CRank: 5Score: 0

Unfortunately it makes long term business sense. Drawing people away from Steam would lead many gamers directly to Origin. And Battlefield 3 is popular enough to force even Steam gamers to go elsewhere if it's not available on Steam.

2306d ago 2 agree0 disagreeView comment

I understand them. Shepard is not a "He".

2311d ago 1 agree0 disagreeView comment

Mine is pretty old and I do the same thing. Of course I don't usually max out the graphics, but all my games (more than 100 on Steam) run fine.

2329d ago 0 agree0 disagreeView comment

Same here.

2329d ago 2 agree0 disagreeView comment

To whoever disagreed with me: read the Wikipedia links.
The only difference is that this forum comment is not public enough. If you printed "Allah can suck my you-know-what" in a newspaper, you would certainly end up on a death list.

2334d ago 6 agree8 disagreeView comment
2334d ago Show

I LOVE driving the Mako. The 360 version has worse Mako controls, maybe that's part of the reason why people don't like it.

2338d ago 1 agree0 disagreeView comment

They have regrets about Mass Effect 1?? To me Mass Effect is one of only a handful games I consider perfect.

2338d ago 4 agree2 disagreeView comment

A "simple look at Killzone 3" reveals jaggy flicker galore because MLAA can't do subpixel anti-aliasing and causes temporal artifacts.

It works pretty well on God of War though.

2339d ago 11 agree13 disagreeView comment

It's not a hardware ("graphical power") advantage. MLAA can be and has been implemented on the GPU, it does not need a cell processor.

2339d ago 16 agree4 disagreeView comment

Yup. It's a silly thing to say.
If anything, Crysis 1 was the first "next gen" game because it's above and beyond anything the current gen consoles have put out. As is Metro 2033.

2345d ago 9 agree3 disagreeView comment

You can still download it from Steam if you bought it there. Steam doesn't remove downloads.

2346d ago 0 agree0 disagreeView comment

Sequels are good for developers because the get to re-use a ton of assets. Assassin's Creed, Dead Space, Bioshock. All examples of games whose sequels were considerably less work for the developers than the original game.

Remember Half Life: Opposing Force? At around 10 hours long, and with many new weapons and enemies it was like a sequel. Nowadays it would be sold full price as "Half Life 2". Back then, it was an affordable expansion.

2348d ago 0 agree0 disagreeView comment

I don't game on an 18 inch screen, but as an FYI: 18" @ 2 feet is the same size as 54" @ 6 feet.

I'd venture a guess and say that most people are actually FARTHER from their 54" than 6 feet. So they have an even smaller image.

2349d ago 6 agree1 disagreeView comment

Well, Jezuz, if you "just" bought a PS3 then I really don't sympathize. I'd never drop several hundred dollars on 5 year old hardware.
I'd rather save up a little longer and buy something more up-to-date.

2349d ago 35 agree56 disagreeView comment

Indeed it can be used. But no game HAS ever used OpenCL acceleration because no decent middleware exists.

Developers usually choose betweeen Bullet, Havok and PhysX these days. Bullet and Havok are CPU only. PhysX is CPU with optional GPU-acceleration.

2349d ago 0 agree0 disagreeView comment

Yes, many games use standard CPU Physx. But you can't turn on these:

2350d ago 1 agree0 disagreeView comment

Oh, disagree all you want. And the read this post from 2006 (last entry on the page):

[ Posted by CKemu 13:32 on 2006-07-28 ]
Final Fantasy X: 35-128 FPS

Opteron 165 1.8Ghz @ 2.5Ghz (9x280)
1Gb DDR550 Dual Channel @ DDR560

2350d ago 1 agree1 disagreeView comment

60fps in emulated PS2 games has been possible on dual core PCs for over 5 years.

Shadow of the Colossus in 1080p:

2350d ago 1 agree2 disagreeView comment


2352d ago 0 agree0 disagreeView comment