Pretty sure EA has been using something similar for years. It's not a coincidence that Player A players absolutely amazing against you, then utter shit when you buy him. The psychology of manipulating players into buying micro-transactions is seedy by definition. To assume there isn't much deeper psychological work behind the scenes is naive. Sure, this patent brings it to light but this is not something new to gaming, or consumerism in general.
They are struggling with features the WWE games nailed 10 years ago. They haven't made a decent one since 2K took publisher. Smackdown VS Raw had better backstage options, more story arcs, better story arcs, less bugs, more customization, better object interaction. I've never seen a franchise fall back so many times. It's a joke as a game and it's a joke to WWE fans.
This is utterly ridiculous. Are there micro-transactions? Yes. Do you need them to play the game? No. Nobody enjoys microtransactions but unless you want to start paying $80 for new games, get used to it. A 4? For Shadow of War? Even by the authors definition, it's a good game.
What's the real ending? I got through from start to finish without facing any grind or any difficulties. Didn't spend a dime. Not saying I didn't get my ass handed to me in places but nothing a bit more patience and a change in tactics couldn't solve.
It'll do well in sales. I think some players are put off by the controversy surrounding the micro-transactions but word of mouth will carry it. It's a great game.
It's hard to tell either way. Are they creating these new diverse casts because that's where they want to go creatively, or where they think society expects them to go? I guess the end result is the same regardless.
Doesn't offer anything new to golf games apart from a course creator. The swing mechanics are almost identical to PGA games, online play is terrible. Defend it all you want, the game is mediocre at best
chh chh chh ch ca ca ca ca - At least you get the awesome sound effects right? ;)
You not a Souls/Nioh fan or just thinking it's not going to make the mark?
Really disappointing that you can't jump in until one of you has completed the mission
I've had very little experience with the franchise so I wasn't expecting anything special but god damn. I've never played a game with the quality of side content that Yakuza 0 has. I thought the Real Estate was awesome and then I hit the Sunshine Club, so much fun. Lots of developers should take note, really added to the games depth.
I put over 100 hours into Yakuza 0. Done the vast majority of the side content. Never been the biggest fan of the franchise but Yakuza 0 is nothing short of fantastic. Compared to the 10-15 hours for Res? It's a no-brainer for me. Either way, hope you don't regret whatever purchase you make :D
Couldn't agree more. I actually enjoyed the story and overall experience more than the full game. Fantastic DLC, worth every penny
For some reason I pictured SEGA as a bunch of 60+ dudes sitting around a table discussing how out of touch they are :D
Still on the fence with this one. I like the concept. Fog didn't really help anything much
Patience? Yeah, putting up with piss poor controls, terrible camera angles and repetitive puzzles. Never completed the game so was unable to review it but it's the first time in many years I've put a game back on the shelf after 3-4 hours.
Very unlikely with Perfect World involved. Every game they publish is a free-to-play title with micro-transactions, with the exception of Livelock that's buy-to-play. I'd much rather pay for a game outa the box but as this ones free-to-play, you're almost guaranteed to have micro-transactions :(
I really don't understand the change in formula for Evolve. Left 4 Dead was great because the entire experience was multiplayer, team-based, by the end of a campaign you could list countless memorable moments with your team. Then Evolve removed that element completely with the 4v1 style, not really my thing. If they can stick closer to the elements that made Left 4 Dead such a big hit, I'd be excited for this one :D
Huge fan of the original Left 4 Dead. Evolve, not so much. Hopefully these guys can pull something special out of the bag :D
From what I've done myself after completing the main story there's a monster arena, a secret labyrinth dungeon, 8 dungeons hidden behind the seals doors inside each dungeon, 5 legendary weapons quest (top one is a level 120 enemy), giant adamantoise fight, a number of hunts are end-game only, limit break magic. There's a lot to do :D
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