Five ways Sony can bounce back Next-Gen
I get a lot of hate from Sony fanboys in the comments I leave on Sony articles. Most may think I hate Playstation products the way I come off sometimes, but that is the furthest thing from the truth.
I've enjoyed many Playstation games and for the most part all of Sony's consoles. I'm just a realist. I am not an easily persuaded, mind controlled fanboy. I tell it how it is. If I like one game or console I will say I like it. If your next game or console sucks I will say it sucks, because at the end of the day these corporations don't give two shits about me, just my money, just like you shouldn't give two shits about them, just their products, no strings attached.
The PS3 has had it's highlights this gen, but it's lowlights exceeded it's highlights. Playstations popularity and one-time large following is waning as each day passes, and who truly knows
where the Playstation brand stands today. If the PS Vita is any indication, Sony is in trouble in the future if they don't turn things around.
So as a fan of good gaming and a worrier of the health of console gaming overall, I want Sony to bounce back, who wouldn't? But how can they do it?
Here is my five ways to get Sony back on track for next-gen.
1. Sony must not have the most expensive console on the market
I'm not exactly sure how consumers are across the globe, but here in America, if you have the option of three choices of nearly the same thing, most consumers will go with the least expensive one
even if it's only a difference of 50 dollars less. The PS3 has never been the least expensive console but it offered more enticing features in comparison to other consoles, like Blu Ray and even free online but yet it still sold the least in America
by far because it's price tag was way too high.
It's going to be even harder for Sony next-gen to stay relevant now that not only is Microsoft competition, but with Nintendo's new HD WiiU console, they now have a new threat because all three consoles will be fairly similar from hardware to software, unlike Nintendo's Wii this gen which catered to the young crowd, opposite of Sony's audience.
2. No alien technology. Hardware must be more simple.
PS3 suffered a ton this generation because their hardware was simply too hard for multiplatform developers to make games on or to port games over to, so most multiplatform games were made for Xbox and poorly ported over to PS3, with a noticeable downgrade visually or in performance or both. Therefore The PS3 never really lived up to it's hype. So not only did Sony shoot themselves in the foot with a system that cost them a lot to manufacture with no noticeable upgrades in the gaming experience, the developers and gamers also suffered in the process.
3. Bring back unique franchises and unique elements in other franchises
Sony put a heavy emphasis on cookie-cutter shooters as this generation wore on to try and capitalize on the Call of Duty success. As the generation wore on the market became oversaturated with similar shooters. As a result, Sony started to see the downfall of some of it's biggest shooters such as Killzone, Socom and Resistance, and you can even throw Starhawk in that mix of CoD-like XP games people got tired of or lost interest in because they felt like copy-cats of one another.
Instead Sony needs to focus on bringing back some of it's unique franchises like Jak and Daxter, Crash Bandicoot or Shadow of the collossus, you know games that are fresh and different than other games out there. Then Look at what other franchises that were completely steered in another direction of failure and do what it takes to bring back what made those games unique and popular in the first place.
4. Charge for online service
This may piss some Playstation gamers off but if you think about it, what you pay for one game is the equivalent of one year of service on Xbox live. In this day and age you get what you pay for. If something is free it is going to be cheap and not maintained at the standards of something that is continuously gaining revenue, and we all know PSN was a piss poor service.
I know Sony has PS Plus, but all that does is segregate the
online community in the way these games with stupid subscription services do. Segregating your community for a quick buck is bad for business in the long run.
I'd much rather pay for something and have all the bells and whistles of features, smooth service and security then to have something for free and not have that stuff. People will pay for the service and won't complain if it's worth it, just look at Xbox live.
5. Target Gamers, not casuals
The PS3 in my eyes was more about targeting people that wanted a blu ray player rather than gamers in general. Whereas if you remember the PS2 the DVD player was an added bonus, it was never the main focus of their marketing, gaming always was.
Sony seemed to put the carriage before the horse with the PS3. Sony needs to get back to focusing more about the core gaming audience and what they want, because if you please the gamer we become your marketers and then you grow, casuals don't have that power. Stay away from trying to make your console an entertainment hub because if you try to please everyone you wind up pleasing no one. Gaming is what you know best, maximize that audience.