The facial animation was a bit sketchy, but I'm excited about this one.
Those five figures high up in the sky... creepy and awesome.
Watched the whole thing and it looks fairly enjoyable. The levels seem fine in terms of gameplay design, but in terms of visual design, they are seriously lacking.
Also, it'd be nice if Beck didn't quip every time he used that dash attack. Every now and then they're welcome, but a simple generic shout now and then wouldn't hurt.
"5:00 p.m. to 5:15 p.m. – Square Enix Presents: E3 2016 Grand Finale"
Should we be excited for this? I'm wondering what will be "Grand" about it...
VII Remake? Final Fantasy XVI?
I'm interested in that 15 minute "grand finale" on the last day though...
Well to me, being the bad guy isn't strength - it's weak moral character. You're not a strong character for being a callous, ruthless, evil mastermind, you have a fundamental psychological lack (i.e. compassion, empathy). If Nadine became the main villain, she'd be powerful and strong in all the wrong ways. I'd say the same about any character, regardless of gender.
I doubt it'll be dramatically better than the standard one, so many people probably won't bother getting it if they already own a standard Ps4. I on the other hand do not and have never owned a Ps4 (or an Xbox One), so if I end up getting one, I'll probably get the better one. Having said that though, if the difference is literally just that the new one will support 4k resolution / VR, I'll probably settle for the standard one because I doubt I'll ever bother buying a 4k t...
I think it'll feel pretty fresh given that there hasn't really been a game like it for a long time. I just hope the genre doesn't take off and lead to oversaturation again.
The Longest Journey Home is the next and possibly final game.
Dude, the sales they get don't come from people who post comments in places like this. Most people who are really into games think sh!t like this is lame. All their sales come from people who just play games as throwaway entertainment and don't research it at all.
No Yoshitaka Amano illustration in the logo; no buy.
I like the crispy pixels of the original. If they were to remake it, I'd like the graphics to be pretty textured and detailed, rather than having that smooth ps2-look that a game like, say, I Am Setsuna has. In other words, I'd want a remake to be pretty up to date. Also, I'm not likely to play the original again for a while, because I've played it several times, but I'd definitely play a remake in a heartbeat.
More importantly though, I think a remake c...
This looks great.
This is almost as ridiculous as people sending death threats to Kotaku and Hello Games over the No Man's Sky delay. If Pokémon matters that much to you, you need to ask yourself some very serious questions.
I don't think the guy's looking for sympathy. I think the point of the article is really to say "can you believe that people are sending death threats because of something like THIS?"
Also, are people really this excited about No Man's Sky? It looks good, and it's certainly doing something new, and I myself am looking forward to it, but I'm not desperate for it or something, I can wait.
Or, ya know, people could NOT send death threats if a game they want is delayed, rather than developers having to put up with and expect it.
The original article was the most dispassionate, unobjectionable thing I've ever read - nothing even remotely inflammatory in it. These people have got to just be bad trolls or something. If not, then they must have mental, emotional issues. What about this could ever compel a person to send death threats? Bizarre.
Ah, I feel kind of bad knocking it after watching that video. It sort of humanizes the people behind it. Still, I just can't help but not be that enthusiastic about this game. The environments are very bland.
It looks mediocre and uninspired. They really should have tried to make the game look like that original piece of art they showed ( http://o.aolcdn.com/hss/sto... The game as it is now just lacks colour and vibrancy, and looks really bland. They should have taken a Rayman Origins approach with the visuals I think
This is what happens when you try to design something based purely on the analysis of market trends, and when you care not about what you're making, but only about the money you can get for it. If the world wasn't already saturated with this kind of thing, it might stand out and seem novel and original, but this just reminds me of too many other things, and also doesn't really capture the essence of Mega Man. It kind of looks like a character you might make with a character creato...
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