-Gespenst- (User)

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That's triple-A for ya. #15.1
512d ago by -Gespenst- | View comment
Yi-Long: I agree that if you're going to have violence in your game, represent that violence in all it's awfulness, but it's a very different story if that extreme violence is made to seem entertaining and thrilling. The only way violence ought to be represented is as awful and disturbing.

Making it entertaining is no better than self-censoring - both distort reality. Not that games should all be realistic, but if you're AIMING for realism (like Watch Dogs sor... #1.1.4
512d ago by -Gespenst- | View comment
In fairness, Barret is just as stereotyped as Sazh.

Squall develops well toward the end of VIII, but god he's DREADFUL in Dissidia. Terrible script, terrible delivery.

Tidus is awesome. Fuq the haters.

Vaan is sort of bratty and annoying, but he's not the worst character in a Final Fantasy game that's for sure. Weird that he was marketed as the main character in XII though.

And I don't know, I think Vanille is... #1
512d ago by -Gespenst- | View comment
Guy comes across as such a condescending, money-crazed a-hole.

His patronizing remarks about Nintendo in general are, ironically, the height of immaturity. Not to mention that Nintendo's games are really good and for all ages unless you've got some deluded idea in your head about what constitutes maturity. FPS games do not equal maturity. In fact, most triple-A games are utterly juvenile, and yet they try so hard to have this veneer of "adults only."
... #1
514d ago by -Gespenst- | View comment
No problem with this, the guy was clearly a big phony. People fawning over corporate CEOs is probably one of the worst things about gaming culture. He doesn't and didn't ever care about you. The guy replacing him will necessarily be the same idea all over again. #83
514d ago by -Gespenst- | View comment
Kojima going full-western on that marketing overhype.

I'm also thinking that the "meat" on this game will be the same kind of frivolous time wasting stuff like in Assassin's Creed and GTA that makes the mini-map look like a pizza. I don't want to collect 200 (insert random object here). I'd also wager that there'll be a lot of repetitive mission types and that sort of thing. Like: "You've completed 6/10 of the escort missions in the so... #36
514d ago by -Gespenst- | View comment
Well all things are formative of culture whether you like it or not. I'd argue that games are having a big cultural impact, but not necessarily a good one because of their particular content. CoD is culturally influential, but that game is poison no matter how you look at it.

Looking at sensitive things isn't enough if you look at them in a juvenile way. Still worried about Kojima's portrayal of child soldiers. He comes from a background of games as entertainment... #3
515d ago by -Gespenst- | View comment
I blame the games industry itself and the pressure the SE execs are probably putting on its creative teams to follow the capitalist, corporate model. It's not like XIII is the only bad game (I don't even think it's bad), pretty much every triple-A game is complete garbage. At least the Lightning saga took some genuine risks.

The more corporate the games industry becomes, the more the japanese industry will suffer as they try to compete with the rampant, cynical,... #5
516d ago by -Gespenst- | View comment
Don't pay for this. Emulate it. There's a fan translation. #5
521d ago by -Gespenst- | View comment
Highly doubt that. There's too much money involved in triple-A for Sony to not have a pretty big hand in what Naughty Dog gets up to. #36
523d ago by -Gespenst- | View comment
I wrote about what form this should take a long time ago if it really HAS to be made. I kind of feel like fans shouldn't be clamouring for remonetised old content though. All the remaking that goes on in this industry has put the idea in people's heads that remaking is a good thing - it's too taken for granted. It's troubling that there's such a clamour for remakes like and not totally new games.

But yeah, instead of running my mouth about how they should... #76
525d ago by -Gespenst- | View comment
It doesn't really matter that the PS4 is doing well. The product life cycle of anything like this is going to be based on continually manufactured hype through manipulating perceptions like in this video. That's kind of how corporations work. It's not a good thing, and you certainly shouldn't be defending it. 30 people cheering would have sounded pretty feeble and certainly would have left a rather impotent impression relative to how well we THINK the ps4 is doing. #83
526d ago by -Gespenst- | View comment
Well yeah... It'll appear that way anyway. Only because of multi-platform development necessitating that the title look identical on both consoles. Otherwise they'd lose money on the "lesser" version, and probably lose their deal with the company whose console got that "lesser" version.

None of that shit matters though. It only seems like it matters because money is involved.

The console wars are fought by a bunch of brainwashed c... #47
529d ago by -Gespenst- | View comment
Well, Konami not to make any money back from the costs of producing the game for Ps3 / xbox 360 confirmed. I appreciate Kojima's honesty though. He's been a bit weird lately but this gesture shows he cares about the experience and the art of the game... I think. That or they expect to make so much from the next-gen versions that recouping on the Ps3 / Xbox360 versions isn't an issue, which means he technically could still care about the money above all. Also, if much of his behavi... #134
531d ago by -Gespenst- | View comment
A noble thing to say, but not necessarily said from a place of no security - they pretty much know Titanfall is going to sell well, so a statement like this isn't exactly as self-sacrificial and "we care about the games and the art above all" as it seems. Also, this certainly works as a kind of reverse-psychology sell. "Oh he's such a good, honest guy, I'll give his game a go." It sounds like a kind of manipulative modesty to me. It could even be a way to contr... #47
532d ago by -Gespenst- | View comment
I think that's a bit presumptuous. If the first third seems "bad," it could well be intentional and part of the entire vision of the game, and the whole point of it might only make sense once the whole game is completed. In fact, what seems bad in the beginning might turn out to be good in retrospect. #4.1.1
534d ago by -Gespenst- | View comment
To me, that's almost like the only real point of a trophy system - to make sure a person really played the game such that they're entitled to an opinion of it. #2.1
534d ago by -Gespenst- | View comment
Just review based on your limited experience with it and continually acknowledge that throughout the review, always allowing for the possibility that your opinion mightn't be the best to go by, and that others might have a better time if they give the game more time. Don't just pretend you've played it, and certainly don't talk shit about it if you've only played a third of it - if you do that it's just guesswork at best. Sometimes you'll be right in presuming that... #4
534d ago by -Gespenst- | View comment
Actually, the name Sephiroth refers to the Sephirot collectively, not just one Sephirah. And yes the name is directly derived from it, there's no coincidence there.

Which scene in the honey-bee in is this article referring to. There's a really strange one you can listen to if you eavesdrop on one of the rooms that I never understood - the music goes all evil and there's like thunder and lightning and stuff. Maybe I'm remembering it wrong, but I always thought... #4
535d ago by -Gespenst- | View comment
There's just no way I'dve said anything about this if it had happened to me, at least not to a high-profile news site. #44
535d ago by -Gespenst- | View comment
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