From the article: "He basically says free speech is something important but then throws out the notion in the very next sentence because this skin is sacred to him. His hypocritical argument falls flat even without my previously mentioned points."
I'm not so sure that's hypocritical. Supporting free speech doesn't mean you can't contest others' decisions or argue your own perspective against them.
If he was threatening to get...
It's pretty crazy how popular this is. The other night I was driving home from work and I saw like 20-30 people running around together downtown with their phones out playing this. It was past 11pm. 0_0
Why do we need to point fingers at anyone so zealously? All it has done is create a cycle of demonizing and name-calling that we clearly aren't going to win (if anyone "wins"). The moment people start throwing out deconstructive labels like "sexist" or "SJW" at developers, groups, games, and forum-goers is the moment discussion spirals into a toxic flurry of distrust and disgusted insults. I think the best route is to respectfully inform developers and others...
Can we all just stop rabidly pointing fingers at SJWs, feminism, sexism, racism, etc and hating each other over these issues? All this unconstructive "culture war" and name-calling crap does is make people feel angry, provoked, and too resentful to be respectful and reasonable. This stuff has been going on for years and the situation is only getting worse for everyone, if anything. At this point, I'm not sure if this toxic back-and-forth will ever end. :-/
Just got past the 5th boss and this game is really fun. Everyone who has PS+ should give it a try.
I think these frustrations are understandable, but I do agree that demanding Campaigns isn't necessarily the right way to go about the issue. Instead, we should be asking for more content and features (particularly out of the box) from MP-only games. I actually think there's a lot of untapped potential to innovate and expand on what MP-only shooters can be.
Yeah, you always hear about the failures of Kickstarter projects, but there actually have been a good number of successes.
This list also missed a some games like the three Shadowrun titles, Banner Saga, Broken Age, Wasteland 2, and Darkest Dungeon. I only have some of them, but I know they were all at least pretty well-received.
There's also some promising ones on the horizon that look like they're shaping up nicely so far, such as Bloodstained a...
I think this general "anti-MP-only" attitude may partly stem from the trend of MP-only games offering a fairly limited amount of content while asking gamers to pay the standard $60 price. Battlefront, Evolve, Overwatch, etc. People don't trust MP-only games to give them bang for their buck, and become disposed toward SP and the inclusion of Campaigns because those features make them feel more confident in the value and novelty a game will provide.
There may al...
Colors is probably the only 3D Sonic game I'd call arguably solid by modern standards. Sonic Adventure 1-2 have their charm, though. Didn't care for Unleashed, Generations, and I didn't even finish Lost World.
Kinda surprised at how well this is reviewing. The very different and janky-looking presentation compared to the past games made me skeptical, I guess.
How so? A 5-point scale communicates sentiments like "Bad", "Average/Decent", "Good", and "Great" well enough. It's just numbers.
Overall, I thought Ubisoft's conference was much less cringe-y this year. I also appreciated the self-awareness and slight self-deprecation from Tyler. :P
Sony and Microsoft nearly always have the best conferences IIRC.
I thought Beth's was okay (better than EA's, anyway) as far as publisher conferences go news-wise. Two big franchise revivals announced, updates on their big games, and a good look at a game I'm personally really excited for (Dishonored 2). Nothing spectacular, especially with the lack of gameplay for everything besides Dishonored 2, but not necessarily bad.
Nothing wrong with the 30fps; the visuals couldn't have looked as good at 60. As far as playability, the framerate was completely acceptable and good enough.
I never felt that the game suffered from outright poor pacing at any point (that said the walk-sim sections are gonna be a chore on replays), although I'll agree there were a few segments that felt slightly longer than they needed to be. There's some small slumps but overall, the pacing is really tight - no...
It's just the writer covering themselves. It's understandable to advise people to be cautious about leaks until they are officially confirmed. As trustworthy as this insider may be, there's always the possibility that a leak may not be true.
Sounds exciting, but I hope E3 isn't like last year where like 80% of the reveals are spoiled by leaks.
I'd be down for a DR1 remake. The first game is the roughest of the series gameplay-wise, so it'd be nice to see it updated.
The overall reception has been a bit disappointing. I feared as much, though; I was skeptical the moment it was revealed to be a reboot. It's a shame because the first game showed a lot of potential and promise for a sequel, despite its issues. :/
Well, at least we have Dying Light - a game that did parkour very well.
I agree with this zero tolerance policy and I think it will do a good deal to discourage cheating.
That said, Blizzard makes it sound like they're not going to pay much attention to appeals and I hope that doesn't prevent them from rectifying potential mistaken bans or forgiving players who have learned their lesson after a reasonable (maybe a year or so) period of time.
Corvo, who is also still playable, is voiced Dishonored 2 now as well.
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