, let's go with that. And let's also ignore that people bought brand-new consoles during the heyday of RRoD instead of waiting for their consoles to be sent back. Maybe give it another 2-3 years and 360 will reach 100 million. So, 85 million in 8 years, with all of the advantages that 360 had. Now, those advantages are gone. Xbox has lost its foothold i...
I was a bit leery about the town-building stuff, but my friend showed me the game and it's actually really cool. Kinda stinks that you have to keep the game in the system and the system has to be in sleep mode, but whatev. It's a cool concept.
Hahahahaa wow. PS3 and Wii-U are on the list, but not X1? Oh, this is GamingBolt...
Wow. If true, that's quite a high number. Though I suppose it makes perfect sense: early console adopters are usually the biggest fans, so they're more likely to also own other platforms by the same company. I don't have a PS4 yet but I own a Vita, and I love it. Maybe the whole "Vita can be an accessory to your PS4" strategy is actually paying off?
It won't kill it off, but it will cause the customers who want that experience (for instance, the Wii crowd) to leave the market. X1 is poised to be the best couch co-op system in the regard, what with Kinect being integrated and all. But the price and brand image won't give it the same oooomph as the Wii had.
I liked what Nintendo did with the Wii. I loved Wii Sports and (yeah, crucify me) I really liked Wii Fit as well. I enjoyed Brain Age and Picross, too. The only "expanded audience" game I didn't enjoy was Nintendogs and Wii Music. So, if Nintendo moves back into that direction, I'm not going to complain.
Nope. Both won't reach 100m. It'll be one or the other.
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