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I can't get over how cool that view of Midgar is at 0:24 and 0:50. I knew it'd be off limits, but I have a feeling it's a good visual idea of what the remake might be like.

I have a feeling the remake will be an open-world action RPG like XV. SE will take what they've learned from Advent Children and XV and bring it all to the table for the VII remake. For example, we'll be able to wander around the giant town below this Dissidia stage.

249d ago 0 agree0 disagreeView comment

Pokemon Z imminent?

250d ago 1 agree1 disagreeView comment

There's a Firion one too - it seems to have been overlooked.

251d ago 1 agree0 disagreeView comment

Since Okami is part of both options, I'm taking this to mean that a new Okami game will definitely be made, and that's all I really care about.

If Tokuro Fujiwara still works at Platinum Games, I'd love to see a new Tomba game. Maybe I'll ask Kamiya on twitter...

253d ago 0 agree0 disagreeView comment

They'll definitely use Takeharu Ishimoto, the least talented composer SquareEnix has ever had. His arrangements of Final Fantasy songs are dreadful, and his original stuff is just lame. I've never understood the love for the Crisis Core soundtrack - bad metal, butchered arrangements of past songs, and The Price of Freedom, god that song is bad - such a my first acoustic guitar song.

I hope they get someone with real talent to do it, but I feel like the other composers...

259d ago 3 agree7 disagreeView comment

Why don't they just make the game they want to make? Pandering to their audience like this makes them seem like they just want our money, and could care less about making a game. They'll only make what we'll definitely pay money for, and won't take any risks. Their own vision is irrelevant.

It's like they don't have a vision for the game at all. If they had a vision, they wouldn't be asking us what to include and what not to include. They'd kno...

260d ago 2 agree2 disagreeView comment

Not as good as the first game (one of my favourite games of all time), but definitely worth playing. It plays the same as the first one, only the characters are 3D, rather than sprites. It's not as good as the first one in the music department or the general art direction department. Also, the world isn't as memorable or interesting.

God I wish Tokuro Fujiwara would make a third Tomba game though.

262d ago 0 agree0 disagreeView comment

I guess we can add Leviathan and Odin to the summons you'll be able to use, and by god that Besaid stage! New favorite stage.

The only thing that bothers me a little is that they've definitely just used all the old animations and attacks, but maybe there'll be some new stuff in there too.

267d ago 0 agree0 disagreeView comment

I've played both the Dissidia games. The hud isn't as busy as it seems to be in this one. Bit cluttered.

270d ago 0 agree0 disagreeView comment

This looks pretty sick. The HUD is ridiculously busy though, that's my only real complaint.

2 questions:

1. I wonder if that Midgar stage is a good visual reference for how the VII remake will look? Exciting if so. In fact, I'd expect the remake to look even better than that.

2. Where is that snowfield stage supposed to be? In the 20th image of the slideshow, you can see some sort of settlement built into a cliff in the background, do...

270d ago 2 agree0 disagreeView comment

Well said, you and Crimzon. That's really the pattern across capitalist society. It's in the interest of anyone who claims to "fix" things that the problem never really be vanquished altogether, because no problems means no business, which of course means no money, which in turn means no life.

In reality, there are no problems which can't be dealt with. It's kind of sick how those who claim to want to fix things might actively try to perpetuate thos...

281d ago 1 agree2 disagreeView comment

Came here to mention this! Toriyama's a one trick pony.

283d ago 0 agree8 disagreeView comment

Far Cry isn't some high-concept series. They've slapped the Far Cry name on this game largely for commercial reasons. There are games out there that are far more similar to one another than this game is to the other games in the Far Cry series, and yet they have different names. For example, Bravely Default just IS a Final Fantasy game, but it's called Bravely Default, not Final Fantasy. This name was given to the game in the spirit of commerce, and it's clearly going to be pr...

288d ago 1 agree1 disagreeView comment

Okay fair enough, thanks for that. Like I said, I'm not in any real position to judge the game.

290d ago 0 agree1 disagreeView comment

I haven't played Tomb Raider, and I probably never will because I have zero interest in it and games like it, but my impression of that game is that it was sort of vicious. Lara was the oppressed woman, and her foes were the lecherous, sexist, misogynistic crowd (symbolically, metaphorically speaking), and her solution is to brutally kill them (symbolic of oppression) which hardly makes her better than her oppressors. Makes her the same as them, and if it's okay for her to do it, so t...

291d ago 1 agree3 disagreeView comment

I hope "visual guidance" doesn't mean intrusive glowing arrows hovering around the place and the like...

302d ago 0 agree0 disagreeView comment

Reaching information saturation point. Time to just release the game I think.

I'm purposely going to ignore all information released about this game from here on in.

307d ago 0 agree1 disagreeView comment

This casts doubt on the inclusion of an airship if you ask me. If the whole 700 square miles were seamless, I'd see the need for an airship, but if there's loading between regions, an airship seems silly. You could only fly it seamlessly within regions rather than between them - that's too much speed for such a small space. Honestly though, because of this, I wouldn't be too bothered if they didn't include an airship.

307d ago 0 agree1 disagreeView comment

The concept art they initially showed should have been exactly what the final game looked like. This just looks like about a dozen platformers I've seen on Steam.

307d ago 4 agree0 disagreeView comment

As for Quiet, well, I'm still deciding how to interpret her, but consider this: Sexualization is often cynically relied on to guarantee sales, and I think Quiet has definitely served that purpose, regardless of whether or not Kojima intended her to be some kind of meta-commentary. In the end, it doesn't look any different to any of the "sex sells" type stuff out there. The problem is a systemic one. When you need to earn money to live, it's tempting to do what's goin...

316d ago 2 agree7 disagreeView comment