I don't really buy that. I played Spyro 1-3 recently, and they were all really easy, despite being old-school. Like, much easier than I remember them being. Not all games back in the day were super challenging. I'll admit that a greater percentage of games released nowadays are easy, but there are still lots of tough games being made. There were easy, hand-holdy games back in the day too, they weren't all masochistically difficult. I think this whole notion that most games these d...
Cool. I feel like it's been a long time since a fighting game that wasn't a sequel in a series came out.
Eh, I think they should finish it with 3 and move onto something new - a new series.
It'd be nice to see Jungle Book, Sword in the Stone, and Black Cauldron worlds. Probably gonna get Frozen though.
That Toy Story world looks incredible.
God this game is so good. Can't wait for it to come to PC (and it definitely will eventually).
Been waiting for them to say something about this. They should remake it.
Games are going to get too big if technology accelerates too fast. Download speeds and storage won't be able to keep up. I say cool it with the power race and focus on being a platform for good games. Games don't need to be ultra-realistic to be good, everyone knows that.
Uh oh, Crash of Duty incoming.
No Ueda, no buy. Simple as.
Yeah, I mean I don't care what age they are so long as they can tell a good story and make a good game. They probably will employ some new, younger talent in the next few years, I just hope they're good at what they do.
I suspect Nomura's been sitting on a TWEWY sequel for a while now. Wasn't there some hidden ending with a new character in the smartphone version? Also still waiting for a follow-up to Vagrant Story, but I feel like it might not happen. That game was like hard - almost Souls-like in a lot of ways. So, so good though.
Well yeah, it would be cool if Nojima, Sakaguchi, Uematsu, and Nomura all worked together on something again, I'll give you that. Perhaps SE could commission Mistwalker (Sakaguchi, development), Smile Please (Uematsu, score), and Stellavista Ltd. (Nojima, writing) to create a new FF game together haha, and perhaps Nomura could lend a hand too in the writing and art departments. All easier said than done though I'd imagine, and they're all getting on in years.
Maybe someday SE will commission Mistwalker to develop a Final Fantasy game. Still, I'll take Kazushige Nojima stories over Sakaguchi stories any day.
Fingers crossed that Steam will be inundated with Nintendo games.
But it's not like El Shaddai sold poorly because it was a bad looking game, or because it got bad reviews that put people off. Probably just a marketing thing - I think it flew under people's radars. I reckon that anyone who happened to see it was interested by it. This game may well fail commercially too for the same reason. Also, I'd argue this game is more niche and has less appeal than El Shaddai. I mean it's not an action game, it's a dungeon-crawling, visual novel JR...
I don't know... I'm a fan of El Shaddai, but why have they taken it in this creepy, fan-servicey, anime, SMT-knock off direction. Where's all the phantasmagoric landscapes?
They should continue to overhaul it like they're doing, and then re-release it like SquareEnix did with Final Fantasy XIV.
Fingers crossed for PC version announcement. I still haven't played this game.
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