It was never going to be Shadow or Cyan. It was always either going to be Locke, Edgar, Sabin, or Celes.
Seems more sensible to make the image Platinum Games' logo rather than a specific game. Seems click-baitish. EDIT: my bad, missed the part about The Wonderful 101 maybe being ported to Switch.
Lies. Why the heck would Walmart people just make up a bunch of games and put them in the database? They obviously got information from game companies in advance so that they can put up pre-orders as soon as they need to, i.e. right after these games get announced at E3, when people are most hyped and interested, and are more prone to impulse pre-ordering based on misleading trailers.
Jesus. I find it hard to believe it went smoothly in that case. But, if it takes 8 years of smooth development to make your game, you might want to look into ways of streamlining some aspects of the process. If you know what you're doing, you really don't need that much time to make a good game. The same applies to anything creative.
I'm excited for XVI because it'll be the first genuinely new mainline game. XV was basically Versus XIII, which we'd known about for like a decade. XIII itself got two more games, and XIV's been around for ages now. XIV will be totally fresh (unless of course it's Agni's Philosophy, but we know next to nothing about that, so...). But, I'm also looking forward to the VII remake, and X-3 (which I'm pretty sure is going to happen). I'm also ...
Ubisoft are lame, but don't throw the baby out with the bathwater. Michel Ancel and his team make great games. I think this game that they're calling BGE2 will likely be pretty awesome if it's development goes smoothly. But, I still just want to play that game we were shown so long ago - the one where you play as Jade. That looked so good. Maybe just maybe that game has, internally, become BGE3, but who knows? Also, if it has, it'll probably be almost a decade before we get to...
All this game needed to be was a simple sequel to Beyond Good and Evil. This is just a completely different game with the Beyond Good and Evil name slapped on it. Like, taking it on its own merits, it looks good, but we would have had BGE2 a long time ago if they've just exercised a bit of constraint and discipline and made a faithful follow-up to the original game. I understand the desire to make a super-ambitious, enormous game, but why not do that some other time? Why does BGE2 have to...
Ay-ay-ay. Here we go again. I suppose I'm more comfortable with an internal team making the game though. CyberConnect2 making it never sat well with me. It looked really, really good in that gameplay trailer though - except perhaps the cut scenes.
No one official has said that this is related to Okami. No reason to be disappointed.
They seem like they mean well, but I just want confirmation that the games will have the same soundtracks. I hope the music in this video and in the trailer isn't representative of the actual soundtrack. Surely they wouldn't change the soundtrack though, right? Also, and I've said this elsewhere, the game kind of looks like Skylanders. Everything is really chunky and rubbery looking, and seems to have been stripped of it's subtle Asian style. If you look at ...
Eh, where's the original music?? There's a little bit at the start and at the end, but I hope that other song isn't representative of the soundtrack. The music is an integral part of the original Spyro games. If the devs got rid of it, they have no idea what they're doing. Also, it kind of looks like Skylanders visually, just with cute Spyro instead of killer Spyro. What happened to all the subtle Asian influences? Everything looks rubbery and putty-like. I'm going to temp...
Jaw = dropped. Completely different visual style though... Was kind of hoping for something that looked more like the old games. Everything looks really chunky and rubbery / putty-like.
It won't bode well if we don't get any major announcements about it this year sometime.
But so many resources go into making graphics super sharp. A lot of games have become "look, don't touch" because of it. There aren't any resources left over to give their worlds more depth.
PC?!! Heck yes! Delighted.
I'd love if they remade Tomba for the reason you mentioned, i.e. it could create interest for a new Tomba game. One of my faves of all time. I wonder how good a remake would be though. I'd be kind of peeved if they ditched the sprites for 3D models.
I'm not sure I'd like to be a studio that just remakes old games by other people. They clearly know what they're doing, they should make an original game.
Well, at least this could potentially help to make VP3 a reality, and it's a good, proper game (as opposed to a gacha pos), so the more platforms that it's possible to play it on the better. Overall, I'd say this is good news.
I'd be more excited about this if Chet Faliszek, Eric Wolpaw, Marc Laidlaw, and Jay Pinkerton were still working at Valve, but nevertheless, here's hoping that they finally make both Half Life 3 and Portal 3, and that both games are good.
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