Everywhere you look these days, things are sensationalized. The television news stations have discovered that they need flair and fear to keep audience attention; a scary story about babies reacting badly to a vaccine is told to the viewer that it will be told coming up....then told again....and again....and again. They retell stories of violence until some people develop an irrational view of a horrible violent world that's getting worse by the second.
The game community is no different. The same grim stories are repeated and retreaded a million and a half times. The same issues are re-examined ad nauseum.
Gamers, being human beings, often react the same way as any news viewer. One sexual harassment case at a convention is retold and discussed a dozen and a half times and people start looking around at the community and seeing perverts. "The gaming community disgusts me!" some of them say. "What is WRONG with the gaming community?" "Why is the gaming community so sexist?"
Intentional bias articles are created to garner hits to a website. Gamers discuss the issue and ask "why is the game community always fighting?" "What's WRONG with the gaming community?" The same few fanboys comment in every other article. "Why are there so many fanboys? Why can't we just get along?" "What is WRONG with the gaming community?"
But is there really anything "wrong" outside of the typical problems found in every day life? Are there not non-gaming perverts? Are stories not sensationalized elsewhere, and are such stories not the minority (even if those in particular do get more attention because of their outrageous nature)? Are there not fanatics in other facets of life?
I simply don't think there is anything very particularly wrong with the gaming community. Any issues I see here, I see anywhere else. It's a shame to see gamers shaming their own community in particular because of typical activity that defines society as a whole.
We want a fair shake from the world and the way people typically view us, right? Let's start by not viewing ourselves as some sort of sub-human category. Gamers are people.