At a Glance: Q-Games
Q-Games’ focus is technology, originality and creativity. Founded in Kyoto, Japan by Dylan Cuthbert in 2001, Q-Games has since created 18 games across numerous platforms. The PixelJunk Series exemplifies their characteristic devotion to innovation and whimsy.
Nom Nom Galaxy is the newest member of the PixelJunk family. Debuting on Steam Early access, fans have a chance to contribute to development. Players are cast as Astroworkers working for galactic corporation, Soup Co. Explore the galaxy for rare ingredients, make delicious soups, create a soup monopoly!
Play on:Steam Early-Access
Answers from Dylan Cuthbert, Q-Games Founder
Why do you make games?
We make games because they are so inspiring and a ton of fun. They let people explore worlds that are beyond their imaginations, and they do it all interactively as opposed to movies. Games are a multi-headed medium too, they can be sports (twitch.tv attests to that), adventure, puzzles, education, complex simulations, and a whole lot more, there is probably no other medium that can enable so many things.
Why should people play titles from Q-Games?
The games from Q-Games are for people who like to see a unique take on things. We try not to do anything in the way people have done it before and this can alienate people who want a bit of an easier life (and that's fine too), however for those who want to bite off a little more than they can chew every time they play a game our games are perfect.
What element of game design do you hold above all others?
The controls are the immediate feedback to the player and have to be just right. That's the reason why Nintendo's version of Tetris on the gameboy was the king of all tetrises in its day. Controls are subtle delicate things and if you make a slip up it affects every single player. I also like a story, not one that is thrust down your throat but a cleverly expositioned story. Movies like Star Wars show how this is done and a lot of games follow that kind of approach to give you a real sense of the "epic". (Dark Souls for example)
At a Glance: Q-Games (YOU ARE HERE): http://n4g.com/user/blogpos...
The Diabolical Whimsy of Q-Games: An Interview with Dylan Cuthbert: http://n4g.com/user/blogpos...
Nom Nom Galaxy: http://n4g.com/user/blogpos...
Q-Games' John Davis on Nom Nom Galaxy and T-Shirts: http://n4g.com/user/blogpos...
PixelJunk - Nom Nom Galaxy T-Shirt Design Contest: http://n4g.com/user/blogpos...
Win a Copy of Nom Nom Galaxy - and Enter to Win a PS4!: http://n4g.com/user/blogpos...
Day 31 | Q-Games