Calvin_ISA (User)

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"Arguments? The door swings both ways."

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The green lines are the wireframe, to show polygons/topology. The models are already textured, as you can see. #1.1.2
Dude, no.

It's because "hardcore" Xbox fanboys are the only ones who are asshole enough to try sabotage. #1.4.1
123d ago by Calvin_ISA | View comment
Same excuse as Infinity Ward a while back with CoD. #1.1.1
177d ago by Calvin_ISA | View comment
I am a Niners fan as well, and voted for Sherman. :) #2.1.2
201d ago by Calvin_ISA | View comment
A Petabyte is 1024TB. :)

That's a lot of storage. #3.1.3
217d ago by Calvin_ISA | View comment
Next thing on the list is to add a Share button to their controllers. #1.1.13
224d ago by Calvin_ISA | View comment
Yeah and did it have widescreen support? #1.3
227d ago by Calvin_ISA | View comment
Dude, the difference between 720 and 1080 is staggering. Have you tried setting your PC settings to 720 when you have a 1080 monitor? In short, it is very noticeable.. You don't have to act like it isn't noticeable, because you care about how they can pump out 480i as long as there is a lot of crazy stuff happening; because the fidelity matters when you're showing high end graphics, you want to see high end graphics. 720 looks like trash compared to 1080. 480 looks like trash comp... #1.1.2
228d ago by Calvin_ISA | View comment
And with the power of muscular inferiority and ego complexes, they would not last alone for very long, let alone expand upon the sciences (mostly) created by men. #4.1.3
230d ago by Calvin_ISA | View comment
I'm guessing lighting may have looked a little weird. It sounds like it would be difficult to do shadow casting on geometry that doesn't exist? I would love to see how they would do it. :) #1.1
236d ago by Calvin_ISA | View comment
Read the last sentence of the article, guys. It says it is fake right there. ;) #1.1.2
237d ago by Calvin_ISA | View comment
it is fake.

http://www.twinfinite.net/w...

http://www.twinfinite.net/w...

The difference between the two have the SAME background, which means the "Raptor" and the "guy with mis-shapen legs" were made on the same layer, with the backgro... #1.6
237d ago by Calvin_ISA | View comment
They said it will be 1st or 3rd person view except in vehicles, which will be locked in 3rd person. #5.4
240d ago by Calvin_ISA | View comment
They just took the "N", and rotated it clockwise. :P #3.3.2
240d ago by Calvin_ISA | View comment
Then you have the people who bash those who can't buy both for being poor. Nobody wins. :( #1.1.5
244d ago by Calvin_ISA | View comment
I'm not sure if you have to continue to pay for the whole thing. Some people may just want to rent the system, however weird that sounds. #1.2
246d ago by Calvin_ISA | View comment
Ctrl + f player

Answer? Every "player" is different. Of course, this is just a game and that fact that it won't SCARE you, doesn't mean it's not doing its job. I'm sure it has a nice story, and tons of fun.

What I don't know is why you're trying to convince me otherwise.. I'm still going to buy this game, and it WILL still be scary. Even though (surprise!) it is a horror game, and you EXPECT there to be scares.
... #1.4
254d ago by Calvin_ISA | View comment
I agree with you. Although my 16 Gb card is full from free games. D: Gotta play them all, delete, install new games that were free, rinse and repeat. Borderlands 2 is coming out soon, and I am pretty excited for that.

This game's art style reminds me a lot of Out of This World
https://www.youtube.com/wat...

That game was SO ambitious for it's time. Also, very hard. Haha. #1.2
254d ago by Calvin_ISA | View comment
@1:50, he shoots the ground and one of the chucks doesn't react to physics. Which leads me to believe that these chunks go dormant relatively quickly. I'd like to see a black hole type device to gather all the chucks in one area to see how it holds up. :P

https://www.youtube.com/wat...

ACTIVE particles on a current game engine, ran locally, with no cloud.

Edit: 1:... #1.4
259d ago by Calvin_ISA | View comment
Re-watched the video. Not bad.

However, if the physics are ran through the cloud, the geometry must be, as well? How much is from the cloud and how much is through the hardware??

Realistic physics on geometry requires edge calculation and collision maps, add in the geometry and the physics calculations, and you have a whole heap of processing. THEN you have texture maps, which (guess what) there are NO textures on the building, just standard colors and specul... #1.1.4
259d ago by Calvin_ISA | View comment
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