So here we are. The PS4 has been announced and I would like to see how my predictions panned out compared to Pachter's 240fps prediction. Now, I've made it known through various comments how much I despise the way that he dominates the news cycle with every misguided, contentious little thing that he says but I digress. Let us continue and be done with it.
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Just a couple of simple predictions to see if I was accurate in anything compared to Pachter.
1. The share function is a game changer.
I personally believed that the share function would be a game changer for Sony and I believe I was correct in my estimation for them to focus on tightening up and foster a community based on sharing video files to friends and on various social media. I have to admit that I was surprised about the extent of how far they were willing to go in terms of achieving that goal.
By fostering a dedicated gamer community with profiles etc, the ability for "backseat" gaming whereby they touched upon the possibility of multi-casting on Ustream with the possibility of allowing another user to take over from the user to get past a rough spot in a level. There is also the hint of a director mode where the backseat contingent can help (or hinder?) a player going through a level. Sony also seemed to have put in a greater impetus upon synergy by allowing the ability to connect with your content through any internet enabled device and the console will also recommend titles from your favourite genre or creator; based on the titles that you play.
2. The PSN will be free (with ADs)
As of yet, there has been no indication of ads being implemented on the PSN. However, if they want to make the fastest global network ever made; they will need a significant amount of investment for that to happen. I sincerely doubt that all the features that have been presented will all be free without a string attached. Also, the Gaikai service which would allow users to play PS1, PS2 and perhaps even PS3 games on the PS4 won't be free. It brings me to my next point on backwards compatibility.
3. There will be no backwards compatibility for the PS4.
Sony has claimed that Gaikai is advanced enough for the ability to emulate PS1-PS3 games but here's the kicker. It's going to be released incrementally and I have my doubts on whether or not Gaikai will work on the current networks that most people are on. Unless they've developed Gaikai in such a way that anyone with a PS4 can connect with no problems; I remain unconvinced that (digital) backwards compatibility is possible. Perhaps it'll allow for selected PS1-PS3 games to be bought and played on the cloud but until E3 comes; this is all just conjecture on my part. It would've also been nice if they used this streaming technology for the conference in question but I'll just count that as just a missed opportunity.
4. The Vita will be getting some serious support.
This was Vita's last chance and attempting to make it an integral part of the experience for the PS4 gives it as good a shot as anything can at this point. The ability to use social media on the Vita puts it in a unique position where people can post challenges, check leaderboards, with the ability to cross-play with PS4 games like Krack demonstrated. With the price drop as well, the Vita could make a comeback and become a device that complements the PS4 very well and vice versa.
5. The graphics/games that will be shown will be first-party releases, something random and Watch Dogs.
Nailed it. Killzone-Shadowfall made an appearance but whether or not the trailer will be indicative of the actual product at hand is a different story. If Aliens:Colonial Marines taught us anything, it was that demos can be downright misleading. There was a couple of random things that snuck up such as Capcom's demonstration of their new in-house engine "Panca Rhei" with their demo Deep Down with cutscenes (no gameplay) Jon Blow's new first-person puzzler The Witness , with a clear nod to Myst and Media Molocule's demonstration of using the PS Move for content creation which I found impressive even though it was merely a tech demo.
Quantic Dream's David Cage waffled on about how technology is important for moving the industry forward by showing the amount of polygons that have increased from The Nomad Soul up to Beyond:Two Souls. Then he showed a floating head which showed the level of expression that was now capable with the PS4. Thought that Watch Dogs would make an appearance and seemed to hit all the right notes with the audience. Though I genuinely wonder if it was PS4 footage or if it was high-end PC graphics for most of the games that were on show.
Since I've clearly shown that even an average gamer can predict the future better than Pachter; can we stop giving him an audience?