DLC, On Disc DLC, Pre Order bonuses, Season Passes, Online passes (is it really dead?), are among some of the worst gaming trends to come out of this generation. Listen, I know when it comes to business these companies are all about making money...and understandably so, but there are just times when you say "when is it enough?".
Maybe I could understand if both parties benefited from it but unfortunately it's clear who the true beneficiaries are. Sure, you may get some joy out of purchasing some over priced DLC, but in the end, you are pretty much paying for an incomplete game that can cost you anywhere from $80 to over $100.
Although I cant stand the idea of these practices, at least most of the time the extra content is segregated to the online portion. Now, when I really find myself blowing steam out through the ears is when these companies have the testicular fortitude to release Single Player DLC....enter Naughty Dog.
The Last of Us is the newest IP by Naughty Dog which is being infected by the greed virus. There has already been announcements of future DLC (which is a crime in and of itself), but one that stuck out was the addition of "More Story" content. How can a game that looks to be focused on the single player, exclude additional single player content that is in correlation with the story!? Even if it comes out as something minuscule, it still isn't right to withhold such content. Knowing that I am never going to fully experience the major portion of the game unless I cough up another $20 is sickening.
I find it funny that so many people crucified Square Enix/Crystal Dynamics for not adding additional content to the single player portion of Tomb Raider, but to me that spoke volumes about the game that was released. It was complete.
Unfortunately there isn't an escape from this, and with the next generation of consoles that seamlessly integrate online capabilities easier than ever before, it can only go down from here. Except these practices to continue.