I would love to see some reboots/sequels of RPGs personally...breath of fire, chrono cross, legend of dragoon
played it this weekend at PAX Prime (also me doing the interview). Game was freaking awesome.
same here. It's amazing the graphics that they are able to do in-game.
I have already updated my alarm clock on my phone to scream out "ULLLLLLTTRRRRAAAAAAAAAAA COMMMMMBBBBOOOOOOOOO". So excited for KI to return
Played Dying Light this weekend at PAX and it's awesome. I am so excited for Be the Zombie mode.
can't wait for the GOTY edition
oh Shenmue III....*sniff sniff*
Loved Rainbow Moon. I'm glad EastAsiaSoft decided to stick with SideQuest Studios.
oh man that's sad. I had such high hopes for this game...
As long as they scale enemies to people's levels it should be fine.
I bought the season pass, but purposefully haven't played the DLC yet because I'm waiting for the level cap to increase. So many games out there to play anyways, so I figured I would just go back to BL2 later.
Just out of curiosity; did you play some of the campaign, multiplayer, or both?
Really? I think this game is going to be really good. I've always loved the Aliens Universe and Gearbox knows how to make a great shooting game...
I mean I wouldn't really say this is news...some might say #oldnews because everyone knows they need to do a better job haha
They could for starters fix a completely broken version of Chrono Trigger on iOS. After the last iOS update, you literally can't even load the game.
I'd love to see Sora enter the mix, but Disney giving out a license? fat chance
Princess Toadstool...Badass? To each his own I suppose
Honestly the RPGs for the Vita might be the only reason why I would ever even purchase the handheld. I <3 XSEED and Atlus for bringing over so many quality RPGs
Really depends on the exclusives for me...if the PS4 gets some fantastic exclusives (especially at launch) I'll pay pretty much whatever they want...
Unless you jump out of a plane/car and snap someone's neck, but I doubt they want to be liable for that...
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