Whats wrong with the newer FF games?
To be frank, the last good FF game I played is FF10. Lets be honest, FF10 was the last FF that most FF fans would agree is a good game.
But everything after that FF12, FF13 & FF13-2 all had a very mixed reception, and I doubt the majority of the old FF fans, liked those games.
Heres some things I identified which are wrong with these games according to many people:
(10)No Towns, NPC's, Real Shop: FF13 and FF13-2 suffered from this. In FF13 they replaced the shop with a metal machine where you can save your game and buy your items. The problem with this is it makes it feel like like your NOT on an advernture, less like Final Fantasy and less like an RPG. FF13-2 had almost NO buildings or houses you can enter what so ever.
(9)Game opens up after 25 hours: FF13 suffered from this. Normally in FF games, right from the start you can play mini games to take you off the main quest, and you can explore, in FF7 for example you only spend like 10 hours at most before going into the word map. In FF6 this is reduced to 10 mins.
(8)The Insanely Stupid Summons: I don’t want my summons turning into motobikes, I want the old summons back. Forget these stupid Zodiac,Belias, Famfrit e.t.c FF12 should have given me Ifrit, Shiva, Odin e.t.c …and FF13 should not have turned my summons into motorbikes !!
(7)Little customization & choice: FF6 lets you equip multiple items & multiple espers, and you learn skills by equipping the espers for and going into battle. FF7 has a similar system but with materia. FF8 also has a similar system. In FF9 you learn skills from items. FF10 has a lot of customization and you can choose what abilities and effects should be put on your equipment e.g HP+20%. What skills can you learn from weapons in FF13, the crystarium system doesn’t let you explore much, FF10 is closest to it, but that was much better as there were massive paths you can take.
(6)Not so memorable Music: I don’t remember any memorable music from FF12 or 13 or 13-2. I have so many memorable tunes from the past FF's, but none from these? FF12 had a tune that came up when you fought Gilgamesh, called "Clash on the Giant bridge", but that song is from FF5.
(5)No more mini games, or replaced with mediocre mini games: I cant remember any memorable mini games in FF12, 13 and 13-2. FF10 had blitzball, FF9 & FF8 had tetra master. FF7 had the gold saucer.
(4)The Amazingly Uninteresting Characters: Hope and Lightning aren’t good characters. Hopes is as feminine as Justin Beiber (I need to relate with characters). In FF12 they should have made Balthier the main character.
(3)Utterly Broken Combat: I want turn based back, the battle system in the new FF's just don’t make the battles feel epic or strategic.
(2)No world map, or sense of exploration, just linearity: I wish FF10 had a world map, I guess we can see the series would lose many things in the future after finding FF10 didn’t have a world map. But it still had an overworld map where you can find hidden areas with the cursor and by selecting hidden coordinates (if that’s a compromise?)
(1)The Awful, Nonsensical Story: FF13 had a Nonsensical Story, and FF12 just had a mediocre story. The last FF to have an EPIC story is FF10.
Maybe the guys at Square Enix should sit down and play the past FF's and learn how it's done. What do you guys think is wrong with the newer FF's?