This DRM stuff is getting too much. EA just dropped the online pass issue, so I hope that sends a message. This paragraph I though was frightening:
"Microsoft have even filed a patent for a Kinect-based system that counts people in the room watching a movie to make sure you are not showing it to too many people so as for it to be regarded as a public showing."
With all the flashy graphics nowadays, its seems that a lot of developers forget storyline and its so important. Nice article. I hope more devs read it to remind themselves of paying attention to this part of a game. I want to be entertained and immersed in a game, not just drool over the pretty graphics, which normally lasts 5 minutes. #4
Quite right, just like any other sport or in fact, any profession, its all package. You not only have to have the skills, but you need the right attitude. #1.1
I think the "accomplishment" side of gaming is one of the most positive effects that people can draw on, especially for children. It gives positive reinforcement and builds a self-confidence that is so vital to being successful in the world today. #1
"Microsoft have even filed a patent for a Kinect-based system that counts people in the room watching a movie to make sure you are not showing it to too many people so as for it to be regarded as a public showing."
What the hell? Really? #1
Nicely written. #3