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-Alpha

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If you are upgrading a console every 3 or so years, the PC is still a much more viable, cheaper, and friendlier way to customize your upgrades while still maintaining a more powerful system than the console.

Not to mention free online and much cheaper games which add up over the years.

17d ago 14 agree11 disagreeView comment

You do realize Sony is removing the generation cycle too, right?

Everything available for Xbox Scorpio is available for Xbox One. This is how things are now.

17d ago 36 agree16 disagreeView comment

6 Teraflops. Wow. Wonder what the pricing will be.

And they called it the most powerful console. With generations now kind of dead, it's interesting to see these companies try to outdo each other.

17d ago 27 agree3 disagreeView comment

What I disliked about 2 was the puzzles and boss fights. The puzzles were way too easy and clearly there as buffers for the action. "Look in the book, and follow what we laid out". Lazaravich and Yeti boss fights were both "run in a circle and blindfire"

UC4's final boss fight was not only very fitting, but the villain was the best in the series. The puzzles also felt like it required more thought.

Pacing in UC2 is top tier, next t...

45d ago 3 agree0 disagreeView comment

This was a bug that was supposed to be fixed for a while now. No big deal.

93d ago 2 agree1 disagreeView comment

At the end of the day, the studio closes because it is not successful.

It's not Sony's fault, and they can't keep a studio alive if it's not working out. Nobody wants to close a studio.

100d ago 20 agree7 disagreeView comment

Don't forget that Motorstorm Apocalypse sold below expectations as well.

Two back to back games that didn't sell so well + investing in a new next gen engine and IP = lots of money spent. Driveclub's price was also cut down very fast after launch.

Props to the team/Sony for supporting the game and trying to get it to turn around. The post launch support was strong, but the industry is just too competitive and racing is a tough genre.

100d ago 28 agree4 disagreeView comment

Ah, I see. You would think he would know better. Probably didnt think much of it, but I imagine Ubisoft wasnt pleased

127d ago 5 agree4 disagreeView comment

Taking someone's artwork is not needless controversy. In this case, the work was made for Ubisoft's property

The fact that people still dont get this when ND felt necessary to edit this asset is just stubborn ignorance

Instead of calling it what it is and admitting that a company like ND/a worker can make mistakes, some people would rather bash the media for daring to report news. And yet I see people in the original article blaming the websites...for...

127d ago 13 agree38 disagreeView comment

I imagine whoever they outsourced this to/used the asset is in some trouble. They even edited the person out of the original picture.

127d ago 6 agree4 disagreeView comment

^ Again, it's not an "easter egg". Especially considering that they flat out edited out the person in the original picture.

Either it was genuinely taken without permission, or it was licensed, or the artist reused his own image that was originally used for Assassin's Creed (In which case, it is most likely that Ubisoft would own rights to art that is made for their property). But it's hardly likely that Naughty Dog decided to pay a tribute to Assassin&...

127d ago 9 agree9 disagreeView comment

This is an art asset that came from concept art. It's hardly an easter egg.

It's not unlikely that ND outsourced this aspect of the work and that somebody decided to take someone else's art work, or reuse it. To pretend that this isn't someone else's work that is being used directly in a game trailer is really turning a blind eye. If it's someone else's artwork, they have a right to not have their work taken like that.

This is a mi...

127d ago 8 agree8 disagreeView comment

It's not a separate mode. It's built right into the core game, sort of like kickbacks.

You basically have to "buy" it with in-game currency (like in Last of Us when you buy armour and weapons).

You have a small store where you can buy accomplices, power weapons, and the mysticals. You have to equip these things when you make a loadout, so you can actually mix and match what you want.

They sound like killstreaks, since you ea...

245d ago 13 agree1 disagreeView comment

Hopefully they follow the trend set by other devs and keep map DLC free.

246d ago 7 agree0 disagreeView comment

What a terrible argument. What do you think the beta is for? The reveal at PGW? Don't tell people that they should expect less from a dev, especially when that developer is Naughty Dog.

Naughty Dog stopped being just a single player dev when they implemented multiplayer in every game since Uncharted 2. They may be renowned for their single player, but that doesn't mean that multiplayer is just a "bonus".

People purchase games for different r...

246d ago 13 agree2 disagreeView comment

Wow that's really condescending. If most people were like you, we wouldn't get half the features we are vocal about and be sitting at 1 gig of cloud storage still.

300d ago 1 agree3 disagreeView comment

I actually like that they added a super-casual mode. Lots of casual fans who may not be big gamers can enjoy the game without worrying too much about combat.

They seem to have something for everyone.

Time trials really excite me too

318d ago 4 agree0 disagreeView comment

They are doing a great job. It's good to see diversity in their exclusives like Scalebound, and it's awesome to see them secure indie games like Cuphead.

The Cloud stuff demoed in Crackdown is phenomenal and promising, and indicative of next-gen design where we are seeing developers think outside the box to do something different and practical. It's awesome to see them use Azure to do something with gameplay that you would not ordinarily see otherwise, and I'm...

329d ago 11 agree1 disagreeView comment

When it comes to just considering the Christmas season (which is the only reason why people care so much about talking about Q4 games), Sony may not have any huge exclusives, but it doesn't have to.

It's got the biggest third party games locked down (Star Wars, CoD, MGS). If it didn't have this either, they would have a pretty abysmal Christmas, from a sales perspective.

From a perspective of a fan, I've been playing Bloodborne, Rocket League,...

361d ago 16 agree4 disagreeView comment

I really love how MS has both an open world and track racer.

I wish Burnout did the same, or was even around anymore. Stupid EA.

366d ago 38 agree5 disagreeView comment