The Captivation Of Dark Souls
Recently It was recommended to me by 2 fellow N4G users to try out Dark Souls. As an Xbox man myself I hadn't heard much of Demon Souls and what I knew of Dark Souls was that it was frustrating and difficult to complete, a real marmite game, so as you can understand I was sceptical about the idea
Looking at the price of only £20 for a GOTY edition I thought to myself why not and took the leap of faith. And boy am I glad I did! The intro alone showing badass bossess like Nito and Seath the Scaleless had me very intrigued, However when the game actually begun and I was in control of my Warrior class swordsman I found the movement very slow and tired, I was starting to wonder if I'd made a mistake in buying this game without any real knowledge of what I was getting myself in for, But I had heard how difficult the bossess are and how rewarding the feeling can be when you defeat them so I made a deal that if I could get to the first boss and I still didn't like it I would turn it off, but no sooner.
Little did I know that around the next 2 corners the Asylum Demon was waiting for me in ambush and as he came crashing down toward me I quickly bolted through and door over to my left just narrowly avoiding certain death from his giant wooden club. By now I was starting to understand what people meant by the difficulty of the game I was 5 minutes in and already encountering a boss that was too big a match for me.
I persevered and eventually found myself in a position of great advantage, I was on a ledge standing above the same Asylum Demon and could use a droping attack that had extra power to really hurt him and make the battle easier than taking him head on.
And that is when the beauty of the game revealed itself to me, sure it's a challenging and difficult game but it's ultimately only as hard as you make it for yourself. A seemingly impossible battle such as taking on the Asylum Demon for example can be suicide to some players but by finding another approach can give you a massive advantage. It's all about tactics for nearly every enemy wether it be a normal pawn or the biggest baddest boss in the game, every situation unfolds based on how you approach it and that being said if you die it's fair to say it's your fault for not using the correct tactic, and that for me was definitely a brilliant part of the game, the entire playthrough was about good challenging trial and error and not the frustrating nightmare I'd been led to believe.
The world which you traverse is also a pure delight with tons of variety in terms of scenery ranging from a dark dank sewer to a hidden forrest, or a fortress with defensive traps to a magical world inside a painting. The more you play the more skilled your player will become and the slow, tired feeling soon dissapears once you master the combat, it's fantastic, so simple and engaging I can't believe it's not been done before. The amount of lore the game has is incredible and the amount you can actually miss is even more so. Unless you explore every nook and cranny you will miss a lot the game has to offer like valuable information or hidden weapons and items that offer a huge advantage when needed.
It's a game that's hard to put down and hard to stop thinking about once you do, if you're looking for a truly unique experience that challenges you to think about how you will approach combat rather than diving head first then this is a must buy. I'm even now waiting for a ps3 I recently purchased to arrive with Demon Souls so I can feed my addiction to more of this incredible game style.
Anyone that has shared the same experience feel free to comment and to anyone that's thinking of buying it please do, it will captivate you for a long, long time if you give it a chance.