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-Gespenst- (User)

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A noble thing to say, but not necessarily said from a place of no security - they pretty much know Titanfall is going to sell well, so a statement like this isn't exactly as self-sacrificial and "we care about the games and the art above all" as it seems. Also, this certainly works as a kind of reverse-psychology sell. "Oh he's such a good, honest guy, I'll give his game a go." It sounds like a kind of manipulative modesty to me. It could even be a way to contr... #47
652d ago by -Gespenst- | View comment
I think that's a bit presumptuous. If the first third seems "bad," it could well be intentional and part of the entire vision of the game, and the whole point of it might only make sense once the whole game is completed. In fact, what seems bad in the beginning might turn out to be good in retrospect. #4.1.1
654d ago by -Gespenst- | View comment
To me, that's almost like the only real point of a trophy system - to make sure a person really played the game such that they're entitled to an opinion of it. #2.1
655d ago by -Gespenst- | View comment
Just review based on your limited experience with it and continually acknowledge that throughout the review, always allowing for the possibility that your opinion mightn't be the best to go by, and that others might have a better time if they give the game more time. Don't just pretend you've played it, and certainly don't talk shit about it if you've only played a third of it - if you do that it's just guesswork at best. Sometimes you'll be right in presuming that... #4
655d ago by -Gespenst- | View comment
Actually, the name Sephiroth refers to the Sephirot collectively, not just one Sephirah. And yes the name is directly derived from it, there's no coincidence there.

Which scene in the honey-bee in is this article referring to. There's a really strange one you can listen to if you eavesdrop on one of the rooms that I never understood - the music goes all evil and there's like thunder and lightning and stuff. Maybe I'm remembering it wrong, but I always thought... #4
655d ago by -Gespenst- | View comment
There's just no way I'dve said anything about this if it had happened to me, at least not to a high-profile news site. #44
656d ago by -Gespenst- | View comment
I sort of agree with you minimur. Kojima's behaviour has been strange as of late. Making big-budget hollywood MGS films with big, obvious actors and rubbish directors. Making Quiet the way she is largely to sell action figures to pervs and to encourage sexy cosplay he can ogle, replacing Hayter with Sutherland and making the game overall just seem really generic rather than mgs-idiosyncratic, and now charging an arm and a leg for a tiny prologue game? It's all incredibly cynical and r... #1.1.5
657d ago by -Gespenst- | View comment
Well I don't know about the actual quality of the game, I've yet to play it. I think the previous two are unjustly maligned and I enjoyed them, so I'm personally interested in LR. Nevertheless, you're likely right about IGN saving face with SE - if they stay on their good side they get lots of preview materials and stuff for big profitable "scoops," its all very cynical and corporate and at the end of the day has nothing to do with games, but all to do with money (wh... #1.2.2
658d ago by -Gespenst- | View comment
"it sadly ends the trilogy with an muddled and tonally inconsistent whimper"

And yet a 7/10. The above verdict certainly suggests the game should have received a lower score. IGN once more contributing to a culture of atrocious and inconsistent review standards. 7/10 as a quantification of the game's quality should objectively indicate that the game's quality resides somewhere in a far better realm than "sad, muddled, tonally inconsistent whimpers."... #1
658d ago by -Gespenst- | View comment
Another year another CoD leak that's probably legit.

Seriously, Activision definitely plans these. Shrewd marketing technique / market analysis all toward the end of maximizing profit down the line. If you actually leaked something from activision that they didn't want leaked they'd sue you for all you're worth. It was definitely an Activision tipster, no one else would care enough / have enough vested interest to leak the information. I know if I got hold of... #18
658d ago by -Gespenst- | View comment
Definitely. It's not creative to just reproduce the real world constantly. There's this implicit directive in the videogame industry to thrive for realism realism realism, and there's plenty of room for it, but it's rarely as inventive and imaginative as something that isn't realistic. I think this is tied to the sheer level of technology fetishism that goes on in videogames too. Gamers want machines that render reality, and the better they can do that, the more powerful t... #14
659d ago by -Gespenst- | View comment
Well of course. Critics are either paid off such that their opinions aren't a threat OR they make valid criticisms that go beyond the game itself into general corporate culture.

Gamers on the other hand merely provide feedback that enables companies like Microsoft to hone and fine-tune their various profit machines (games, consoles etc.) Everything's a means toward the end of profit, and so each and every project is fundamentally compromised, exploitative and disingen... #32
660d ago by -Gespenst- | View comment
The truth is more important than money could ever be, and the truth is that this game was NEVER meant to be big - the moment it became big was the moment it was snatched up by the press and treated like something it utterly was not. Pulling the game is regrettable, because now the guy doesn't have a small source of income, not to mention he now HAS a bad reputation borne of utter ignorance from commentators. However, pulling the game is simultaneously an honorable thing to do, not because... #22.1
660d ago by -Gespenst- | View comment
I respect him for symbolically denying the importance of money by retracting the game, and I also think people ripped into him unfairly since he's clearly an amateur developer and an amateur in anything is going to plagiarize at first - it's part of the learning process. It's by no means a special game, and I don't think the creator is under any illusion that it is.

The fact is, the game got lucky - just like many apps before it. It definitely helped that Pewd... #22
660d ago by -Gespenst- | View comment
Dubstep, sports tape, swollen Knuckles, hipster Sonic, CryEngine 3...

No thanks. #28
662d ago by -Gespenst- | View comment
Oh is this the sequel to Moon on the DS?? Cool if so, but it's a shame that it's a darn eshop game. Also it looks very similar to the original game which makes me think this is some kind of port...

EDIT: Scratch that. It's an "episodic remake" of the original. Count me out. #2
663d ago by -Gespenst- | View comment
Surveillance program malfunction. #36
665d ago by -Gespenst- | View comment
Not a huge leap. If you told me Second Son was a Ps3 game based on these shots I'd certainly believe you.

Not that realistic graphics are even close to being essential, but the notion that this is a huge leap is a bit daft - it whips up false hype. #33
666d ago by -Gespenst- | View comment
Emulate. I'll never pay for cynically remonetised content. Don't believe the hype. PSX or epsxe, and pcsx2 - get those emulators and be happy. #9
666d ago by -Gespenst- | View comment
lol. Greedy cowards. #32
669d ago by -Gespenst- | View comment
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