Darrius Cole (User)

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Everyone knows that a high-end 360 exclusive can't win a graphics competition with a high-end PS3 exclusive.

I guess this website just wants some hits. #3.9
1898d ago by Darrius Cole | View comment
#9 is actually Faye Valentine, not Athena from King of Fighters. #1.11
1898d ago by Darrius Cole | View comment
People are talking about "advertising rights" I'm sure that there is no such deal. You don't need permission in order to tell the world to buy someone else's products.

Marketing thrid-party games as though they were their own has been Microsoft's strategy this generation. For FFXIII it will get them more sales than the 360 version would have gotten otherwise. Guess Microsoft believes that there are people who are waiting for FFXIII before they move up to the PS3/36... #1.29
1898d ago by Darrius Cole | View comment
And once the do actually release no one will be saying that they can graphically compete with PS3 exclusives....because they won't be able to.

We've seen this movie enough times to know how it plays out. Crytek can say the BS for people who don't read about video games on the internet.

-PS3 exclusive game clearly look better than multi-plats and 360
exclusives.

-Multi-plats coded at the lowest common denominator look nigh-identical on both platfor... #16.2
1899d ago by Darrius Cole | View comment
The answer to all the questions is "we ran out of space."

I have a different question....

"Why aren't the side-quests at the beginning of the game instead of at the end?"

Then the game would be open from the beginning. Want to guess what the answer is? #1.5
1900d ago by Darrius Cole | View comment
I hope its Heavenly Sword 2. Wasn't there a rumor a while back that the London Studio might pick it up since Ninja Theory stupidly let it go.

MY RANT:

Really, Heavenly Sword sold 1.4 million to an installed base of 7 million, it would be a lock to sell that much again now that the installed base in 33 million most likely it would sell more. Moreover, Ninja Theory already has a working engine they wouldn't have to work nearly as hard to get better results. They h... #42
1901d ago by Darrius Cole | View comment
Useful information.

I will have to remember where to find these. #15
1904d ago by Darrius Cole | View comment
This guy is right and everybody else is wrong. If I could only have one thing is Killzone 3 it would be the ability to form a party of my friends and then go looking for games AS A UNIT.

Next it would be the ability to make friends with the people in my squad and faction from within the game menu and without going all the way back to the PS3 players met option, which doesn't remember enough players.

Third I want some way to remove bad spawn points or kick the idio... #16.1
1906d ago by Darrius Cole | View comment
Heavy Rain going bad????? Did I miss something? The reviews I have seen have been very good. #13.2
1909d ago by Darrius Cole | View comment
Metal Gear Solid FPS? Maybe that is what "Lightning Bolt Action" means. #40
1910d ago by Darrius Cole | View comment
The games that Sony are releasing of late can't be reviewed properly because there is nothing to compare them to. MAG has 256 players in one game at one time. There is nothing close to that. At numbers that high the game is its own genre by itself. Same thing with Heavy Rain. There is no frame of reference whatsoever to compare these games to. Any reviews they get are going to be unreliable at best. #25
1910d ago by Darrius Cole | View comment
I call BS
"Too much work" probably means......

"Making a giant open-world game run at native 720p on both the Xbox 360 and the PS3, would have used 40 or 50 gigabytes of space on both systems."

Every RPG that matters this generation has free-roaming and multple towns and villages. Even Infamous has 3 islands. (I guess Infamous is an RPG by Japanese standards) Square-Enix just couldn't manage to do this with their biggest title.

This whole... #1.29
1912d ago by Darrius Cole | View comment
Would they do what?

VGChartz puts DMC4 at 1.23 million units sold on 360 and 1.30 million units sold on PS3. #14.1
1915d ago by Darrius Cole | View comment
The thing is Microsoft would sell 7 or 8 million copies of a game like this, even after you take into account the 360 "this game's got no guns in it" penalty that affects their hack n' slash sales. #11.1
1915d ago by Darrius Cole | View comment
Why can't I buy the God of War Happy meal, or the God of War Subway Sandwich. Sony badly needs help marketing in the USA. Microsoft would be selling God of War potato chips if they owned this game. #9
1915d ago by Darrius Cole | View comment
This game is all about story. #10.14
1919d ago by Darrius Cole | View comment
OH GOD NO!!!!!
How can this idiot get show. He's wrong about 99% of the time. I actually watch what Michael Patcher says to find out what is NOT going to happen.

The only thing that 360 fans and PS3 fans ever agree on may be that Michael has got a clue about gaming.

Michael Patcher, uniting 360 fans and PS3 fans like only he can. #30
1920d ago by Darrius Cole | View comment
The 360 has half the lead it had when the PS3 first came out. When the PS3 released the 360 had a one year lead of about 10 million units; now the 360 has a lead of about 5 million units. #1.23
1920d ago by Darrius Cole | View comment
Isn't Heavy Rain a role-playing game? We control a character. We make choices. Our choices change the rest of the game. If we play the game over and make different choices we get a different outcome. That's the definition of a Western RPG isn't it? #12
1920d ago by Darrius Cole | View comment
That's actually a stronger position for the PSN. They are free to take it or leave it if they want while you have done all the work. With XBL you have already been approved even though you may have made a piece of garbage. #18
1921d ago by Darrius Cole | View comment
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