While I don't think it's fair to label the guy sexist, from Druckmann's account he acted like a child having an outburst; angrily lashing out his employer over some petty thing he disagreed with. When you do that at your job, you get fired.
I don't like how this article is portraying the tester as a misunderstood and sympathetic victim, with the whole thing primarily being Naughty Dog's fault for not trying to understand him better. Everyone is responsib...
Actually, Wired and Yahoo have mentioned pacing issues in the 3rd act too, among a couple other smaller publications. I'll see for myself soon enough.
The IGN review seemed reasonable to me. I haven't gotten to that part of the game in question yet, but almost a third of the campaign suffering from poor pacing would be a pretty significant issue. The review also mentions a few other nitpicks like not being able to hide bodies in stealth and an overall lack of novelty.
Clearly the reviewer thought Uncharted 4 was a very good game, and gave it a great score. Is the difference between a 9...
Oh man I'm looking forward to this one. This is a genre of platformers I miss.
Yeah, I remember when I first started noticing these problems you're talking about. In the ship level when you have to go rescue Sully but it turns out he was never there and the whole thing was a trap, all I could think was "Well that was a big waste of time."
I also remember that part when you meet back up with Chloe and Cutter after them and Drake/Sully agreed to chase two leads separately, and I couldn't help but think it was strange how they seemed to...
I really want another 2D Metroid, in particular. It's been so long.
I would love this.
This game is really fun, but I hope Blizzard does a lot to support it post-release. The game could get stale fast, as there's only a couple modes and like a dozen maps. Right now the most variety of the game is coming from the different playstyles from the 20+ characters.
This was too predictable to be upsetting for me. Zelda has made itself infamous with delays so this is to be expected.
Heh, the bosses aren't exactly being measured up against a high bar. Sounds exciting, though! :P
Not going to click on the article for fear of spoilers, but I'm glad to hear impressions of the game are very positive.
I don't like the Radiant Quest system either, but those quests are generally completely avoidable and it's not a big deal if you don't do much with them. Fallout 4 has more than enough proper quests to make up for them, if you ask me.
Fallout 4 was a complete game. The main story was weak as usual for Bethesda, but the side-quests and content packed into the rest of the game do create a full experience that lasts for a long time.
Also, the $50 season pass includes the DLCs that will be released after Far Harbor. You're not just paying $10 extra compared to buying the three currently known DLCs individually; there's more after.
I thought Fallout 4 was better than Fallout 3 overall. There's a lot more content and the combat is more polished.
It wouldn't surprise me. I think if we made a list of games that weren't delayed in the past 10 years or so, it would be shorter than the list of delayed games. :P
Platinum Games + NieR = All My Hype
It wouldn't necessarily be a big change. They could just segregate the two groups of players - only easy mode players can summon easy mode players, etc. I doubt there aren't any acceptably elegant design solutions.
Adding an option for an easier difficulty isn't 'changing the formula' at all.
I'm have no personal interest in the idea as I'd just play the regular difficulty like I always have, but it's not like the option for an easy mode would necessarily hurt anything or be a detriment to the established audience.
I'm not seeing why this is such an issue. Plenty of games that are generally harder than Dark Souls have an easy mode option....
As someone who mostly identifies as liberal and also doesn't buy into the stuff Anita Sarkeesian and her crowd promote, I'm actually a kind of offended by you saying we're just useful idiots.
I'm getting pretty tired of the politics and bashing growing in the gaming communities because of these issues.
I think the debate is in a rut because both sides (SJWs/anti-SJWs) seem more concerned with being outraged, demonizing and name-calling each other, and whining about their oppression than actually reaching out and earnestly trying to foster solidarity and understanding between both perspectives.
I've been pretty unimpressed with what I believe are toxic and excessively antagonistic attitudes coming Antia Saarkeesian, as well as pundits like Thunderf00t and Sargon of Akkad...
Titanfall was super fun. Looking forward to this.