Top
I'm everywhere!

_LarZen_

Contributor
CRank: 5Score: 0

LOL, what a load of rubbish.

33d ago 1 agree6 disagreeView comment

Of course I understand. But when most of you think like fanboys and how companies and shareholders do. I think and post as a gamer and consumer with no ties to any brand.

33d ago 0 agree7 disagreeView comment

LOL at the fanboys downvoting. What a pathetic bunch :D

34d ago 4 agree19 disagreeView comment

Envious on what? I have everything except a Xbox One. And that will change as soon as Xbox One X is out.

34d ago 3 agree24 disagreeView comment

Most of the big AAA exclusives for PlayStation4 is not selling that good compared to what third party titles do. If the trend continues I think we should start to expect fewer exclusives on PlayStation4 in the time ahead.

Personally I think the sooner we are ridd of games exclusive to a console or a VR device the better. Especially for dedicated gamers who "have to" buy several devices to play "everything".

34d ago 8 agree70 disagreeView comment

Hoping for many fun co-op hours of gaming with this title. Looks great so far.

34d ago 1 agree1 disagreeView comment

Yeah I do....kinda. Not that important with my gamerscore/trophy level. But going for achievements/trophies makes me do and experience games in other ways. It's quite fun at times. The "problem" is (for me that is) that when you have a long backlog I dont have the "time" to do everything. The exception is if it's a really really good game.

35d ago 13 agree1 disagreeView comment

Yeah that game looks plain bad. Especially considering the long development time...

35d ago 12 agree3 disagreeView comment

The trend has been completely opposite in years. So it's going to be interesting to see how this pans out.

35d ago 1 agree0 disagreeView comment

If you take a look at Battlefront, Battlefield1 and The Vanishing of Ethan Carter in 4K with all the bells and whistles it's damn close in many situations as these games use photogrammetry.

35d ago 1 agree0 disagreeView comment

It's already started to happen with a few games using something called photogrammetry. It's a technique where they take a incredible amount of pictures of real objects and use it in a game. It's used in a few games like StarWars Battlefront, The Vanishing of Ethan Carter and Battlefield 1.

On consoles it looks great. But when you rise the resolution and overall quality even higher on a PC. You are starting to get close or in some cases get photo realism.

35d ago 0 agree0 disagreeView comment

Then it's time for boys to grow up and become a man. Thus understanding that seeing some tits is not an excuse to behave like a neanderthal.

36d ago 17 agree29 disagreeView comment

That's true. Exclusives differentiate consoles. And is how it's been since the start. But in today's gaming landscape with more or less every game and software available on a wide range of machines it's a old outdated practice to lock software to a device.

It's understandable that those earning money on this is defending the practice. But no gamer should be. And those who are are most likely just a label humper.

36d ago 0 agree1 disagreeView comment

I tried it and it's basically what more and more fps gamers are getting fatigued by. Sci-fi jump and fly all over the place at incredible speed with the need of reflexes of a 15 year old to be competitive. It could have been a nice alternative if it came 2-3 years ago.

36d ago 0 agree3 disagreeView comment

Gamers not in love with labels thinks like that.

36d ago 0 agree1 disagreeView comment

It's actually running on a Xbox One X. Confirmed by EA and Digital Foundry.

37d ago 4 agree2 disagreeView comment

Who will be first to deliver a wide range of older games on the Switch? Nintendo themselves or hackers. Either way I'm excited.

37d ago 1 agree0 disagreeView comment

I encourage contributors to flag this article as it shouldn't be approved. The article writer dont know the difference of a Xbox One X and a Xbox One S.

37d ago 5 agree3 disagreeView comment

I expect a downgrade also. But not by much. And the reason is simple. It's not a vertical slice. Digital Foundry has already confirmed it ran on actual Xbox One X hardware. There was also use of checkerboard rendering and other graphical sacrifices done to keep the frame rate stable.

A vertical slice used on events like E3 are pre-rendered bullshots. That are made to look it's best with zero flaws. That was not the case with Anthem.

37d ago 11 agree2 disagreeView comment

The more developers that does this the better. I like the trend that is happening where developers dont want to be under the restricted umbrella that is first party studios for a big corporation. Now if only Sony and Nintendo would loosen their sweaty grips on some of the awesome studios they have their hands on.

37d ago 0 agree4 disagreeView comment