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Nintendo 3DS Hands On Impressions

If you follow my Twitter I mentioned I tried out the 3DS at GAME and I'm going to tell you what I think and what I learned from the Nintendo reps who were there. Let me tell you the about the stuff I found out before I tell you about the experience I had with the device.

Well I grilled the Nintendo Reps about everything I thought was important and here's what I learned.
-The 3D can effect the frame rate on some games like Super Street Fighter IV and drain the battery within 3-5 hours and if turned off it will last 5-8 hours.
-You can lock it to 2D in the parental control settings for children if you are afraid of eye damage or for yourself if you don't want to screw with the dial.
-The Spot Pass feature requires your 3DS to be in standby mode.
-It comes with a 2GB SD card and can support the 32GB ones as well.
-It will have a proper charger cable so you don't have to dock it to charge.
-You can buy an extra battery and replace it if you're into carrying an extra one for long trips.
-Yes it is region locked to the region you buy it in so the regions are Japan, USA and PAL territories and you will not be able to play any NTSC DS games on it either if you own any.
-They aren't sure if 3D glasses can work on it since it uses a different 3D to the movies and TVs so if you can find 3D glasses that work with it it's new to them.
-They have no idea if there will be any compatibility with the Wii at this stage.

Now on to the actual experience I had with it. Well... I'm not sold on 3D still outside of the theatre. Don't get me wrong it was impressive to see it without the need for glasses... for about a second before pressing a button. The 3D only has a small sweet spot to actually see the 3D but it's so easy to lose it that I wish I had the glasses for it instead(which lead me to ask them about it). The 3DS felt a lot like the DS lite in my hands and the 3 buttons under the touch screen are similar to the iPhone button in the sense that if you don't press it in the centre, you will break it easily. The depth slider really is sensitive for choosing the depth but seems a little pointless in my opinion because it should have just been a switch.

The demos I got to try out were an AR card game, Legend Of Zelda: Ocarina Of Time 3D, Super Street Fighter IV and Nintendogs + Cats. The AR card game really shows off how all the tech works and to my surprise it was a great example of the 3D being worth a look. Zelda on the other hand with the 3D didn't wow me at all except with the FPV for the sling shot and view mode and even then it was just seeing the depth between the object on screen. Super Street Fighter IV was lack luster to me because of the slow frame rate in 3D and it's new view to show the 3D is unimpressive and disorienting when you're used to the normal view. Nintendogs + Cats is pretty much the same game as the DS versions with cats and better graphics, the 3D on it is ok but it isn't as good as we've been told.

Pretty much I came in not expecting much and came out no more impressed then expected. The 3DS aka middle finger to Sony's 3D isn't as great as Nintendo would like us to think and I think that most people will be impressed by the 3D but Sony doesn't have to worry about it's 3D making theirs look like crap. The "sweet spot" 3D will be a big issue to people who fidget a lot like me when playing a game and the short battery life in 3D will force many gamers to hang by their charger cable. I'm going to say that if you're buying it for the 3D gaming, then you're not very smart. I'm sure it will be as popular as the DS when it drops in price but on release it will only really sell to hardcore Nintendo fans, tech enthusiast and maybe some casual gamers. I'm not going to buy it on release because the launch line up isn't that good. If you really want one I suggest wait until Summer/Winter depending on which hemisphere you're in to buy it since that's when a game worth owning it for should be available.

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Otheros002604d ago

I hate it when nintendo shoves something in our face and claims it's so revolutionary and good that you have to have it. When in reality it's really crappy and gimmicky.

I have a question. Did you ask them if the touch screen is the same as the ds's?
If it is then that's a major FU to everybody. Multi touch screens are now very cheap and everybody has it. No product coming out in the future uses stylus any more.

ultimablackmage2604d ago

It uses a stylus so I figured people would have assumed no multitouch. I tried with the demos and nothing. I didn't ask them either about it because I didn't thing people cared if it had multitouch.

Nicaragua2604d ago

I also got to try a 3DS yesterday and would agree with everything you said.

The 3D has a certain wow factor when you first turn it on and see it working but then when you play games you find yourself constantly losing the sweet spot and spending more time trying to find it again than playing the game.

The only games i played on it where augmented reality shooter games where you had to physically move the 3DS around to shoot targets that where painted on the real background the camera was seeing - pretty much the slightest movement caused the 3d effect to drop.

Personally i wasnt very impressed but i can see how kids are going to try this thing for 2 minutes in a store and then beg their parents for it based on the 3d effect alone.

Glassless 3D - Its a cool gimmick, but its definitely a gimmick and i can see most people turning it off after about 5 minutes. It just becomes a pain in the arse.

NBT912603d ago

Why make a Game that involves physically moving the 3DS around so much if the 3D effect spot is so easy to loose :/.

Question then: If you turn the 3D effects to the max is it still easy to loose "the spot"? Also: without the 3D is it really still worth upgrading from' the DS original launch console? ^^

Nicaragua2603d ago

Well its kinda quirky and something that is easy to understand which is what Nintendo is known for. Its the kind of thing a kid could show their gran and say "look gran there is aliens floating around our living room" and she could look at it and instantly understand the game - thats Nintendo.

As for turning up the 3D then it dosnt make a difference. The fact that the 3D effect has a slider is quite strange because the amount of slide is miniscule, maybe 0.5cm and it feels flimsy. It would have been better just to have a "3D on/off" switch.

Its definitley a better games machine than the DS so if graphics are what rocks your boat then its worth the upgrade, its not worth the upgrade on the basis of its 3D effects.

Digitaldude2604d ago

Not a bad analysis. I ain;t buying it at launch, mostly cause the launch line up plain sucks but I think I'd rather hold out for a NGP. I haven't seen the 3D but I can't really seeing it adding that much more to the experience like the touch screen did.

lecknerhoma2603d ago

I think the best First person shooter coming out is conduit it is sci-fiction though if you like that.


Raven_Nomad2603d ago

I think most people buying the 3DS aren't getting it for the 3-D, it's pretty much the portable Gamecube and all the support this thing is getting. Nintendo always supports their handhelds and do the best job with them, they'll easily win another handheld battle this time.

3-D as a whole, in theaters, homes gaming just doesn't work IMHO. It's a terrible fad, sorry to see it come back again actually. Cant wait till it's gone and over with.

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