Well, I own a laptop that's about as good as, if not a bit better than, a PS4 Pro. Also, most of the console games I want are either available on PC, forthcoming on PC, or bound to come to PC eventually. I don't know, I just didn't bother with this generation of consoles. I might end up buying a PS4 or a Switch some day, because there are a couple of games I want to play that won't ever get released on PC - games like The Last Guardian and Xenoblade Chronicles 2.
4K specs are high, but I don't really care about 4K. I really want to know the 1080p specs. So glad this is coming to PC though. Huge FF fan and I still haven't played this because I don't own any of the consoles. As for first person mode, it seems like a weird inclusion for a Final Fantasy game. I think the devs must still be obsessed wiith Skyrim. I'll probably mess with it for a bit for the novelty of it, but not during any important pa...
PS1 classic or some sort of Gran Turismo related announcement.
Or maybe it'll be some sort of hybrid PS1 / PS2 / PSP console.
That's like the first thing I thought when i saw this. Hate this trend of remonetizing old stuff. Games industry needs to stop resting on its laurels and do new stuff.
Bad remakes are hated. Good ones aren't. And if people are sceptical about yet-to-be-released remakes and reboots it's because remakes and reboots have a reputation for being bad. Good ones are certainly possible, and they do exist, but it's hard to get excited when so many of them are bad.
Looks like moss scraped off a rock.
Yeah it's one of those games that, when you first play it, you have to play it for a bit before it hits you how great it is. The 2nd game is good too, but I feel like they should have stuck to sprites for characters rather than ps1-era polygonal models. Also the music wasn't nearly as good, but the gameplay was there. It seems the last game Tokuro Fujiwara worked on was that game Madworld for the Wii, and that was like 8 years ago. Other than that I think he gave hi...
God I'd love another Tomba (Tombi where I am) game. One of my all time favourites. It's basically a cartoony 2.5D metroidvania where you can jump forward or backward into parallel 2D planes (just watch a video). It was a Tokuro Fujiwara game - I don't know what happened to that guy. He doesn't seem to have any internet presence, and I'm not even sure if he's in the games industry anymore. If he is, he needs to make Tomba 3 asap.
Well, you definitely have to have a damaged brain to behave like some of those guys who participate in competitive COD championships do. Still, it's kind of hard to say either way if this is true until it's corroborated by lots more studies. The problem with all these kinds of studies is that they're always done by like one group of people once. More frustrating is that if people don't like the conclusion, they call it BS (like some here), and if people like the conclusion, th...
I'm assuming it's going be Cloud of Darkness, Golbez, Ultimecia, Jecht, and either Gabranth or Gilgamesh.
Definitely some good points in this one. Blurry and almost painterly impressionism trumps noisy levels of super sharp detail. A lot of ps2 remasters suffer from this a bit though. They're too sharp and crisp, and I feel that this makes them less immersive.
Looks good, but I don't think I've ever known a CryEngine game to run well unless you have the best PC available at the time. Yeah you can make pretty games with CryEngine, but it seems to be garbage when it comes to performance. It's almost as if CryEngine just doesn't provide any good means of optimizing stuff, and you so can only run games made in it well if you have an absolutely top of the line PC. It's as if only top of the line PCs can handle all the lack of optimiz...
Who cares? Did Square need a PS4 to make Chrono Trigger? Nope. Who cares if a console isn't powerful? That doesnt mean it can't offer great experiences - which is all that actually matters. I mean Breath of the Wild is probably GOTY, and it didnt need to be an Xbox One X game to earn it. Let's start caring less about the "tech" and more about what people do with it.
Well Tetsuya Nomura has contributed to Xenoblade Chronicles 2, so perhaps Tetsuya Takahashi will return the favour someday.
Saw the Xenogears logo, my heart skipped a beat. Read "Square Enix Prepares for Xenogears' 20th Anniversary with New-", and my heart skipped another beat. Read "Action Figure Project", and my heart rate instantly returned to normal.
Smart man. I'll buy 'em all!
No point pretending. Linkin Park are a terrible band. But it's still sad when someone is driven to suicide, no matter who it is.
Honestly, I hope it goes back where it came from. Games that are meticulously hand-crafted and which are labors of love will always trump procedural generation. I feel like you just can't get that detailed with procedural generation - It's easy to tell a procedurally generated game from a hand-crafted one.
The Valve News Network interviewed Gabe and some of other Valve guys recently, and in that interview Gabe confirmed that Valve are working on three fully-fledged VR games. In an AMA earlier in the year, he was asked the questions "Any chance of a new IP that takes place in the half-life/portal universe?", and "Is Valve still working on any fully-fledged single player games?", and he said yes to both. Just worth keeping in mind.
If he created another series alongside KH, he'd be dividing his time and resources between two massive projects and both series might suffer for it. I mean, part of the reason KHIII has taken so long to release is for exactly this reason. Either way, he has to end it eventually.
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