I only know Spawn from the animated television series years ago...
That was an excellent show, albeit some seriously dark and grim shiznit all in all. Keith David was perfect in the role. #24
I can't wait for this...
A Media Molecule handheld exclusive is something to be cherished, especially when it looks as innovative and unique as Tearaway. The waiting will kill me. #9
It's quite clear why the Wii U is failing...
It's not due to a declining interest in consoles that's somehow going to extend its way to the next-gen efforts from Sony and Microsoft. It's because, whatever the timeline may dictate, Nintendo's console isn't a next gen effort in the eyes of the public. It's more comparable to hardware that was released 7 years ago, except it's being sold at a higher price-tag and has a dearth of system-selling software to make it appealing. Third-party support is poor and con... #21
Excellent...
They've clearly improved with every release, so I look forward to whatever it is they have to offer next. I think above all, I'd like a sequel to DmC 2, but I doubt that title would be announced so soon after the first one. A sequel to Enslaved would also be great, but that's not going to happen. #22
Because when Ninja Theory goes to work on a new project...
it's not them who are taking the financial gamble, it's the publisher who has hired them. It's the same situation with Platinum Games, who have never developed a hit game, but rather flop after flop after flop (even Metal Gear Rising, which has been a hit in Japan, has bombed everywhere else), yet still manage to find willing publishers to work for. Why? Maybe the developer is cost-effective, maybe they specialise in a particular field or have a vision that appeals to what the... #20.1
3.4 million sales is still not enough to call the game a profitable venture?
That's just really depressing. The budget for development and advertising must have been astronomical. #14
I don't think there's anything else coming out May that I want...
other than Soul Sacrifice, so that works out really well. Congrats to Sony and Inafune for the first week success; I hope the game has legs. #7
I've never played Drakengard...
but I see it routinely popping up in threads being mentioned one of the most messed up games ever created. Anyway, this was a surprise announcement. #8
Doki-Doki Universe and Hohokum in there personally. They both look exquisite. #4
No Rocksteady, no Keven Conroy, tacked-on multiplayer - it's like they don't want me to buy the game. #16
You mean flounders, right? #27
the music is uniformly excellent, if a little too outlandish for its own good.
It looks rough, especially the animations, but the potential is there. Definitely on my radar now. #21
That was an excellent show, albeit some seriously dark and grim shiznit all in all. Keith David was perfect in the role. #24
taking a lot of influence from Journey and its somewhat abstract form of co-op for one of his own games. #7
A Media Molecule handheld exclusive is something to be cherished, especially when it looks as innovative and unique as Tearaway. The waiting will kill me. #9
It's not due to a declining interest in consoles that's somehow going to extend its way to the next-gen efforts from Sony and Microsoft. It's because, whatever the timeline may dictate, Nintendo's console isn't a next gen effort in the eyes of the public. It's more comparable to hardware that was released 7 years ago, except it's being sold at a higher price-tag and has a dearth of system-selling software to make it appealing. Third-party support is poor and con... #21
They've clearly improved with every release, so I look forward to whatever it is they have to offer next. I think above all, I'd like a sequel to DmC 2, but I doubt that title would be announced so soon after the first one. A sequel to Enslaved would also be great, but that's not going to happen. #22
it's not them who are taking the financial gamble, it's the publisher who has hired them. It's the same situation with Platinum Games, who have never developed a hit game, but rather flop after flop after flop (even Metal Gear Rising, which has been a hit in Japan, has bombed everywhere else), yet still manage to find willing publishers to work for. Why? Maybe the developer is cost-effective, maybe they specialise in a particular field or have a vision that appeals to what the... #20.1
Wouldn't mind showing her what a Quasi looks like without armour. #14
It's business time.
And if you don't get that reference then I don't want to know you. #1.1
Accept no substitute. And that's coming from someone who isn't even a MGS fan. #2
That's just really depressing. The budget for development and advertising must have been astronomical. #14
It reminds me a lot of ICO, but more rain-drenched, thus it's an instant win. #6
when you can give her udders. #10
is pretty funny. #16
but god-tier Kratos makes it through intact. Such bullcrap. #6
other than Soul Sacrifice, so that works out really well. Congrats to Sony and Inafune for the first week success; I hope the game has legs. #7
but I see it routinely popping up in threads being mentioned one of the most messed up games ever created. Anyway, this was a surprise announcement. #8