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WhiskyWhiskers (User)

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Ryse... The best?

WhiskyWhiskers | 911d ago
User blog

I am not here to go on about why Ryse isn't the best looking game this generation but this is more along the lines of how anyone came to this conclusion. After looking at the game in detail, I really can't be anything but awe struck, not in a good way. Now you may automatically assume I mean graphically but what I am about to show you has nothing to do with graphics at all.

I am posting this because of a user I came across who pointed out some issues in this recently heated debate about Ryse being the best looking next generation title, issues that I didn't really notice before in the game. Honestly I am kind of shocked now after seeing all these problems that no one during E3 or anywhere else pointed them out. I guess when you are watching something in action it is really hard to pay attention to detail but after really looking into these Ryse images, I wanted to highlight some issues, well there are quite a few actually. So strap yourself in and get ready for a long read.

People will use the alpha excuse all they want I am sure but knowing the Xbox One isn't too far off from being released it is kind of a worry. Alpha or not I am surprised Crytek of all people would even put this out there to be seen in its current state, for instance the first CoD Ghosts trailer used fake lighting which created an up roar but somehow no one noticed these problems in Ryse.

Everyone also knows by now that this game was going to be released on the Xbox 360 as a Kinect title but it was held off and put on the Xbox One instead. Knowing it has been in the works for quite some time with that information, this worries me even more seeing these in game issues are still prevalent.

I am going to put up the images where I have highlighted each problem in a red circle. Seriously I am amazed not many people have pointed this out besides one person here on N4G. You would expect this to be on GAF or something for everyone to talk about.

I will post two of the same image, one without any highlights and one with them just so people understand how important it is to pay attention to detail. I know many of you probably won't notice any of this until I point it out, I didn't either until someone else did.

I will be linking them all. I guess I will address the problems from left to right, top to bottom in that in order, so it is easier to see exactly what I mean. Feel free to save these images so you can zoom in yourself and see more in detail, they should be 1920x1080 unless something goes wrong with the links.

Here is the first image with no highlights.

Now here is the first image with each problem highlighted.

1. Okay first, look at every guy levitating dead on the ground. Not a single one of them is actually on the ground in that area, they are all floating. You can even clearly see their shadows being projected below also. The circle within that shows how one of the floating men, his sword is just hanging there inside the ground.

2. Now lets move onto the next highlighted area. Look at every guys stance. They are basically standing and fighting the exact same way. Again the circle within that shows another pair of men fighting but they are sunken within the ground almost past ones knees, just like how before you saw the glitched sword. Within that area there are actually more guys falling slightly into the ground.

3. Now to the background, where the guys are all fighting in the water. Notice how every single one of them is not in the water, they are standing on top of it, again almost every one of them fighting is in the exact same stance meaning they all must be doing the same thing.

4. The circle below that once again shows almost every pair that is fighting each other are all doing the same exact motion and stances again. Also look at the diversity of the character models in the field. There is none, almost all of them look exactly the same just switched around in some places or have different hair and pants.

5. With the last circle below that you can see the same monotonous stances again and that the character models are few and far between.

Here is the second image with no highlights.

Now here is the second image with the problems highlighted.

1. If you look at all the guys with bows, once again you see the ones at the top where you can see where the feet connect to the ground, they are all floating. Not only that but again ever single one of them standing back there is in the same exact stance. Not only that but the same reused character models with only different hair and pants.

2. Now look at the hair in his helmet, they look a little odd to you don't they? Because you can actually see the frame used for it, with the hairy bits at the top. It shouldn't look that way.

3. So now take a look at him cutting his neck from the back, can you see the sword magically cutting through his metallic helmet.

4. Below that another time you see the guy dead on the ground, sinking into the ground, his legs are falling through.

Now here is the third and last image without highlights.

Now here is the third and last image with the problems highlighted.

1. These are some big technical issues here and this image surprises me the most that no one managed to see this, it is actually kind of funny how messed up it is. You will immediately notice in the first circle there is a guy flying in the background. I mean literally he is just hovering there over the rock wall.

2. On to the next blunder, this is hard to notice and I bet most even with it highlighted won't notice it. Now look at the guy being stabbed with the sword. Do you notice anything in that circle that seems weird to you? Probably not but if you actually look closely. He has two left hands, just look, his right hand has a pinky where his thumb should be. You can actually see the hand closing also and it is clearly a left hand closing, when it should be a right one. No matter how you bend your arm, you can't get it to do that and if the hand was turned properly to give that appearance, his fingers would be facing to the right of the picture, not to the left.

3. The last and final problem is that the main character, one of his calf muscles are almost like a square.

Well that just about covers it all for now, I am sure if I actually looked for more images I could find even more issues like these. Of course every game around experiences some type of technical problems but there sure are a lot in Ryse. Point being they have been working on this game for what will be going on three years now, by the time it is probably released. It still has issues like that though even with close to three years of work.

I thought it was interesting and how it relates to the question I first asked is easy, with all the visible problems how can people be calling this game the best next generation title there is? It sure doesn't look that way to me, especially not after seeing all those problems. All The character models are so similar and lack any variety, all of them fighting out in the field look completely animated to the point it appears to have no life because every person fighting is practically fighting the same way, one after the other. All the bow and arrow guys just stand their like drones again floating with all the same stances. So much so it really does look as if someone just copy and pasted them around the battlefield in areas.

I am really not too impressed with this game at all anymore after looking at it in detail. If the end result is anything like that then darn that just sucks. Like I said there isn't much time for this game to be worked on and honestly that looks like quite a bit to deal with. It does seem a little bad that Crytek would release any images or anything for that matter with that many noticeable problems so close to release. It is a launch title after all.

Some may say it isn't that close but months fly by like nothing, before we know it the PS4 and Xbox One will be here.

If anyone else can maybe find something that I missed or has any of their own to share, please do just that. Thanks, if you took the time out of your day to read this no matter how you perceive it, it is still time that you spared.

WhiskyWhiskers  +   911d ago
That took a lot longer than I expected. Probably won't be writing more blogs too often.
#1 (Edited 911d ago ) | Agree(24) | Disagree(4) | Report | Reply
Donnieboi  +   911d ago
Lol damn you were really thorough though. Good blog.
WhiskyWhiskers  +   911d ago
Thanks. :)
Pisque  +   910d ago
I think Donnieboi has a lot of free time and is sad because he wont be able to play this game. These kinds of details, you don't see them when you're playing. That's a fanboy blog, I can do the same with games like The Last Of Us but your reactions wont be the same. You'll find excuses. But when it's a Microsoft exclusive, you have to find the little thing. It's sad for you guys, because having this kind of shut mentality, you wont go far in life.
Donnieboi  +   910d ago
@ Pisque: Lol what?? I don't even know you...
tokugawa  +   910d ago

that was if i am honest, just some nitpicking.

why did you not highlight the bit where the sail tears apart very realistically or the bit where he runs up the stairs, and light reflects off of one wall on to another, and on to his armour??

littles touches like that, should be included as well no?

look at 2.58/59 when the sail shreds

the watch from around 4.00. see the blood on his sword after arrow bit. then continue watching... notice the light reflections when he goes up the second staircase... watch in 720p
#1.1.4 (Edited 910d ago ) | Agree(4) | Disagree(24) | Report
Septic  +   910d ago
Isn't this pre-alpha footage though?

This seems terribly nit-picky as well considering the fact that when the game is actually running, it looks great. Who really is going to be able to stop and observe the square-ness of someone's calf muscles?

Case in point: Beyond two souls. The game looks incredible, especially when considering its running on the PS3.But here's a still image from one of the scenes in the game:

It looks like a PS2 game in that pic but that really is missing the point.
Pintheshadows  +   909d ago
I know that picture of Beyond looks shoddy Septic but it doesn't look like a PS2 game. I wish people would just stop with that stupid statement. It doesn't. Go and play your PS2 again. You need a reminder.
tokugawa  +   909d ago
lol 22 disagrees, and not one person could respond with anything... well done

whisky lol the guy floating in mid air is actually someone who has been hung rofl. check out 5.55 on the vid..

#1.1.7 (Edited 909d ago ) | Agree(2) | Disagree(4) | Report
WrAiTh Sp3cTr3  +   909d ago
If it has a sony fanboy making a blog about it, then yes...yes it is :P
Skips  +   909d ago

Guess I'll humor you...

Probably because everybody thinks the things you pointed out don't look great, and it's not even worth replying too... ???

Just face it, this game looks mediocre for a next gen game. Hell, it barely, if not at all looks better than GOW Ascension...

You gonna call these bullshots too despite them coming off direct feeds FROM THE SAME SITE as Ryse and Second Son??? lol
#1.1.9 (Edited 909d ago ) | Agree(6) | Disagree(3) | Report
tokugawa  +   909d ago
skips leave it out.

gow looks good granted. but it aint in the same league as ryse in grfx department.

and you are also trying to downplay the points that noted??

find me somewhere in your talisman (gow) that has lighting on the same level? and something that replicates the sail bit that i noted?

surely it should be easy right? especially for a game that is barely current gen!
Skips  +   909d ago

Ryse looks good if it was on current gen hardware, considering it's comparable to GOW Ascension.

But as a next gen title though... lol

#1.1.11 (Edited 909d ago ) | Agree(6) | Disagree(2) | Report
HammadTheBeast  +   909d ago
I didn't want to comment here because the blog was self explanatory, but since people are just being stupid, here goes.

The ONLY good looking parts of RYSE are the main character model/animations, and the set pieces. Look at the background.



Decent, nowhere near as amazing as they say it is.

Other non-player characters?

Ignoring the fact that they're meh when not in QTE's and all look the same, they're not amazing.
Pisque  +   909d ago
^^^ It's the same thing with most of the video games and they are good looking for you. You probably checked the trailer, you were amazed, but when you knew that it was going exclusively for the xbox one, the game suddenly became totally bad, ugly and inferior to all Sony games you've ever heard about. And you know why? Because you're a blatant ignorant fanboy, who has too much free time so stop blaming this game because of your real life issues like your comrades do.

And talk about lame QTEs: God of War, Heavy Rain, Uncharted, you weren't blaming them, weren't you?
#1.1.13 (Edited 909d ago ) | Agree(1) | Disagree(7) | Report
WrAiTh Sp3cTr3  +   909d ago
You gotta be rather stupid to think any god of war looks better than Ryse. That's worse than getting fired on your day off.
Imalwaysright  +   908d ago
I have to agree with Hammad. Looking at the GOW pictures that Skips posted the environments do look better on Gow than on Ryse. I don't know if it is the detail, the art style or the lighting but the environments do look better, to me, on Gow.

On the other hand the character models of Ryse are well beyond of anything that the PS3 could ever render. This game was supposed to be on the 360 and it shows. If Crytek had more time I'm sure that this game would be a graphical beast.
HammadTheBeast  +   908d ago
Uncharted has barely any QTE's, God of War only has QTE's to finish off bosses or mini-bosses, and to maybe interact with object.

Heavy Rain is story driven and it openly comes out with the cinematic QTE experience.

I don't see your point. I don't care if a game is by Sony or MS as long as its a good game. Halo 2/3 is one of my favorite games of all time up there with TLOU.

You guys re just impressed cause it's the only leverage you have with it being an MS exclusive.
tokugawa  +   908d ago
i dont give a shit that it is exclusive. my ps4 pre-order is in as well.

the problem is that you sony jizz lovers cant handle the fact that ryse looks great. and debatably the best looking launch title across both consoles.

everyone knows that if this was a ps4 game, you lot would be hyping it out of the stratosphere. alas it is not, hence the constant trolling and now blogs directed at it.

oh look, sony announce just the name of a game and everyone is giddy with excitement rofl
it's only a game kiddies.
#1.1.17 (Edited 908d ago ) | Agree(0) | Disagree(3) | Report
Skips  +   908d ago
^ Wait, so a new game isn't worth getting excited about ON A GAMING WEBSITE??? LMFAO!!! Are you stupid or stupid or something? o_0 That's like getting mad at someone for getting hyped over a new season of Game of Thrones or TWD on a TV forum or Youtube. LOL!

And someone's angry this game really DOES look mediocre when you actually pay attention...

Bland textures, exact reused character models, floating bodies, NPC's sinking into the ground, etc. etc. is SOOOO NEXT GEN! lol

But waddya expect, this was a scrapped Kinect 360 game after all. : /
#1.1.18 (Edited 908d ago ) | Agree(2) | Disagree(0) | Report
Kryptix  +   907d ago
lol I always find it funny how every time tokugawa comments in an article or blog, he has to mention how he has the PS4 pre-ordered to make himself look less bias. Well, I own an Xbox 360 and used to own an original Xbox but that doesn't mean I have to sit here and deny the truth.

Ryse is the best looking game across both consoles? I don't think so especially after seeing these pictures. You want to know the best looking game on both consoles so far?

Infamous: Second Son
#1.1.19 (Edited 907d ago ) | Agree(0) | Disagree(0) | Report
iamnsuperman  +   911d ago
I give you credit this is a well researched blog. It is one of those things you don't see until someone points it out to you and now that is all you can see.

This might hint at the game being rushed for the E3 show. Now the question is, is this hinting at the game being rushed to be ready for launched? Lets hope not
#1.2 (Edited 911d ago ) | Agree(23) | Disagree(4) | Report | Reply
WhiskyWhiskers  +   910d ago

My exact thoughts as well. Hopefully for their sake it isn't the latter because what I see now is not good.

My biggest concern is knowing that they really have had a lot of time to work on this game, so I kind of feel even for E3 it should have been presented much better than this at least but it is always possible this all could change.

For instance like I pointed out previously by the time it is actually released it will be 3 years they have had to work on this. To give people an idea of what can be done in that time "The Last of Us" was made in just two years.

I guess only time will tell.
#1.2.1 (Edited 910d ago ) | Agree(12) | Disagree(5) | Report
Tontus  +   904d ago
@WhiskyWhiskers The Last of Us was in development for 3 1/2 years actually, when Naughty Dog finished Uncharted 2 they split the team in two and went on a hiring spree. One team started on Uncharted 3 with the other on The Last of Us.

It was announced by a developer on Ryse that it has only been in production for 1.5 years and their already crunching to get the game done by November.
thorstein  +   910d ago
Excellent blog. The sad thing is that you missed other mistakes. I mean, you really could pick this thing apart. I don't know how anyone can say: this looks fantastic. The gameplay vids didn't look anything different than current gen is already offering. This looks like a shoddy QTE heavy mess.
#1.3 (Edited 910d ago ) | Agree(9) | Disagree(4) | Report | Reply
MysticStrummer  +   910d ago
I wouldn't go so far as to call it a mess, but I've definitely been amazed to see people calling this the best looking game they've seen. It looks like what it is, which is a 360 game converted to One as a launch title.

I thought it looked entertaining, just not graphically impressive when compared to other next gen games on both consoles.
slivery  +   910d ago
What did they miss? You could have posted it here like they asked.
thorstein  +   909d ago
@Mystic I agree, but I also think that Titanfall looks far better.


Okay: 1st Screen Shot from the Blog: A)The ships are way too shallow. There is no way those ships would come in that close to land, they are deep vessels and the one second from left is on the land.B) (Connected to A) The logs in the water aimed out to sea show how shallow the water is but look awkward sitting there esp the one on the right.c)Men fighting in the water are not even in up to their ankles but 20 feet from shore.
2nd Screen Shot: A)The Protagonist is not holding the sword tightly. Way too loose to make a killing blow. B)His gigantor arm comes right out of the collar bone. No shoulder. C)The layered armor is clipping the leather strap running up the body D)Does the dying man have only a thumb on his right hand? What are those fingers on the other side of his helmet?
3rd Screenshot: A)Why is the guy being impaled, floating and being stabbed so violently that gravity doesn't work right? B) Dying man's Right Leg, WTH? compared to his left it is like two different legs from two different people C)Protagonists skirt where it meets the armor at the knee: clipping. The whole skirt doesn't animate well with other pieces of armor.

Is that good enough?
#1.3.3 (Edited 909d ago ) | Agree(0) | Disagree(0) | Report
black0o  +   910d ago
if i just could unsee what i saw .. anyway good work (Y)
M-M  +   911d ago
Very good blog, can't wait to see how this turns out in the comments section.
reaper24  +   911d ago
This game looks kind of... lazy. If it had a deep combat system, like Dark Souls, it would be different. But the first video didn´t look too promising.
HammadTheBeast  +   910d ago
Kinect usually doesn't allow for deep combat systems, thus the focus on QTE's to spice it up.
reaper24  +   910d ago
In the stage demo, they didn't use kinect, it was just a controller. I believe they took the gestures form the old kinect game and replaced them with QTEs. They didn't want to implement a new combat system and make this game good.
Pintheshadows  +   911d ago
Wow, that is absolutely shocking. With the first image I get the impression that those soldiers have been placed for the purpose of the screenshot and nothing more. They clearly aren't interactive NPC's. But what a shoddy job.
GamerGuy153  +   911d ago
I have never understood the excitement behind this game. Although I do enjoy the historical timeframe and the basic premise, the combat just seems so bland and repetitive for me. I couldn't imagine going through the entire game playing the way they did in the demos.
lex-1020  +   910d ago | Well said
The thing that you need to remember about this historical time frame is that the game is wrong. The Romans were, and still are, praised at having the most disciplined military ever. Under no circumstances ever would a bunch of Romans just charge head first up a beach. They would form shield walls and phalanx to provide maximum defense to get up the beach. The would move as a unit only breaking the phalanx when they performed a unanimous strike together as a unit and than they went straight back to a phalanx. It's almost as if Crytek had no idea how Romans fought were were just like oh hey let's do guys with swords.
PrimeGrime  +   910d ago
Well said, bubble for you.
#5.1.1 (Edited 910d ago ) | Agree(10) | Disagree(0) | Report
SilentNegotiator  +   910d ago
"I have never understood the excitement behind this game"

It started as another game for people to use to hype up the idea that Kinect can be used for hardcore games (hint: that never works out because the idea is fundamentally flawed), and originally on the Xbox 360 where exclusives were getting more and more sparse every year.

Now it can be played with a controller and is a launch game, so it is also being hyped as some amazing AAA title, when the reality is that it's still just a game made primarily with Kinect in mind, with all of the expected limitations.

It will launch, probably get ~80 average (the new 70 in the age of reviewers getting all of their revenue from publishers' ads), be talked up by Xbox guys as revolutionary, and then be nearly forgotten mere months later.
#5.2 (Edited 910d ago ) | Agree(13) | Disagree(6) | Report | Reply
Nicaragua  +   910d ago
I think this game is an example of "all fur coat, with no knickers" and to be honest the fur coat is a bit tatty too.

I think Titanfall is a much more exciting looking game than this Kinect reject.
zerocrossing  +   910d ago
Out of everything Microsoft had to show at E3, Titanfall was by far the most interesting IMO.
Pintheshadows  +   910d ago
Titanfall is certainly the most interesting looking X1 exclusive. It doesn't appeal to me as a game (not a big competitive shooter fan) but it does look great.
thorstein  +   910d ago
I agree, but I can get Titanfall on my PC.
pyramidshead  +   910d ago
lol the soldier floating, would have never have noticed that. Good spot.
My guess is it was an early build quickly hamfisted together for E3?
zerocrossing  +   910d ago
Doubtful, the games been in development for about 3 years now.

But then again, how else do you explain these glaring issues?
zerocrossing  +   910d ago
I wasn't exactly impressed with what I'd seen of Ryse so far, but highlighting these issues and hearing it was originally a Kinect only title has really gotten me questioning it now.

This makes me wonder if Ryse will become Microsoft's "Lair" all bark and no bite.
Pintheshadows  +   910d ago
I was thinking that it may end up being a failure like Lair.

In fairness though, the game is called 'Ryse' so I can forgive the levitating characters. However, I will not abide the ones sinking into the ground. Unless the game was called 'Synk'.
BillytheBarbarian   910d ago | Trolling | show | Replies(1)
pwr_lVl  +   910d ago
DEEP DOWN in my opinion is the best looking console game. But a lot of people forget about this title.

Related video
HammadTheBeast  +   910d ago
I think because we've seen nothing but a trailer. Same with Order 1886, I need to see game play before I judge.
Christopher  +   910d ago
^^^ This. So much.

I know people are interested in games and "fans" of games, but we really need to start being patient with declaring games being best looking or "best" in general before any real information or gameplay is revealed.
GamerGuy153  +   910d ago
The Order wasn't game footage but it was at least in engine so they are technically capable of producing a game with that level of graphical fidelity. I appreciate that all the game trailers we are seeing nowadays are in engine instead of the CGI stuff back from 2005
Christopher  +   910d ago
Perhaps it's the PC gamer in me or something, but I don't get all the praise for the game in general. The mass majority of what we've seen is in-engine cinematics. I won't judge how "good" Uncharted 2 or 3 looks based on those, I'm not going to do it for Ryse.

And, what gameplay I've seen, it really doesn't look that great. It's about equal to some of the best we've seen this generation. Not a true leap that makes me think that we'll see more than just 1080p of the same thing next generation (on all devices).

Anywho, I'm not sure the finding of alpha build items like this will really represent the end result. And, even if it does, it's common things we see in games, just not as well done to hide the fact that they're flat images in the distance or the like.
Pintheshadows  +   910d ago
I actually thought that Chivalry Medieval Warfare looks superior to Ryse anyway when it is maxed out. I agree with you. It didn't astound me. The concept interested me but sadly from what I have read, the game is a long way from what I thought it would be. A more personal 3rd person version of Rome Total War's battles.
rainslacker  +   910d ago
It's pretty to look at. Shows a jump over current gen graphics.

The gameplay looked a little clunky to me, and way too much cinematic driven game play and scripted scenarios. Uncharted, and many other games, had some of this too, but it wasn't several times during one stage. Otherwise, I wouldn't say the game play itself was equal to some of the best we've seen this gen. It's pretty middle of the road to be honest. Not terrible, but nothing to write home about.

If this wasn't a next gen launch game, and didn't have such nice graphics for a console, it likely wouldn't be getting as much notice. This is pretty much par for the course though. I'm sure we could find games on any new console that fall into this scenario.
EXVirtual  +   910d ago
The gameplay just looks so linear and clunky yo me. Not even the glitches you mentioned. Nice blog.
Godmars290  +   910d ago
I don't get people are making a big deal out of one MS employee talking to another MS employee as they heap praise on MS game.
rainslacker  +   910d ago
Hmmm...I think most of your examples are truly nitpicking too much. I understand where you're coming from, but these are the kinds of things that get put on the backburner. You yourself said, people don't pay attention to the details, and details like most of these tend to be less pressing than more important things...lets say the action that people are paying attention to.

I'll point out why some of these things are happening based on my own experience.

Floating characters. Skeletons probably aren't ajusted properly to recenter the character vertex information to keep it on the ground. Probably already being fixed. It's an art dept thing.

Characters on top of water: Likely due to the characters center being on top of the water plane instead of the ground plane. Water in games has it's own terrain info. Characters are placed on that.

Duplicate character models with different clothing. Pretty standard practice. You'd be hard pressed to find any game that had individual character models...particularly for something that is happening so far away. In some cases they do this to increase enemies on the screen at a distance, but as they come closer, the actual model or texture is swapped to make them unique where it's more noticable.

Duplicate animations. Again, fairly common practice. Most of the time the animations are offset where they start, so it's not noticeable because they aren't all doing it at the same time.

Archers on wall with same pose. Watch any movie with fighting of this nature. Archers work in a uniform fashion. They stand, draw, and shoot at the same time, usually commanded by a commander. LOTR:TTT showed this with the elves, although it was greatly exageratted.
It would appear that they all have the same idle(stand) animation though. There seemed to be a lot of animation going on in this game. Given that it was a 360 title, they may not have updated with more after the change to next gen. Again, this may fall into the prior animation claim though.

Helmet hair: Not sure what you mean by frame. It's clearly evidenced in your last pic that the frame is visible throughout the hair. If you mean hair passing through the gold parts then...To be continued on next example

Sword through helmet. I forget the technical term that prevents this from happening. Something along the lines of limiting a skeleton's movement. Basically there is no collision data on the helmet itself. All movement of the helmet is determined by it's anchor point to the characters head. Since the head moves back that far, the helmet moves back that far. Since there is no collision on the helmet, the helmet simply passes through the sword. Programming in those kinds of collisions is extremely processor intensive, and not really worth it since it's likely not as noticeable when the scene is in action. I've noticed this kind of things a lot with swords passing through clothing in many games. It's possible to prevent, but often not worth the processing cycles to let it happen. This is what's happening with the helmet hair though, as hair is extremely dynamic, and for something like a helmet it's likely made up of many flat planes with limited vertex information.

Square Knee. Poor mesh work there. Can't really excuse it. Again though keep in mind it's likely not noticeable in motion.

Floating guy in last pic. Probably just a bug. Maybe something that will get fixed. Most common reason this happens is that his initial transpose data wasn't assigned properly, or the models center was offset for some reason.
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rainslacker  +   910d ago
Anyhow, I know that wasn't the point of your blog. But I find these kinds of thing pretty interesting since bug fixing is a big part of any programmers job.

This game is far past the alpha stage, but it is still pre-release. I'd imagine it's in the stage where most of these bugs are getting fixed being so close to release. We could realistically take any currently released game and find thousands of glitches or graphics issues with it in still frames, or even in action. I took a QA class and we did that kind of thing all the time.

What really matters is the overall presentation and how noticeable it is. Anything that pulls the user out of the game needs to be fixed, but most of these issues are one of those things that don't get noticed until someone points it out. Now that we know it's there, we will always notice it, or possibly even look for it.

I also wouldn't doubt that the developer's know these things are there as well. They have QA teams that find hundreds of thousands of bugs that we would never ever in a million years notice. But again, it comes down to time, and what's most important to fix.

Otherwise, the actual graphics work overall is phenomenal, and should be something everyone is excited about no matter what their system preference is, because it only shows that there are good things to come.
#13.1 (Edited 910d ago ) | Agree(7) | Disagree(6) | Report | Reply
DomceM  +   910d ago
so you point out all of the issues, but ignore the completely flat and fake appearance of BLOOD in the third image?

I mean damn that looks bad.
Picnic  +   910d ago
It just feels to me like it might be the equivalent of where Heavenly Sword fitted in the PS3 launch games. It'll have some big fans but for others it might be that relatively one note game designed to have a few moments of eye candy and many other moments of repetition that you'd feel awkward giving it anything more than 7 out of 10 after playing the likes of The Last of Us.
#15 (Edited 910d ago ) | Agree(4) | Disagree(1) | Report | Reply
slivery  +   910d ago
I don't get why people are giving the guy shit for not pointing out everything, some of you are being a little rude about it. Did you read the entire blog or just read what you wanted to?

It says at the end. I quote.

"If anyone else can maybe find something that I missed or has any of their own to share, please do just that."

Don't gotta be a jerk about it. They obviously knew they didn't catch everything.
#16 (Edited 910d ago ) | Agree(13) | Disagree(1) | Report | Reply
ZHZ90  +   910d ago
@WhiskyWhiskers, nice blog. ;)

I slightly liked because of Roman and I enjoy history other than that I didn't liked its gameplay.
cunnilumpkin  +   910d ago
have not seen anything from either "next gen" console that looks better than games like this


heck, nothing on next gen consoles even comes close to pc games from 2007;
PrimeGrime  +   910d ago
I have.

I can name one next generation game that will be on consoles that looks better than all of those. I could name a bunch more on console but one is enough to prove my point.

The Witcher 3.


Damn I can't wait to play that! Gorgeous.
#18.1 (Edited 910d ago ) | Agree(13) | Disagree(2) | Report | Reply
cunnilumpkin  +   909d ago
agreed, witcher 3 looks awesome, it just won't look anything like that on ps4/xbox1, those are all taken from high end pc's

and the ps4 and xbox1 are not anywhere close to high end anything
MacDonagh  +   909d ago
That game will look better on PC though because the PC has a lot more to work with than the "next-gen" consoles. Sure you can go on about how consoles will streamline the process and squeeze out more efficiency but I sincerely doubt that it could possibly match PC at this point.

I mean people can disagree all they like but the truth is the truth.
PrimeGrime  +   909d ago
I really beg to differ. Both are capable enough now.

These systems have good GPU's and more than effecient enough CPU's and the PS4's 8GB GDDR5 memory is made for gaming.

I know for fact it will match close to PC, I never said it would surpass them, nothing can surpass a PC because PC components are being updated monthly almost. Consoles go through cycles.

Of course it isn't going to out perform some PC with 8GB SLI cards or crossfire with over 64GB of ram and a 12 core CPU no duh.

They both have 8 core CPUs with 8GB of ram. The thing is they use the same architecture but they still don't work exactly like a PC in sense of the components and how they work together. A console is optimized for games, a PC isn't. That is just a fact, no matter what a PC technically is not made specifically for gaming.

It will be more than sufficient enough to run the game like that. I know it will but don't take my word for it.

I will let the systems themselves prove you wrong. I remember when the PS3 and Xbox 360 first came out even the most high PC's around were barely doing just the same and if they were out performing them heavily you bet the cost of those machines is not even comparable to the consoles.

I don't get why people compare $400-$500 devices to some of the best PC's that cost well over $9,000. My dads PC altogether cost him $11,000. Sure the thing is a beast but is it even that much of a difference and that noticeable no. I always give him shit for that.

He is just a real hardcore whore when it comes to PC's.

So I would much rather take something for $400-$500 dollars that can game close enough.. I don't need over 100 FPS in any game. After a certain point you can't even tell the difference anymore. People are too obsessed with FPS to realize that.

I mean the human eye can only see things moving so fast before it becomes unnoticeable. Can you see every single ray of light shining into your eyes... from every light bulb in your house.. like the literal beams.. Of course you can't.

You are probably looking a screen right now and I know you aren't able to see the light beams because you can't actually see something moving at light speed unless the light is reflecting off of something then you can.

Even a gaming PC with the specs of PS4 or Xbox One could run the Witcher like that. So it would make no sense knowing these systems are optimized for gaming they won't be able to run them anywhere near the same.

For christ sakes the Wii U is already running games like PC's. All it has is 1GB or ram for those games.. Need for Speed Most Wanted on Wii U is just like the PC version maxed out almost so there is no reason why the PS4 and Xbox One can't come close either.
#18.1.3 (Edited 909d ago ) | Agree(9) | Disagree(0) | Report
MacDonagh  +   909d ago
@PrimeGrime "I know for fact it will match close to PC, I never said it would surpass them, nothing can surpass a PC because PC components are being updated monthly almost. Consoles go through cycles."

Yep. That's what consoles are. It's for casual plug in and play experiences. That's it. They aren't meant to go against PCs.

"I will let the systems themselves prove you wrong. I remember when the PS3 and Xbox 360 first came out even the most high PC's around were barely doing just the same and if they were out performing them heavily you bet the cost of those machines is not even comparable to the consoles."

You can buy a very competitive PC right now that is more powerful than either the PS4 or the Xbox One at the same price. You can do this by taking the money that you'd save from either the PS4 ($399) or the Xbox One ($499) and the money that you'd save from spending $50 a year on a membership to either PS + or Xbox Live. Since the last console generation lasted for 8 years; let's go for that number and you'd end up having another $400 dollars to play with. That also isn't taking into account with peripherals, games and the other doohickies that make up the console experience.

"I don't get why people compare $400-$500 devices to some of the best PC's that cost well over $9,000. My dads PC altogether cost him $11,000. Sure the thing is a beast but is it even that much of a difference and that noticeable no. I always give him shit for that."

Vegetation physics, dynamic water caustics, particle/cloud/fog shadows, tessellation, pixel accurate displacement mapping, 2x higher texture resolution,hdao, hbao, parallax oclussion mapping, tessellation, volumetric clouds, volumetric fog, vsync simple ,double or triple buffer.

You might also have the coolest dad ever.

"Even a gaming PC with the specs of PS4 or Xbox One could run the Witcher like that. So it would make no sense knowing these systems are optimized for gaming they won't be able to run them anywhere near the same."

Personally, I am distrustful of screenshots and videos that claim to be running on consoles. I still feel very bitter about how Aliens: Colonial Marines turned out and I waited for that game since 2006. I also recall being giddy with excitement when I saw the Duke Nukum Forever E3 2001 trailer and being disappointed at the end product.

While I sincerely doubt that CD Projekt RED would knowingly mislead customers the way that Gearbox did; it won't compare with the PC version because of the amount of graphical options that is available with the PC. I am cautiously optimistic that the end result will not be a disservice to the Witcher series. I just think that people may hold a very unrealistic expectation of what the upcoming consoles have to offer and should be more sensible.
#18.1.4 (Edited 909d ago ) | Agree(0) | Disagree(5) | Report
HammadTheBeast  +   909d ago

The first pic is basically the most on-rails part of the game, EVERYTHING there is a set piece, and that is an official screenshot on a $2500 PC.

Second pic, lol, dem wood textures, couldn't come up with anything better? Killzone Shadowfall blows that one away.

I'm not even going to start on the 2007 one, now you're just reaching.

Come back when you get to play The Last of Us on PC.
slivery  +   909d ago

This is where you whole point fell apart.

"That also isn't taking into account with peripherals, games and the other doohickies that make up the console experience."

Last time I checked you have to buy the same for PC, peripherals on PC cost money and games on PC cost money just like they do on a console. There are free games on both a PC and consoles as well.

You also try to add subscriptions. Again subscriptions exist on PC's, a person doesn't have to buy Xbox Live or Playstation Plus. The same applies to a PC, a person on PC could be paying for MMO subscriptions or god only knows what other subscriptions cause you can do just about anything on a PC. Could be a sub for a program you use, who knows.

Point being all that exists on PC's just like it does on a console, nothing in this world is free other than the air we breath for now. So your point doesn't necessarily make sense.

You will always spend more money with a high end PC altogether versus a PS4 or Xbox One even with everything combined like you are trying to do. You buy games and peripherals for your high end gaming PC's just the same..

I didn't see you factoring in having to buy RAM, CPU's, GPU's, HDD, motherboards, power supplies, fans and a chassis just to build a PC from the ground up, a good one at least.

...and no about the only computers you will find at the price of the PS4 and Xbox One will not out perform them. A PC that price comes with integrated graphics, barely any RAM and slow CPU.

I don't even need to know that. You can't even look online now and find a PC for that price that will game anywhere near as good as the PS4 or Xbox One.

I just bought my mom a laptop matter of fact that cost $450 dollars. That thing could barely play Maple Story..

I mean seriously... Most 8 core CPU's cost as much as the PS4. Intel are clearly more than that and aren't even 8 core, AMD are the only budget ones you could get for about $160 and that is already close to half the price of the console. That isn't including everything else you need besides a CPU.
#18.3 (Edited 909d ago ) | Agree(3) | Disagree(0) | Report | Reply
MacDonagh  +   908d ago
@silvery "Last time I checked you have to buy the same for PC, peripherals on PC cost money and games on PC cost money just like they do on a console. There are free games on both a PC and consoles as well."

I was measuring how much money that you'd save by not buying a console. You can easily play most games on a PC with the keyboard/mouse that is provided with it. If you wish to upgrade your keyboard/mouse; you can at a cheap, affordable price as there are mice and keyboards that are very good.

"You also try to add subscriptions. Again subscriptions exist on PC's, a person doesn't have to buy Xbox Live or Playstation Plus. The same applies to a PC, a person on PC could be paying for MMO subscriptions or god only knows what other subscriptions cause you can do just about anything on a PC. Could be a sub for a program you use, who knows."

Are you really comparing MMO subscriptions to fees that allow console users to play online with their friends? I was comparing the fact that you would have to pay to play multiplayer to take full advantage of the consoles in question. Never mind the fact that the pay-to-play model is on the way out because there is such a multitude of free-to-play MMOs and games in the market at the moment.

"Point being all that exists on PC's just like it does on a console, nothing in this world is free other than the air we breath for now. So your point doesn't necessarily make sense."

I also don't need to pay for the privilege of playing multiplayer. Nothing is free but it's difficult to justify paying a fee for playing online, on top of the money that has already been spent on the console, games and taking full advantage of the console. Although, the PS+ plan is a far better deal than what XBL is offering; you're still paying for multiplayer at the end of the day.

"I didn't see you factoring in having to buy RAM, CPU's, GPU's, HDD, motherboards, power supplies, fans and a chassis just to build a PC from the ground up, a good one at least."

You can buy a very competitive PC for $799 or $899 if you stop yourself from buying a PS4 or an Xbox One. You save even more money by not buying any of the peripherals that goes along with either console.

Here's two examples. One worth $839 and one that is worth $759

"...and no about the only computers you will find at the price of the PS4 and Xbox One will not out perform them. A PC that price comes with integrated graphics, barely any RAM and slow CPU."

Talking about the money that you could save from not buying either console. $399 + $400 saved from paying for subscriptions + how much money that you'd save from paying full-price for games+doohickys = a very competitive PC that beats both. Not ruling out buying either console but I know the game very well.
memots  +   910d ago
So i am sure this was said before but ....

Seriously people , a PR person for MS telling you that Ryse "a ported kinect 360 game " Is the best thing on Xbox one ?
To me that is scary because it doesn't impress me that much.

Forza 5 ? Now that is the best on Xbone and by a mile. ( ouhhhhhh i get the shiver just thinking about that one )
Seriously that clown should shut up.
#19 (Edited 910d ago ) | Agree(8) | Disagree(0) | Report | Reply
devwan  +   909d ago
One thing I noticed on the first image was inconsistent shadows. Look at the shadows cast by the people fighting. Next look at the spikes sticking up from the ground and their shadows. Now look at the shadow on the player in the foreground.

Either the sun is only a few meters above the earth and the spikes are following their own laws of nature or someone has been prebaking their lighting.
#20 (Edited 909d ago ) | Agree(6) | Disagree(0) | Report | Reply
thorstein  +   909d ago
Not only that, but the protagonists shadow is far longer (like mid-late afternoon) whereas the people fighting on the beach are about noon-1 pm. And two shadows are perpendicular.
AceofStaves  +   909d ago
That was an interesting blog. I never pay attention to those kinds of details when I'm playing a game. I guess I focus too much on the main character models, lol.

They may have a chance to polish the game up a bit more, but even if they don't, I don't think many players will be too concerned about those inconsistencies. They don't seem like deal-breakers. Then again, I've enjoyed many a game with these kinds of graphical glitches.
Convas  +   909d ago
We're now resorting to picking apart games based pre-alpha screens of a work-in-progress.

Sounds fair.
slivery  +   909d ago
Yea it is fair considering the game started production in 2011. I guess if it would have been released as a Kinect title on the 360 that would be acceptable right?
#22.1 (Edited 909d ago ) | Agree(8) | Disagree(2) | Report | Reply
MRMagoo123  +   909d ago
ppl where fine picking the AC black flag game and destiny apart because they froze tho huh ? Ryse is not even close to being graphically impressive, sencond son looks miles better its open world and is no where finished yet, whats that tell you about ryse? <----rhetorical question.
edonus   909d ago | Spam
MRMagoo123  +   908d ago

all i could make out from that cry fest was waaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaa i wish xbone didnt suck waaaaaaaaaaaaaaaaaaaaaaaaaaaaa QQ, maybe one day you will be able to get a ps4 and see how much better it is instead of lying like you always do, any one even my own grandma can see that second son looks better.
MacDonagh  +   909d ago
I imagine that these images were taken from a running video yes?

You can stop and analyse anything long enough to spot problems with any sort of visual media like games or films. Nothing is perfect.

Then again, I have no little to no interest in Ryse.
TheP  +   901d ago
I really appreciate your work, however albeit the very interesting minor glitches you've noticed you've overseen the most disturbing fact at all. How could you've overseen it?

There are no scabbards at all! For me this point is worse than those minor glitches you've noticed.

Unfortunately 99.99% of games do not care about weapon accouterments and we are in the 8th console generation it is truly a confession of failure.

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