Final Fantasy XIII Linearity Problem - Be reasonable people
I really didn`t feel like talking about this issue at first, because
frankly it seemed so stupid, but it`s gotten so out of hand that I
really felt like inserting a small voice of reason.
Final Fantasy XIII is being bashed left and right by gamers, because of one of its characteristics: linearity.
It's gotten so bad, that more than two-tirds of the comments on
Final Fantasy 13 articles I've seen are negative and saying that the
game will suck because of its linearity.
One of my friends came up to me and said, "Hey, so turns out FF13 is
going to be bad ". A bit surprized, I ask: "Have you played it?" He
replies to this: "Nah man, everyone says it is". Knowing what the
problem was, I ask: " And they haven't played it either, right?"
From what I`ve heard, the logic seems to be that since Open-ended
games like Fallout 3 are fun, as well as other good RPGs which are less
linear, then the game will suck. Do you see what is flawed about this
If you don't get it then let me point it out:
Just because a game has characteristics that are different in some
ways to games that are fun, does not mean the game will not be fun...
both types of games have the possibility of being fun.
Is this so hard to understand??
Anything can be fun if it's well done or integrated, and that
includes linearity. There are certain games that work perfectly well
with certain aspects that might not work in other types of games.
It's strange that this train of thought (that FF13 sucks) is even
circulating, as FF10, which was extremely liked, as well as many
awesome Strategy RPGs, are extremely linear.
The strangest thing of all though, is that the game isn't even
released in North America, and is being judged before having even been
played, by mostly North Americans and others who have not even played
the game yet.
I really would like gamers to be a bit more open-minded. I hope you
come to realize the flawed logic behind this logically flawed
judgementalism, as most of us wish to play it first and enjoy the game
if we can once it comes out, but the irrational progoganda floating
around the internet may affect our appreciation of a potential gem. At
least give it a chance; SE usually knows how to make a good game, so
why not give it a chance for what the game is instead of comparing it
to what it isn't?