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At a Glance: Process Games

Process Games is a small studio out of Norway comprised of industry fellows who joined together to enter a competition and stayed together to finish development of their first game afterwards. With a goal to create games they enjoy playing themselves, the team is about to release their first title and is already at work on their second.

Agents vs Villain is already an award-winning game before it is published. In Agents vs Villain, you'll either find yourself teamed with fellow agents to take down the villain, or you'll find yourself to be the villain and will use everything at your disposal to make sure the agents fail in their goal of ridding the world of you.

http://www.processgames.com...

Play on: coming to consoles and possibly PC

Booooo is a mobile game where you play as Boo, a shy ghost who enjoys his time away from others. Unfortunately, it seems humans have failed to realize that they are invading his home. It's time for Boo to take the steps needed to scare the encroaching humans from his home, so he can go back to enjoying the peace and quiet.

http://www.booooogame.com/

Play on: coming to Android followed later by iOS and Windows Phone

http://i.imgur.com/WtrVTZK....

Mini Q&A
Answers from Dag-Erling Jensen, Game Designer

Why do you make games?
We have always loved all kinds of games and creative work. We got into game development to create the games we want to play

Why should people titles from Process Games?
We aim to create unique titles a fun story, combined with great gameplay without disruptive elements such as ads, or pay to win options.

What element of game design do you hold above all others?
We hold mechanics above anything else when creating games. However, we still care about a lot about storytelling and the aesthetics as a way to reinforce the mechanics and gameplay. In the end, all those elements working together create the best games.

Today's Stories:
- At a Glance: Process Games (YOU ARE HERE): http://n4g.com/user/blogpos...
- Born From Competition: An Interview: http://n4g.com/user/blogpos...
- About the Competition and Why we Enter: http://n4g.com/user/blogpos...
- Booooo: http://n4g.com/user/blogpos...
- Win an Amazon Gift Card and GameMaker: Studio Pro: http://n4g.com/user/blogpos...
- Indie Game Month Contest Details: http://n4g.com/user/blogpos...

Day 3 | Process Games

oasdada3218d ago

im surely keeping an eye out for these guys

Xavior_Reigns3218d ago

Agents vs Villains sounds pretty neat, wouldn't mind giving it a shot on console. Booooo sounds like fun for the mobile peeps, so that's cool.

freshslicepizza3218d ago

good to see they think game mechanics plays the most important role.

Stringerbell3218d ago

Reminds me of the old Sega game a Haunting Starring Polterguy.

death83x3218d ago

Sounds interesting. Is agents vs villain a multiplayer game?

IndieMonth3218d ago (Edited 3218d ago )

Local co-op at the competition event. I'd be interested to see if they evolve it to online while keeping local co-op.

Show all comments (43)
20°
9.0

Sons Of Valhalla Review — Short But Unforgettable Journey | eXputer

Sons of Valhalla is an exceptional 2D side-scroller action game that challenges players' strategic approach and skills management.

100°

Atari Is Reviving The 'Infogrames' Publishing Label

The armadillo returns.

Read Full Story >>
nintendolife.com
Aphrodia1h ago

I personally do remember Infogrames in the years prior to merger. They really did have a portfolio that stuck out and I enjoyed. I wonder what value they see in reviving it now though?

Hofstaderman20m ago

Ah...the nostalgia...V-Rally, Hogs of War 2, Driver.

140°

PlayStation auto-play patent shows a feature to skip grindy sections of games

Sony is apparently experimenting with an AI tool that will play the game for you when you are grinding away. A PlayStation patent for “auto-play” mode would simulate your gameplay style in certain environments and apply them to skip that section completely. This technology would likely be built directly into the cloud-based PlayStation Network and be a new feature that subscribers would have access to.

Read Full Story >>
gamesandwich.com
Christopher6h ago

Hah! Either will never happen or publishers will charge you to use this AI. This concept would only exacerbate the problem we already have with GaaS.

gold_drake5h ago

doesnt that concept already exist tho?

buy dlc to get a ahead in games? money, weapon and exp dlc come to mind but yeh. one more thing for them.to potentially charge for.

Christopher5h ago

Usually, for GaaS/Seasonal games, you'll have to perform actions to earn specific in-game currency to buy things for events. Then they sell the currency with real cash or a third-currency to then buy the in-game currency items (it's honestly truly bloated to hide that they're cheating you out of money). With this, they'll just give you items if you do something 50 times or the like and then charge you to have the game play it for you. It's better, right? No currency shenanigans, just play the game and we reward you! But, the truth is they'll inflate the amount of times you have to play through content just to get the same thing.

jambola2h ago

Why?
Why not just remove the Grindy part?

I hope it's not an excuse to make them worse, but optional if you pay

Eonjay2h ago

This IGN blogger mode will allow 'reviewers' to play games like rest of us.
I will never forget watching GamingBolts spoiler video for Horizon FW and realizing they never played it. Made me wonder if they play games at all.

Skuletor1h ago

As if most modern games don't hold your hand enough already.

Profchaos41m ago

Reminds me of those 24 hours races in gran Turismo 4 having your PlayStation play for you.

But realistically if you have to use any of these for Grundy games there's a bigger underlying problem of the game not respecting your time in the first place.

Grind for game length is a real problem in my view

Show all comments (8)