I'd hate to be Jim Sterling. I'm sure there are plenty who want to punch him in the face. With his weight, he'd never be able to run. :(
Still have my beloved big box of this game.
...oh wait, Kotaku. Nevermind.
Are they really that desperate for money?
I remember the days when CRPGs came with manuals that were a couple of 100 pages long.
just fix the clunky animations and gameplay "specially platforming" ... Haha, you funny.
Yes, but if Elane is killed, we're left without the 1-2 subtle chit-chat between Nathan and Elena. Although I do agree that a friendly being killed in cold blood would do the trick. Personally, one improvement for me would be melee weapons.
Ha! Bubs. Divine Divinity was the best, went downhill from there.
Here's how realistic damage would work out: Hit a brick wall at ~50mph = car totalled. Cool at first, but after 10 hours, I can assure you it won't be amusing anymore. Especially on endurance races. Polyphony have opted for a compromise.
@Neckbear Sony hater not buying GT5. Big surprise.
People still go to IGN for news?
Ha! Ps3 controller is second only to Mouse/keyboard.
All publicity's good publicity.
Pretty sure Splinter Cell is inspired more by the Thief series. You use sound, shadows, etc, to help you sneak past enemies, same with Thief.
@Red_Orange_Juice If you want to hear how to use videogame music as beats, listen to K-murdock: http://www.youtube.com/watc... http://www.youtube.com/watc... http://www.youtube.com/watc... ...
My first real MP game was Quake 1. Regardless, I agree. I have this on PC.
Ha, why do all PC gamers try to show off their rig with each comment that refers to their PC? @topic: Why not use MW1 code? It runs fine online.
It'll sell out if it's deliberately understocked.
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