Tired... as usual


CRank: 95Score: 0

He's trying something new, presumably. That's not a bad thing.

797d ago 12 agree3 disagreeView comment

199 bucks. It's a honest price for what it is, screen and all, I guess, but it's just more than I'm willing to pay.

798d ago 0 agree0 disagreeView comment

"All NPCs and their behavior could be processed by the cloud."

Their behavior only. That's what AI is. The NPC themselves (IE their rendering) has to be done locally with today's internet speeds.

The cloud could theoretically process anything and everything. The problem isn't processing. It's sending the data at a reliable rate to the client console.

798d ago 11 agree5 disagreeView comment

I can see many prop makers getting a field day with her bow and bracers. They look amazing.

798d ago 17 agree1 disagreeView comment

It's just slightly too pricey for my taste, I guess. I'll be in Japan when it launches, and honestly I've been tempted for a moment, but the pricetag is pretty high.

798d ago 0 agree0 disagreeView comment

I guess some people like it big. I wouldn't buy it, but I'm sure there's a market for it in Japan.

798d ago 0 agree0 disagreeView comment

@DarkOcelet: from what we know so far, it's much easier to use on numerical data, IE, which is why it works on physics. That's why it's data that requires high resources to compute, but low bandwidth to share.

I don't see use in environments, unless you mean their destruction, and for Crowds, the current tech would work only on their AI.

It's not used for rendering, at least for the moment. To do so would require a lot more bandwidth.

798d ago 8 agree7 disagreeView comment

Umh, not sure if that's what the cloud can be used for at this stage. Crackdown 3's uses mostly for iterations of physics, and there really isn't much physics in AC:U

798d ago 17 agree16 disagreeView comment

It's definitely a looker. Even more than the graphics, the art style is great.

799d ago 4 agree1 disagreeView comment

Could be the surprise. I don't know, mind you, but I hope :D

799d ago 5 agree4 disagreeView comment

Yeah. They keep calling it a remaster, but I'd call it a full remake, no doubt.

799d ago 26 agree1 disagreeView comment


799d ago 14 agree2 disagreeView comment

I'd have to ask what pixel of this actually looks rubbish. Looks fantastic to me.

Now, come on Microsoft, release the Scalebound demo. You know you wanna...

799d ago 20 agree9 disagreeView comment

feels kinda strange without now that you tell me.

799d ago 2 agree0 disagreeView comment

I agree with huge franchises. It's hard to ask the same with new IPs and smaller ones tho.

800d ago 12 agree6 disagreeView comment

i'm fairly sure it will. They deserve it.

800d ago 7 agree2 disagreeView comment

I hope so too. I like fallout, bout for me The Elder Scrolls is where it's at. Fantasy >>>> Post apoc.

800d ago 21 agree15 disagreeView comment

@Bigpappy: They were. I asked to a Turn 10 rep there, and he told me that the damage settings were being fine tuned still, but what's in the demo was close to final. He also told me that it depends a lot on car, because different manufacturers give you more or less leeway on how much you can wreck their cars.

Incidentally, the demo also allowed you to set functional damage on and off. The filmed run was with with functional damage off (I actually set it on, but the demo r...

800d ago 2 agree0 disagreeView comment

And I was driving with one hand and filming with the other :P

801d ago 5 agree0 disagreeView comment

You really gotta see it played to understand its potential. The trailer did not truly express it. I went into the gameplay presentation with high expectations already, and the game blew them away. The dragon is definitely devastating by the way.

801d ago 6 agree0 disagreeView comment